Yu, Z., Oliveira, M. M., & Aliaga, D. G. (2022). Preemptive Text Warping to Prevent Appearance of Motion Blur. The Visual Computer, 1–13. https://doi.org/10.1007/s00371-022-02545-8
Firoze, A., Benes, B., & Aliaga, D. (2022). Urban Tree Generator: Spatio-Temporal and Generative Deep Learning for Urban Tree Localization and Modeling. The Visual Computer. https://doi.org/10.1007/s00371-022-02526-x
Zhang, X., Ma, W., Varinlioglu, G., Rauh, N., He, L., & Aliaga, D. (2022). Guided Pluralistic Building Contour Completion. The Visual Computer (TVCJ).
Zhang, X., & Aliaga, D. (2022). RFCNet: Enhancing urban segmentation using regularization, fusion, and completion. Computer Vision and Image Understanding, 220, 103435. https://doi.org/https://doi.org/10.1016/j.cviu.2022.103435
Zhang, X., & Aliaga, D. G. (2022). Procedural Roof Generation From a Single Satellite Image. Computer Graphics Forum (Eurographics 2022), 41(2). https://doi.org/10.1111/cgf.14472
Patel, P., Jamshidi, S., Nadimpalli, R., Aliaga, D. G., Mills, G., Chen, F., Demuzere, M., & Niyogi, D. (2022). Modeling Large-Scale Heatwave by Incorporating Enhanced Urban Representation. Journal of Geophysical Research (Atmospheres), 127(2), e35316. https://doi.org/10.1029/2021JD035316
Zhou, Y., & Popescu, V. (2022). Tapping with a Handheld Stick in VR: Redirection Detection Thresholds for Passive Haptic Feedback. 2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 83–92. https://doi.org/10.1109/VR51125.2022.00026
Sheng, Y., Liu, Y., Zhang, J., Yin, W., Oztireli, A. C., Zhang, H., Lin, Z., Shechtman, E., & Benes, B. (2022). Controllable Shadow Generation Using Pixel Height Maps. Computer Vision – ECCV 2022, 240–256. https://doi.org/10.1007/978-3-031-20050-2_15
Park, J. A., Liu, X., Yeum, C. M., Dyke, S. J., Midwinter, M., Choi, J., Chu, Z., Hacker, T., & Benes, B. (2022). Multioutput Image Classification to Support Postearthquake Reconnaissance. Journal of Performance of Constructed Facilities, 36(6), 04022063. https://doi.org/10.1061/(ASCE)CF.1943-5509.0001755
Rajasekaran, S. D., Kang, H., Cadik, M., Galin, E., Guerin, E., Peytavie, A., Slavik, P., & Benes, B. (2022). PTRM: Perceived Terrain Realism Metric. ACM Transactions on Applied Perceptions (TAP), 19(2). https://doi.org/10.1145/3514244
Yang, F., Zhang, J., & Benes, B. (2022). A Survey of Trends of Building Fire Simulation in the Architecture, Engineering, and Construction (AEC) Domains. In Construction Research Congress 2022 (pp. 1042–1050). https://doi.org/10.1061/9780784483961.109
Gaillard, M., Krs, V., Gori, G., Mech, R., & Benes, B. (2022). Automatic Differentiable Procedural Modeling. Computer Graphics Forum, 41(2). https://doi.org/10.1111/cgf.14475
Niese, T., Pirk, S., Albrecht, M., Benes, B., & Deussen, O. (2022). Procedural Urban Forestry. ACM Trans. Graph., 41(2). https://doi.org/10.1145/3502220
Azofeifa, J. D., Noguez, J., Ruiz, S., Molina-Espinosa, J. M., Magana, A. J., & Benes, B. (2022). Systematic Review of Multimodal Human-Computer Interaction. Informatics, 9(1). https://doi.org/10.3390/informatics9010013
Patel, P., Karmakar, S., Ghosh, S., Aliaga, D. G., & Niyogi, D. (2021). Impact of green roofs on heavy rainfall in tropical, coastal urban area. Environmental Research Letters, 16(7), 074051. https://doi.org/10.1088/1748-9326/ac1011
May, C., Oliveira, M., & Aliaga, D. G. (2021). Video Folding: Increased Framerate for Semi-Repetitive Sequences. IEEE Transactions on Visualization and Computer Graphics, 27(10), 3900–3912. https://doi.org/10.1109/TVCG.2020.2992670
Haseltalab, V., Dolen, M., Yaman, U., & Hoffmann, C. M. (2021). Toward a Simple Design and Manufacturing Pipeline for Additive Manufacturing. IEEE Access, 9, 107224–107234. https://doi.org/10.1109/ACCESS.2021.3101365
Zhou, Z., Wang, L., & Popescu, V. (2021). A Partially-Sorted Concentric Layout for Efficient Label Localization in Augmented Reality. IEEE Transactions on Visualization and Computer Graphics, 27(11), 4087–4096. https://doi.org/10.1109/tvcg.2021.3106492
Tang, M. T., Zhu, V. L., & Popescu, V. (2021). AlterEcho: Loose Avatar-Streamer Coupling for Expressive VTubing. 2021 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 128–137. https://doi.org/10.1109/ismar52148.2021.00027
Wu, J., Wang, L., Zhang, H., & Popescu, V. (2021). Quantifiable Fine-Grain Occlusion Removal Assistance for Efficient VR Exploration. IEEE Transactions on Visualization and Computer Graphics, 1–1. https://doi.org/10.1109/tvcg.2021.3053287
Wang, L., Chen, J., Ma, Q., & Popescu, V. (2021). Disocclusion Headlight for Selection Assistance in VR. 2021 IEEE Virtual Reality and 3D User Interfaces (VR), 216–225. https://doi.org/10.1109/vr50410.2021.00043
Palash, M., Popescu, V., Sheoran, A., & Fahmy, S. (2021). Robust 360° Video Streaming via Non-Linear Sampling. IEEE INFOCOM 2021 - IEEE Conference on Computer Communications, 1–10. https://doi.org/10.1109/infocom42981.2021.9488700
Tross, M. C., Gaillard, M., Zwiener, M., Miao, C., Grove, R. J., Li, B., Benes, B., & Schnable, J. C. (2021). 3D reconstruction identifies loci linked to variation in angle of individual sorghum leaves. PeerJ, 9, e12628. https://doi.org/10.7717/peerj.12628
Polasek, T., Hrusa, D., Benes, B., & Cadik, M. (2021). ICTree: Automatic Perceptual Metrics for Tree Models. ACM Transaction on Graphics, 40(6). https://doi.org/10.1145/3478513.3480525
Li, B., Kałużny, J., Klein, J., Michels, D. L., Pałubicki, W., Benes, B., & Pirk, S. (2021). Learning to Reconstruct Botanical Trees from Single Images. ACM Transaction on Graphics, 40(6). https://doi.org/10.1145/3478513.3480525
Liu, Y., Guo, J., Benes, B., Deussen, O., Zhang, X., & Huang, H. (2021). TreePartNet: Neural Decomposition of Point Clouds for 3D Tree Reconstruction. ACM Transaction on Graphics, 40(6). https://doi.org/10.1145/3478513.3480525
Ecormier-Nocca, P., Cordonnier, G., Carrez, P., Moigne, A.-marie, Memari, P., Benes, B., & Cani, M.-P. (2021). Authoring Consistent Landscapes with Flora and Fauna. ACM Transactions on Graphics, 40(4). https://doi.org/10.1145/3450626.3459952
Zhou, X., Chang, P., Cani, M.-P. R., & Benes, B. (2021). Urban Brush: Intuitive and Controllable Urban Layout Editing. 796–814. https://doi.org/10.1145/3472749.3474787
Gieseke, L., Asente, P., Mech, R., Benes, B., & Fuchs, M. (2021). A Survey of Control Mechanisms for Creative Pattern Generation. Computer Graphics Forum. https://doi.org/10.1111/cgf.142658
Sheng, Y., Zhang, J., & Benes, B. (2021). SSN: Soft Shadow Network for Image Compositing. Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 4380–4390. https://doi.org/10.1109/CVPR46437.2021.00436
Paredes, L., Reddy, S. S., Chidambaram, S., Vagholkar, D., Zhang, Y., Benes, B., & Ramani, K. (2021). FabHandWear: An End-to-End Pipeline from Design to Fabrication of Customized Functional Hand Wearables. Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 5(2). https://doi.org/10.1145/3463518
Kim, H., Dischler, J.-M., Rushmeier, H., & Benes, B. (2021). Edge-based procedural textures. The Visual Computer. https://doi.org/10.1007/s00371-021-02212-4
Wu, F., Gazo, R., Benes, B., & Haviarova, E. (2021). Deep BarkID: a portable tree bark identification system by knowledge distillation. European Journal of Forest Research. https://doi.org/10.1007/s10342-021-01407-7
Deva, A., Krs, V., Robison, L., Adorf, C., Benes, B., Glotzer, S. C., & Garcia, E. (2021). Data Driven Analytics of Porous Battery Microstructures. Energy & Environmental Science, 2485–2493. https://doi.org/10.1039/D1EE00454A
Wu, F., Gazo, R., Haviarova, E., & Benes, B. (2021). Wood identification based on longitudinal section images by using deep learning. Wood Science and Technology, 55, 553–563. https://doi.org/10.1007/s00226-021-01261-1
Walsh, Y., Will, H., Magana, A. J., Yuksel, T., Bryan, L., & Benes, B. (2021). A Learner-Centered Approach for Designing Visuohaptic Simulations for Conceptual Understanding of Truss Structures. Computer Applications in Engineering Education. https://doi.org/10.1002/cae.22410
Lawson, A. P., Mayer, R. E., Adamo-Villani, N., Benes, B., Lei, X., & Cheng, J. (2021). The positivity principle: do positive instructors improve learning from video lectures? Educational Technology Research and Developmen. https://doi.org/10.1007/s11423-021-10057-w
Adamo, N., Benes, B., Mayer, R. E., Lei, X., Wang, Z., Meyer, Z., & Lawson, A. (2021). Multimodal Affective Pedagogical Agents for Different Types of Learners. In D. Russo, T. Ahram, W. Karwowski, G. Di Bucchianico, & R. Taiar (Eds.), Intelligent Human Systems Integration 2021 (pp. 218–224). Springer International Publishing. https://doi.org/10.1007/978-3-030-68017-6_33
Lawson, A. P., Mayer, R. E., Adamo-Villani, N., Benes, B., Lei, X., & Cheng, J. (2021). Do Learners Recognize and Relate to the Emotions Displayed By Virtual Instructors? International Journal of Artificial Intelligence in Education, 114, 1560–4306. https://doi.org/10.1007/s40593-021-00238-2
Lawson, A. P., Mayer, R. E., Adamo-Villani, N., Benes, B., Lei, X., & Cheng, J. (2021). Recognizing the emotional state of human and virtual instructors. Computers in Human Behavior, 114, 106554. https://doi.org/10.1016/j.chb.2020.106554
Zhang, X., Shehata, A., Benes, B., & Aliaga, D. (2021). Automatic Deep Inference of Procedural Cities from Global-Scale Spatial Data. ACM Trans. Spatial Algorithms Syst., 7(2). https://doi.org/10.1145/3423422
Zhang, X., May, C., & Aliaga, D. G. (2020). Synthesis and Completion of Facades from Satellite Imagery. In A. Vedaldi, H. Bischof, T. Brox, & J.-M. Frahm (Eds.), Computer Vision – ECCV 2020 (pp. 573–588). Springer International Publishing.
Ching, J., Mills, G., Aliaga, D. G., Martilli, A., Fung, J., Bechtel, B., Demuzure, M., Middel, A., Neophytou, M., Ren, C., Feddema, J., Masson, V., See, L., Tapper, N., Baklanov, A., Ng, E., Yamagata, Y., Lau, K., & Niyogi, D. (2020, January). The WUDAPT Approach Towards Supporting Multi-Scale Fit for Purpose Intra-Urban Atmospheric Modeling and Analyses Applications.
Zhang, X., May, C., Nishida, G., & Aliaga, D. (2020). Progressive Regularization of Satellite-Based 3D Buildings for Interactive Rendering. Symposium on Interactive 3D Graphics and Games, 1–9. https://doi.org/10.1145/3384382.3384526
Bhatt, M., Kalyanam, R., Nishida, G., He, L., May, C., Niyogi, D., & Aliaga, D. (2020). Design and Deployment of Photo2Building: A Cloud-based Procedural Modeling Tool as a Service. In Practice and Experience in Advanced Research Computing (pp. 132–138). https://doi.org/10.1145/3311790.3396670
Andersen, D., & Popescu, V. (2020). AR Interfaces for Mid-Air 6-DoF Alignment: Ergonomics-Aware Design and Evaluation. 2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 289–300. https://doi.org/10.1109/ISMAR50242.2020.00055
Wang, L., Wu, W., Zhou, Z., & Popescu, V. (2020). View Splicing for Effective VR Collaboration. 2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 509–519. https://doi.org/10.1109/ISMAR50242.2020.00079
Lin, C., Rojas-Muñoz, E., Cabrera, M. E., Sanchez-Tamayo, N., Andersen, D., Popescu, V., Noguera, J. A. B., Zarzaur, B., Murphy, P., Anderson, K., & others. (2020). How about the mentor? Effective Workspace Visualization in AR Telementoring. 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 212–220. https://doi.org/10.1109/VR46266.2020.00040
Cao, A., Wang, L., Liu, Y., & Popescu, V. (2020). Feature Guided Path Redirection for VR Navigation. 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 137–145. https://doi.org/10.1109/VR46266.2020.00032
Rojas-Muñoz, E., Lin, C., Sanchez-Tamayo, N., Cabrera, M. E., Andersen, D., Popescu, V., Barragan, J. A., Zarzaur, B., Murphy, P., Anderson, K., & others. (2020). Evaluation of an augmented reality platform for austere surgical telementoring: a randomized controlled crossover study in cricothyroidotomies. NPJ Digital Medicine, 3(1), 1–9. https://doi.org/10.1038/s41746-020-0284-9
Rojas-Muñoz, E., Cabrera, M. E., Lin, C., Andersen, D., Popescu, V., Anderson, K., Zarzaur, B. L., Mullis, B., & Wachs, J. P. (2020). The System for Telementoring with Augmented Reality (STAR): A head-mounted display to improve surgical coaching and confidence in remote areas. Surgery. https://doi.org/10.1016/j.surg.2019.11.008
Rojas-Muñoz, E., Cabrera, M. E., Lin, C., Sánchez-Tamayo, N., Andersen, D., Popescu, V., Anderson, K., Zarzaur, B., Mullis, B., & Wachs, J. P. (2020). Telementoring in Leg Fasciotomies via Mixed-Reality: Clinical Evaluation of the STAR Platform. Military Medicine, 185(Supplement_1), 513–520. https://doi.org/10.1093/milmed/usz234
Masterjohn, J., Milenkovic, V., & Sacks, E. (2020). Constructing the arrangement of algebraic surfaces in a bounding box. In Symposium on Solid and Physical Modeling Posters Proceedings (pp. 10–13).
Asadi, H., Zhou, G., Lee, J. J., Aggarwal, V., & Yu, D. (2020). A computer vision approach for classifying isometric grip force exertion levels. Ergonomics, 63(8), 1010–1026. https://doi.org/10.1080/00140139.2020.1745898
Jung, Y., Heo, Y., Lee, J. J., Deering, A., & Bae, E. (2020). Smartphone-based lateral flow imaging system for detection of food-borne bacteria E. coli O157: H7. Journal of Microbiological Methods, 168, 105800. https://doi.org/10.1016/j.mimet.2019.105800
Guo, J., Jiang, H., Benes, B., Deussen, O., Zhang, X., Lischinski, D., & Huang, H. (2020). Inverse Procedural Modeling of Branching Structures by Inferring L-Systems. ACM Trans. Graph., 39(5). https://doi.org/10.1145/3394105
Graciano, A., Rueda-Ruiz, A. J., Pospisil, A., Bittner, J., & Benes, B. (2020). QuadStack: An Efficient Representation andDirect Rendering of Layered Datasets. IEEE Transactions on Visualization and Computer Graphics, 1–1. https://doi.org/10.1109/TVCG.2020.2981565
Krs, V., Mech, R., Gaillard, M., Carr, N., & Benes, B. (2020). PICO: Procedural Iterative Constrained Optimizer for Geometric Modeling. IEEE Transactions on Visualization and Computer Graphics, 1–1. https://doi.org/10.1109/TVCG.2020.2995556
Guehl, P., Allegre, R., Dischler, J.-M., Benes, B., & Galin, E. (2020). Semi-Procedural Textures Using Point Process Texture Basis Functions. Computer Graphics Forum, 39(4), 159–171. https://doi.org/10.1111/cgf.14061
Honorable mention from the Best Papers Committee
Krs, V., Haedrich, T., Michels, D. L., Deussen, O., Pirk, S., & Benes, B. (2020). Wind Erosion: Shape Modifications by Interactive Particle-based Erosion and Deposition. In D. L. Michels (Ed.), Eurographics/ ACM SIGGRAPH Symposium on Computer Animation - Posters. The Eurographics Association. https://doi.org/10.2312/sca.20201216
Benes, B., Guan, K., Lang, M., Long, S. P., Lynch, J. P., Marshall-Colón, A., Peng, B., Schnable, J., Sweetlove, L. J., & Turk, M. J. (2020). Multiscale computational models can guide experimentation and targeted measurements for crop improvement. The Plant Journal, 103(1), 21–31. https://doi.org/10.1111/tpj.14722
Kolmanič, S., Strnad, D., Štefan Kohek, Benes, B., Hirst, P., & Žalik, B. (2020). An algorithm for automatic dormant tree pruning. Applied Soft Computing, 106931. https://doi.org/https://doi.org/10.1016/j.asoc.2020.106931
Strnad, D., Štefan Kohek, Benes, B., Kolmanič, S., & Žalik, B. (2020). A framework for multi-objective optimization of virtual tree pruning based on growth simulation. Expert Systems with Applications, 162, 113792. https://doi.org/https://doi.org/10.1016/j.eswa.2020.113792
Gaillard, M., Miao, C., Schnable, J. C., & Benes, B. (2020). Voxel carving-based 3D reconstruction of sorghum identifies genetic determinants of light interception efficiency. Plant Direct, 4(10), e00255. https://doi.org/10.1002/pld3.255
Gaillard, M., Miao, C., Schnable, J., & Benes, B. (2020). Sorghum Segmentation by Skeleton Extraction. In A. Bartoli & A. Fusiello (Eds.), Computer Vision – ECCV 2020 Workshops (pp. 296–311). Springer International Publishing. https://doi.org/10.1007/978-3-030-65414-6_21
Escobar-Castillejos, D., Noguez, J., Bello, F., Neri, L., Magana, A. J., & Benes, B. (2020). A Review of Training and Guidance Systems in Medical Surgery. Applied Sciences, 10(17), 5752. https://doi.org/10.3390/app10175752
Mathew, T., Benes, B., & Aliaga, D. (2020). Interactive Inverse Spatio-Temporal Crowd Motion Design. In Symposium on Interactive 3D Graphics and Games. Association for Computing Machinery. https://doi.org/10.1145/3384382.3384528
Yoo, I., Fišer, M., Hu, K., & Benes, B. (2020). Character Animation in Function Space. The Visual Computer, 1432–2315. https://doi.org/10.1007/s00371-020-01840-6
The Best Paper of GRAPP 2019
Mathew, T., Benes, B., & Aliaga, D. G. (2020). An output-driven approach to design a swarming model for architectural indoor environments. Computers & Graphics, 87, 103–110. https://doi.org/10.1016/j.cag.2020.02.003
Gazo, R., Vanek, J., Abdul-Massih, M., & Benes, B. (2020). A fast pith detection for computed tomography scanned hardwood logs. Computers and Electronics in Agriculture, 170, 105107. https://doi.org/https://doi.org/10.1016/j.compag.2019.105107
Zhou, W., Cheng, J., Lei, X., Benes, B., & Adamo, N. (2020). Deep Learning-Based Emotion Recognition from Real-Time Videos. In M. Kurosu (Ed.), Human-Computer Interaction. Multimodal and Natural Interaction (pp. 321–332). Springer International Publishing. https://doi.org/10.1007/978-3-030-49062-1_22
Cheng, J., Zhou, W., Lei, X., Adamo, N., & Benes, B. (2020). The Effects of Body Gestures and Gender on Viewer’s Perception of Animated Pedagogical Agent’s Emotions. In M. Kurosu (Ed.), Human-Computer Interaction. Multimodal and Natural Interaction (pp. 169–186). Springer International Publishing. https://doi.org/10.1007/978-3-030-49062-1_11
Hauser, H., & Benes, B. (2020). Computer Graphics Forum Editorial. Computer Graphics Forum, 39(1), 5–6. https://doi.org/10.1111/cgf.13901
Bejarano, A., & Hoffmann, C. (2019). A generalized framework for designing topological interlocking configurations. International Journal of Architectural Computing, 17(1), 53–73. https://doi.org/10.1177/1478077119827187
Mathew, C. D. T., Knob, P. R., Musse, S. R., & Aliaga, D. G. (2019). Urban Walkability Design Using Virtual Population Simulation. Computer Graphics Forum, 38(1), 455–469. https://doi.org/10.1111/cgf.13585
Lin, C., Rojas-Muñoz, E., Cabrera, M. E., Sanchez-Tamayo, N., Andersen, D., Popescu, V., Noguera, J. A. B., Zarzaur, B., Murphy, P., Anderson, K., Douglas, T., Griffis, C., & Wachs, J. (2019). Robust High-Level Video Stabilization for Effective AR Telementoring. 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 1038–1039. https://doi.org/10.1109/VR.2019.8798331
Nishida, G., Bousseau, A., & Aliaga, D. G. (2019). Multi-Pose Interactive Linkage Design. Computer Graphics Forum, 38(2), 277–289. https://doi.org/10.1111/cgf.13637
Mustafa, A. M. E. S., Zhang, X. W., Aliaga, D. G., Bruwier, M., Dewals, B., & Teller, J. (2019). Investigating the Impact of Urban Layout Geometry on Urban Flooding. Proceedings of GEOProcessing 2019, 23–25.
Ching, J., Aliaga, D., Mills, G., Masson, V., See, L., Neophytou, M., Middel, A., Baklanov, A., Ren, C., Ng, E., & others. (2019). Pathway using WUDAPT’s Digital Synthetic City tool towards generating urban canopy parameters for multi-scale urban atmospheric modeling. Urban Climate, 28, 100459. https://doi.org/10.1016/j.uclim.2019.100459
Yaman, U., Dolen, M., & Hoffmann, C. M. (2019). Generation of patterned indentations for additive manufacturing technologies. IISE Transactions, 51(2), 209–217. https://doi.org/10.1080/24725854.2018.1491076
Ahn, Y. J., & Hoffmann, C. (2019). An approximation of geodesic circle passing through three points on an ellipsoid. Journal of Applied Geodesy, 13(4), 329–333. https://doi.org/10.1515/jag-2019-0018
Kappagantula, S. R. K., Adamo-Villani, N., Wu, M.-L., & Popescu, V. (2019). Automatic Deictic Gestures for Animated Pedagogical Agents. IEEE Transactions on Learning Technologies, 13(1), 1–13. https://doi.org/10.1109/TLT.2019.2922134
Andersen, D., Villano, P., & Popescu, V. (2019). AR HMD Guidance for Controlled Hand-Held 3D Acquisition. IEEE Transactions on Visualization and Computer Graphics, 25(11), 3073–3082. https://doi.org/10.1109/TVCG.2019.2932172
Wang, L., Wu, J., Yang, X., & Popescu, V. (2019). Vr exploration assistance through automatic occlusion removal. IEEE Transactions on Visualization and Computer Graphics, 25(5), 2083–2092. https://doi.org/10.1109/TVCG.2019.2898782
Wu, M.-L., & Popescu, V. (2019). RGBD temporal resampling for real-time occlusion removal. Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 1–9. https://doi.org/10.1145/3306131.3317025
Wang, L., Zhao, H., Wang, Z., Wu, J., Li, B., He, Z., & Popescu, V. (2019). Occlusion management in vr: A comparative study. 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 708–716. https://doi.org/10.1109/VR.2019.8798025
Lin, C., & Popescu, V. (2019). Subpixel Catadioptric Modeling of High Resolution Corneal Reflections. VISIGRAPP (5: VISAPP), 673–683. https://doi.org/10.5220/0007308506730683
Rojas-Muñoz, E., Cabrera, M. E., Andersen, D., Popescu, V., Marley, S., Mullis, B., Zarzaur, B., & Wachs, J. (2019). Surgical telementoring without encumbrance: a comparative study of see-through augmented reality-based approaches. Annals of Surgery, 270(2), 384–389. https://doi.org/10.1097/SLA.0000000000002764
Milenkovic, V., & Sacks, E. (2019). Geometric rounding and feature separation in meshes. Computer-Aided Design, 108, 12–18. https://doi.org/10.1016/j.cad.2018.10.003
Milenkovic, V., Sacks, E., & Butt, N. (2019). Fast Detection of Degenerate Predicates in Free Space Construction. International Journal of Computational Geometry & Applications, 29(03), 219–237. https://doi.org/10.1142/S0218195919500067
Peytavie, A., Dupont, T., Guérin, E., Cortial, Y., Benes, B., Gain, J., & Galin, E. (2019). Procedural Riverscapes. Computer Graphics Forum, 38(7), 35–46. https://doi.org/10.1111/cgf.13814
Galin, E., Guérin, E., Peytavie, A., Cordonnier, G., Cani, M.-P., Benes, B., & Gain, J. (2019). A Review of Digital Terrain Modeling. Computer Graphics Forum, 38(2), 553–577. https://doi.org/10.1111/cgf.13657
Gaillard, M., Benes, B., Guérin, E., Galin, E., Rohmer, D., & Cani, M.-P. (2019). Dendry: A Procedural Model for Dendritic Patterns. Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 16:1–16:9. https://doi.org/10.1145/3306131.3317020
Kang, H., Zhang, J., Li, H., Lin, Z., Rhodes, T. J., & Benes, B. (2019). LeRoP: A Learning-Based Modular Robot Photography Framework. In https://arxiv.org/abs/1911.12470.
Shaik, A. R., Brinkman, D., Sankin, I., Ringhofer, C., Krasikov, D., Kang, H., Benes, B., & Vasileska, D. (2019). PVRD-FASP: A Unified Solver for Modeling Carrier and Defect Transport in Photovoltaic Devices. IEEE Journal of Photovoltaics, 9(6), 1602–1613.
Yuksel, T., Walsh, Y., Magana, A. J., Nova, N., Krs, V., Ngambeki, I., Berger, E. J., & Benes, B. (2019). Visuohaptic experiments: Exploring the effects of visual and haptic feedback on students’ learning of friction concepts. Computer Applications in Engineering Education, 27(6), 1376–1401. https://doi.org/10.1002/cae.22157
Rajasekaran, S. D., Kang, H., Benes, B., Čadı́k Martin, Galin, E., Guérin, E., Peytavie, A., & Slavı́k Pavel. (2019). PTRM: Perceived Terrain Realism Metrics. ArXiv Preprint ArXiv:1909.04610.
Wu, F., Gazo, R., Haviarova, E., & Benes, B. (2019). Efficient Project Gradient Descent for Ensemble Adversarial Attack. ArXiv Preprint ArXiv:1906.03333.
Yeum, C. M., Dyke, S. J., Benes, B., Hacker, T., Ramirez, J., Lund, A., & Pujol, S. (2019). Postevent Reconnaissance Image Documentation Using Automated Classification. Journal of Performance of Constructed Facilities, 33(1), 04018103. https://doi.org/10.1061/(ASCE)CF.1943-5509.0001253
Yoo, I., Fišer, M., Hu, K., & Benes, B. (2019). Character Motion in Function Space. GRAPP 2019.
Best Paper of GRAPP 2019
Bejarano, A., & Hoffmann, C. (2018). Topological Interlocking Cylinder Configurations: A Geometric Approach.
Bruwier, M., Mustafa, A., Aliaga, D. G., Archambeau, P., Erpicum, S., Nishida, G., Zhang, X., Pirotton, M., Teller, J., & Dewals, B. (2018). Influence of urban pattern on inundation flow in floodplains of lowland rivers. Science of the Total Environment, 622, 446–458. https://doi.org/10.1016/j.scitotenv.2017.11.325
Ching, J., Mills, G., Bechtel, B., See, L., Feddema, J., Wang, X., Ren, C., Brousse, O., Martilli, A., Neophytou, M., & others. (2018). WUDAPT: An urban weather, climate, and environmental modeling infrastructure for the anthropocene. Bulletin of the American Meteorological Society, 99(9), 1907–1924. https://doi.org/10.1175/BAMS-D-16-0236.1
Demir, I., & Aliaga, D. G. (2018). Guided proceduralization: Optimizing geometry processing and grammar extraction for architectural models. Computers & Graphics, 74, 257–267. https://doi.org/10.1016/j.cag.2018.05.013
Mustafa, A., Wei Zhang, X., Aliaga, D. G., Bruwier, M., Nishida, G., Dewals, B., Erpicum, S., Archambeau, P., Pirotton, M., & Teller, J. (2018). Procedural generation of flood-sensitive urban layouts. Environment and Planning B: Urban Analytics and City Science, 2399808318812458. https://doi.org/10.1177/2399808318812458
Nishida, G., Bousseau, A., & Aliaga, D. G. (2018). Procedural modeling of a building from a single image. Computer Graphics Forum, 37(2), 415–429. https://doi.org/10.1111/cgf.13372
Ching, J., Aliaga, D., Masson, G. M. V., & Hanna, A. (2018). WUDAPT’S NEXT GENERATION OF URBAN CANOPY PARAMETERS FOR ADVANCED MULTI-SCALE WEATHER, CLIMATE AND AIR QUALITY MODELS.
Waddell, P., Garcia-Dorado, I., Maurer, S. M., Boeing, G., Gardner, M., Porter, E., & Aliaga, D. (2018). Architecture for modular microsimulation of real estate markets and transportation. ArXiv Preprint ArXiv:1807.01148.
Ahn, Y. J., & Hoffmann, C. (2018). Sequence of Gn LN polynomial curves approximating circular arcs. Journal of Computational and Applied Mathematics, 341, 117–126. https://doi.org/10.1016/j.cam.2018.03.028
Wang, L., Liang, X., Meng, C., & Popescu, V. (2018). Fast ray-scene intersection for interactive shadow rendering with thousands of dynamic lights. IEEE Transactions on Visualization and Computer Graphics, 25(6), 2242–2254. https://doi.org/10.1109/TVCG.2018.2828422
Andersen, D., & Popescu, V. (2018). An AR-guided system for fast image-based modeling of indoor scenes. 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 501–502. https://doi.org/10.1109/VR.2018.8446560
Wang, L., Zhang, W., Li, N., Zhang, B., & Popescu, V. (2018). Intermediate shadow maps for interactive many-light rendering. The Visual Computer, 34(10), 1415–1426. https://doi.org/10.1007/s00371-017-1449-7
Wu, M.-L., & Popescu, V. (2018). Anchored multiperspective visualization for efficient vr navigation. International Conference on Virtual Reality and Augmented Reality, 240–259. https://doi.org/10.1007/978-3-030-01790-3_15
Andersen, D., & Popescu, V. (2018). HMD-guided image-based modeling and rendering of indoor scenes. International Conference on Virtual Reality and Augmented Reality, 73–93. https://doi.org/10.1007/978-3-030-01790-3_5
Lin, C., Andersen, D., Popescu, V., Rojas-Munoz, E., Cabrera, M. E., Mullis, B., Zarzaur, B., Anderson, K., Marley, S., & Wachs, J. (2018). A first-person mentee second-person mentor AR interface for surgical telementoring. 2018 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 3–8. https://doi.org/10.1109/ISMAR-Adjunct.2018.00021
Wang, L., Cao, A., Li, Z., Yang, X., & Popescu, V. (2018). Effective free field of view scene exploration in vr and ar. 2018 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 97–102. https://doi.org/10.1109/ISMAR-Adjunct.2018.00043
Andersen, D., Lin, C., Popescu, V., Munoz, E. R., Cabrera, M. E., Mullis, B., Zarzaur, B., Marley, S., & Wachs, J. (2018). Augmented visual instruction for surgical practice and training. 2018 IEEE Workshop on Augmented and Virtual Realities for Good (VAR4Good), 1–5. https://doi.org/10.1109/VAR4GOOD.2018.8576884
Milenkovic, V., Sacks, E., & Butt, N. (2018). Table Based Detection of Degenerate Predicates in Free Space Construction. 34th International Symposium on Computational Geometry (SoCG 2018), 99, 61:1–61:14. https://doi.org/10.4230/LIPIcs.SoCG.2018.61
Arluck, C., Milenkovic, V., & Sacks, E. (2018). Approximate Free Space Construction and Maximum Clearance Path Planning for a Four Degree of Freedom Robot. In S. Durocher & S. Kamali (Eds.), Proceedings of the 30th Canadian Conference on Computational Geometry, CCCG 2018, August 8-10, 2018, University of Manitoba, Winnipeg, Manitoba, Canada (pp. 223–229).
Masterjohn, J., Milenkovic, V., & Sacks, E. (2018). Finding Intersections of Algebraic curves in a Convex Region using Encasement. In S. Durocher & S. Kamali (Eds.), Proceedings of the 30th Canadian Conference on Computational Geometry, CCCG 2018, August 8-10, 2018, University of Manitoba, Winnipeg, Manitoba, Canada (pp. 91–97).
Cordonnier, G., Cani, M.-P., Benes, B., Braun, J., & Galin, E. (2018). Sculpting Mountains: Interactive Terrain Modeling Based on Subsurface Geology. IEEE Transactions on Visualization and Computer Graphics, 24(5), 1756–1769. https://doi.org/10.1109/TVCG.2017.2689022
Cordonnier, G., Ecormier, P., Galin, E., Gain, J., Benes, B., & Cani, M.-P. (2018). Interactive Generation of Time-evolving, Snow-Covered Landscapes with Avalanches. Computer Graphics Forum, 37(2), 497–509. https://doi.org/10.1111/cgf.13379
Demir, I., Aliaga, D. G., & Benes, B. (2018). Near-convex decomposition and layering for efficient 3D printing. Additive Manufacturing, 21, 383–394. https://doi.org/10.1016/j.addma.2018.03.008
Kang, H., Li, H., Zhang, J., Lu, X., & Benes, B. (2018). FlyCam: Multitouch Gesture Controlled Drone Gimbal Photography. IEEE Robotics and Automation Letters, 3(4), 3717–3724. https://doi.org/10.1109/LRA.2018.2856271
Gazo, R., Wells, L., Krs, V., & Benes, B. (2018). Validation of automated hardwood lumber grading system. Computers and Electronics in Agriculture, 155, 496–500. https://doi.org/https://doi.org/10.1016/j.compag.2018.06.041
Wells, L., Gazo, R., Re, R. D., Krs, V., & Benes, B. (2018). Defect detection performance of automated hardwood lumber grading system. Computers and Electronics in Agriculture, 155, 487–495. https://doi.org/https://doi.org/10.1016/j.compag.2018.09.025
Galicia, J. A. G., & Benes, B. (2018). Improving printing orientation for Fused Deposition Modeling printers by analyzing connected components. Additive Manufacturing, 22, 720–728. https://doi.org/https://doi.org/10.1016/j.addma.2018.06.007
Neri, L., Magana, A. J., Noguez, J., Yoselin, W., Alejandro, G.-N., Victor, R.-R., & Bedrich, B. (2018). Visuo-haptic Simulations to Improve Students’ Understanding of Friction Concepts. 2018 IEEE Frontiers in Education Conference (FIE), 1–6. https://doi.org/10.1109/FIE.2018.8658439
Walsh, Y., Magana, A. J., Quintana, J., Krs, V., Coutinho, G., Berger, E., Ngambeki, I. B., Efendy, E., & Benes, B. (2018). Designing a Visuohaptic Simulation to Promote Graphical Representations and Conceptual Understanding of Structural Analysis. 2018 IEEE Frontiers in Education Conference (FIE), 1–7. https://doi.org/10.1109/FIE.2018.8658885
Skorkovská, V., Kolingerová, I., & Benes, B. (2018). A Simple and Robust Approach to Computation of Meshes Intersection. VISIGRAPP (1: GRAPP), 175–182.
Felkel, P., Magana, A. J., Folta, M., Sears, A. G., & Benes, B. (2018). I3T: Using Interactive Computer Graphics to Teach Geometric Transformations. In F. Post & J. Žára (Eds.), EG 2018 - Education Papers. The Eurographics Association. https://doi.org/10.2312/eged.20181000
Yeum, C. M., Dyke, S., Benes, B., Hacker, T., Ramírez, J., Lund, A., Sim, C., & Pujol, S. (2018). Automating Visual Data Processing to Suupport Post-Earthquake Reconnaissance.
Bruwier, M., Mustafa, A., Aliaga, D., Erpicum, S., Archambeau, P., Nishida, G., Zhang, X., Pirotton, M., Teller, J., & Dewals, B. (2017). Influence of urban patterns on flooding. Proceedings of the 37th IAHR World Congress, 2039–2047.
Garcia-Dorado, I., Aliaga, D. G., Bhalachandran, S., Schmid, P., & Niyogi, D. (2017). Fast weather simulation for inverse procedural design of 3d urban models. ACM Transactions on Graphics (TOG), 36(2), 1–19. https://doi.org/10.1145/2999534
Wu, M.-L., & Popescu, V. (2017). Efficient VR and AR navigation through multiperspective occlusion management. IEEE Transactions on Visualization and Computer Graphics, 24(12), 3069–3080. https://doi.org/10.1109/TVCG.2017.2778249
Cook, S. W., Friedman, H. S., Duggan, K. A., Cui, J., & Popescu, V. (2017). Hand gesture and mathematics learning: lessons from an Avatar. Cognitive Science, 41(2), 518–535. https://doi.org/10.1111/cogs.12344
Hanau, E., & Popescu, V. (2017). Motionreader: visual acceleration cues for alleviating passenger e-reader motion sickness. Proceedings of the 9th International Conference on Automotive User Interfaces and Interactive Vehicular Applications Adjunct, 72–76. https://doi.org/10.1145/3131726.3131741
Cui, J., Popescu, V., Adamo-Villani, N., Cook, S. W., Duggan, K. A., & Friedman, H. S. (2017). Animation stimuli system for research on instructor gestures in education. IEEE Computer Graphics and Applications, 37(4), 72–83. https://doi.org/10.1109/MCG.2017.3271471
Andersen, D., Popescu, V., Cabrera, M. E., Shanghavi, A., Mullis, B., Marley, S., Gomez, G., & Wachs, J. P. (2017). An augmented reality-based approach for surgical telementoring in austere environments. Military Medicine, 182(suppl_1), 310–315. https://doi.org/10.7205/MILMED-D-16-00051
Xie, N., Wang, L., & Popescu, V. (2017). Non-redundant rendering for efficient multi-view scene discretization. The Visual Computer, 33(12), 1555–1569. https://doi.org/10.1007/s00371-016-1300-6
Sacks, E., Butt, N., & Milenkovic, V. (2017). Robust free space construction for a polyhedron with planar motion. Computer-Aided Design, 90C, 18–26. https://doi.org/10.1016/j.cad.2017.05.017
Krs, V., Yumer, E., Carr, N., Benes, B., & Měch Radomı́r. (2017). Skippy: Single View 3D Curve Interactive Modeling. ACM Trans. Graph., 36(4), 128:1–128:12. https://doi.org/10.1145/3072959.3073603
Pirk, S., Krs, V., Hu, K., Rajasekaran, S. D., Kang, H., Yoshiyasu, Y., Benes, B., & Guibas, L. J. (2017). Understanding and Exploiting Object Interaction Landscapes. ACM Trans. Graph., 36(3). https://doi.org/10.1145/3083725
Guérin, É., Digne, J., Galin, É., Peytavie, A., Wolf, C., Benes, B., & Martinez Benoı̂t. (2017). Interactive Example-based Terrain Authoring with Conditional Generative Adversarial Networks. ACM Trans. Graph., 36(6), 228:1–228:13. https://doi.org/10.1145/3130800.3130804
Hu, K., Yan, D., Bommes, D., Alliez, P., & Benes, B. (2017). Error-Bounded and Feature Preserving Surface Remeshing with Minimal Angle Improvement. IEEE Transactions on Visualization and Computer Graphics, 23(12), 2560–2573. https://doi.org/10.1109/TVCG.2016.2632720
Hädrich, T., Benes, B., Deussen, O., & Pirk, S. (2017). Interactive modeling and authoring of climbing plants. Computer Graphics Forum, 36(2), 49–61. https://doi.org/10.1111/cgf.13106
Honorable mention from the Best Papers Committee
Abdul-Massih, M., Yoo, I., & Benes, B. (2017). Motion Style Retargeting to Characters With Different Morphologies. Computer Graphics Forum, 36(6), 86–99. https://doi.org/10.1111/cgf.12860
Lee, T.-Y., Patil, S., Ramalingam, S., Taguchi, Y., & Benes, B. (2017). Barcode: Global Binary Patterns for Fast Visual Inference. 2017 International Conference on 3D Vision (3DV), 630–639. https://doi.org/10.1109/3DV.2017.00077
Marshall-Colon, A., Long, S. P., Allen, D. K., Allen, G., Beard, D. A., Benes, B., von Caemmerer, S., Christensen, A. J., Cox, D. J., Hart, J. C., Hirst, P. M., Kannan, K., Katz, D. S., Lynch, J. P., Millar, A. J., Panneerselvam, B., Price, N. D., Prusinkiewicz, P., Raila, D., … Zhu, X.-G. (2017). Crops In Silico: Generating Virtual Crops Using an Integrative and Multi-scale Modeling Platform. Frontiers in Plant Science, 8, 786. https://doi.org/10.3389/fpls.2017.00786
Fišer, M., Ravi, J., Benes, B., Shi, B., & Hirst, P. (2017). IMapple: a source-sink developmental model for’Golden Delicious’ apple trees. Acta Hortic, 51–60. https://doi.org/doi.org/10.17660/ActaHortic.2017.1160.8
Yuksel, T., Walsh, Y., Krs, V., Benes, B., Ngambeki, I. B., Berger, E. J., & Magana, A. J. (2017). Exploration of affordances of visuo-haptic simulations to learn the concept of friction. 2017 IEEE Frontiers in Education Conference (FIE), 1–9. https://doi.org/10.1109/FIE.2017.8190471
Yeum, C. M., Dyke, S. J., Benes, B., Hacker, T., Ramirez, J., Lund, A., & Pujol, S. (2017). Rapid, Automated Post-Event Image Classification and Documentation. 7th Int’l Conference on Advances in Experimental Structural Engineering.
Magana, A., Sanchez, K., Shaikh, U., Jones, G., Tan, H., Guayaquil, A., & Benes, B. (2017). Exploring Multimedia Principles for Supporting Conceptual Learning of Electricity and Magnetism with Visuohaptic Simulations. Computers in Education Journal, 8(2), 9–23.
Shaikh, U. A. S., Magana, A. J., Neri, L., Escobar-Castillejos, D., Noguez, J., & Benes, B. (2017). Undergraduate students’ conceptual interpretation and perceptions of haptic-enabled learning experiences. International Journal of Educational Technology in Higher Education, 14(1), 15. https://doi.org/10.1186/s41239-017-0053-2
Benes, B., Kasik, D. J., Li, W., & Zhang, H. (2017). Computational Design and Fabrication. IEEE Computer Graphics and Applications, 37(3), 32–33. https://doi.org/10.1109/MCG.2017.50
Demir, I., Aliaga, D. G., & Benes, B. (2017). Proceduralization of urban models. 2017 25th Signal Processing and Communications Applications Conference (SIU), 1–4. https://doi.org/10.1109/SIU.2017.7960418
Walsh, Y., Magana, A. J., Yuksel, T., Krs, V., Ngambeki, I. B., Berger, E. J., & Benes, B. (2017). Identifying Affordances of Physical Manipulative Tools for the Design of Visuo-haptic Simulations. 2017 ASEE Annual Conference & Exposition.
Yang, L., Niyogi, D., Tewari, M., Aliaga, D., Chen, F., Tian, F., & Ni, G. (2016). Contrasting impacts of urban forms on the future thermal environment: example of Beijing metropolitan area. Environmental Research Letters, 11(3), 034018. https://doi.org/10.1088/1748-9326/11/3/034018
Nishida, G., Garcia-Dorado, I., & Aliaga, D. G. (2016). Example-driven procedural urban roads. Computer Graphics Forum, 35(6), 5–17. https://doi.org/10.1111/cgf.12728
Fudos, I., Hoffmann, C. M., Joan Arinyo, R., & others. (2016). Tree-decomposable and underconstrained geometric constraint problems.
Yaman, U., Butt, N., Sacks, E., & Hoffmann, C. (2016). Slice coherence in a query-based architecture for 3D heterogeneous printing. Computer-Aided Design, 75, 27–38. https://doi.org/10.1016/j.cad.2016.02.005
Andersen, D., Popescu, V., Cabrera, M. E., Shanghavi, A., Gomez, G., Marley, S., Mullis, B., & Wachs, J. P. (2016). Medical telementoring using an augmented reality transparent display. Surgery, 159(6), 1646–1653. https://doi.org/10.1016/j.surg.2015.12.016
Andersen, D., Popescu, V., Cabrera, M. E., Shanghavi, A., Gomez, G., Marley, S., Mullis, B., & Wachs, J. (2016). Virtual annotations of the surgical field through an augmented reality transparent display. The Visual Computer, 32(11), 1481–1498. https://doi.org/10.1007/s00371-015-1135-6
Andersen, D., Popescu, V., Lin, C., Cabrera, M. E., Shanghavi, A., & Wachs, J. (2016). A hand-held, self-contained simulated transparent display. 2016 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct), 96–101. https://doi.org/10.1109/ISMAR-Adjunct.2016.0049
Wang, L., Zhao, Q., Meng, C., & Popescu, V. (2016). 4D-rasterization for Fast Soft Shadow Rendering. EGSR (EI&I), 13–21. https://doi.org/10.2312/sre.20161205
Andersen, D., Popescu, V., Cabrera, M. E., Shanghavi, A., Gómez, G., Marley, S., Mullis, B., & Wachs, J. P. (2016). Avoiding Focus Shifts in Surgical Telementoring Using an Augmented Reality Transparent Display. MMVR, 22, 9–14. https://doi.org/10.3233/978-1-61499-625-5-9
Nishida, G., Garcia-Dorado, I., Aliaga, D. G., Benes, B., & Bousseau, A. (2016). Interactive Sketching of Urban Procedural Models. ACM Trans. Graph., 35(4), 130:1–130:11. https://doi.org/10.1145/2897824.2925951
Zhao, H., Gu, F., Huang, Q.-X., Garcia, J., Chen, Y., Tu, C., Benes, B., Zhang, H., Cohen-Or, D., & Chen, B. (2016). Connected Fermat Spirals for Layered Fabrication. ACM Trans. Graph., 35(4), 100:1–100:10. https://doi.org/10.1145/2897824.2925958
Aliaga, D. G., Demir, İ., Benes, B., & Wand, M. (2016). Inverse Procedural Modeling of 3D Models for Virtual Worlds. ACM SIGGRAPH 2016 Courses, 16:1–16:316. https://doi.org/10.1145/2897826.2927323
Pirk, S., Benes, B., Ijiri, T., Li, Y., Deussen, O., Chen, B., & Měch, R. (2016). Modeling Plant Life in Computer Graphics. ACM SIGGRAPH 2016 Courses, 18:1–18:180. https://doi.org/10.1145/2897826.2927332
Grosbellet, F., Peytavie, A., Guérin, É., Galin, E., Mérillou, S., & Benes, B. (2016). Environmental Objects for Authoring Procedural Scenes. Computer Graphics Forum, 35(1), 296–308. https://doi.org/10.1111/cgf.12726
Cordonnier, G., Braun, J., Cani, M.-P., Benes, B., Galin, E., Peytavie, A., & Guérin, E. (2016). Large Scale Terrain Generation from Tectonic Uplift and Fluvial Erosion. Computer Graphics Forum, 35(2), 165–175. https://doi.org/10.1111/cgf.12820
Fišer, M., Benes, B., Galicia, J. G., Abdul-Massih, M., Aliaga, D. G., & Krs, V. (2016). Learning Geometric Graph Grammars. Proceedings of the 32Nd Spring Conference on Computer Graphics, 7–15. https://doi.org/10.1145/2948628.2948635
Kang, H., Fiser, M., Shi, B., Sheibani, F., Hirst, P., & Benes, B. (2016). IMapple - Functional structural model of apple trees. 2016 IEEE International Conference on Functional-Structural Plant Growth Modeling, Simulation, Visualization and Applications (FSPMA), 90–97. https://doi.org/10.1109/FSPMA.2016.7818293
Yeum, C. M., Dyke, S. J., Ramirez, J., & Benes, B. (2016). Big visual data analytics for damage classification in civil engineering. Transforming the Future of Infrastructure through Smarter Information: Proceedings of the International Conference on Smart Infrastructure and Construction, 27-29 June 2016, 569–574. https://doi.org/10.1680/tfitsi.61279.569
Demir, I., Aliaga, D. G., & Benes, B. (2016). Proceduralization for editing 3d architectural models. 2016 Fourth International Conference on 3D Vision (3DV), 194–202. https://doi.org/10.1109/3DV.2016.28
Kim, H., Dorantes, M. J., Schulze, D. G., & Benes, B. (2016). Computer Graphics Procedural Modeling of Soil Structure. In A. E. Hartemink & B. Minasny (Eds.), Digital Soil Morphometrics (pp. 133–144). Springer International Publishing. https://doi.org/10.1007/978-3-319-28295-4_9
Moore, B. A., Yoo, I., Tyrrell, L. P., Benes, B., & Fernandez-Juricic, E. (2016). FOVEA: a new program to standardize the measurement of foveal pit morphology. PeerJ, 4, e1785. https://doi.org/https://doi.org/10.7717/peerj.1785
Escobar-Castillejos, D., Noguez, J., Neri, L., Magana, A., & Benes, B. (2016). A review of simulators with haptic devices for medical training. Journal of Medical Systems, 40(4), 104. https://doi.org/https://doi.org/10.1007/s10916-016-0459-8
Montalto, C., Garcia-Dorado, I., Aliaga, D., Oliveira, M. M., & Meng, F. (2015). A total variation approach for customizing imagery to improve visual acuity. ACM Transactions on Graphics (TOG), 34(3), 1–16. https://doi.org/10.1145/2717307
Shin, D., Aliaga, D., Tunçer, B., Arisona, S. M., Kim, S., Zünd, D., & Schmitt, G. (2015). Urban sensing: Using smartphones for transportation mode classification. Computers, Environment and Urban Systems, 53, 76–86. https://doi.org/10.1016/j.compenvurbsys.2014.07.011
Wu, M.-L., & Popescu, V. (2015). Multiperspective focus+ context visualization. IEEE Transactions on Visualization and Computer Graphics, 22(5), 1555–1567. https://doi.org/10.1109/TVCG.2015.2443804
Emilien, A., Vimont, U., Cani, M.-P., Poulin, P., & Benes, B. (2015). WorldBrush: Interactive Example-Based Synthesis of Procedural Virtual Worlds. ACM Trans. Graph., 34(4). https://doi.org/10.1145/2766975
Demir, I., Aliaga, D. G., & Benes, B. (2015). Coupled Segmentation and Similarity Detection for Architectural Models. ACM Trans. Graph., 34(4). https://doi.org/10.1145/2766923
Chen, X., Zhang, H., Lin, J., Hu, R., Lu, L., Huang, Q., Benes, B., Cohen-Or, D., & Chen, B. (2015). Dapper: Decompose-and-Pack for 3D Printing. ACM Trans. Graph., 34(6). https://doi.org/10.1145/2816795.2818087
Genevaux, J.-D., Galin, E., Peytavie, A., Guérin, E., Briquet, C., Grosbellet, F., & Benes, B. (2015). Terrain Modelling from Feature Primitives. Computer Graphics Forum, 34(6), 198–210. https://doi.org/10.1111/cgf.12530
Kratt, J., Spicker, M., Guayaquil, A., Fiser, M., Pirk, S., Deussen, O., Hart, J. C., & Benes, B. (2015). Woodification: User-Controlled Cambial Growth Modeling. Computer Graphics Forum, 34(2), 361–372. https://doi.org/10.1111/cgf.12566
Demir, I., Aliaga, D. G., & Benes, B. (2015). Procedural editing of 3d building point clouds. Proceedings of the IEEE International Conference on Computer Vision, 2147–2155. https://doi.org/10.1109/ICCV.2015.248
Yoo, I., Massih, M. A., Ziamtsov, I., Hassan, R., & Benes, B. (2015). Motion retiming by using bilateral time control surfaces. Computers & Graphics, 47, 59–67. https://doi.org/http://doi.org/10.1016/j.cag.2014.11.001
Skorkovská, V., Kolingerová, I., & Benes, B. (2015). Hydraulic Erosion Modeling on a Triangular Mesh. In K. Růžičková & T. Inspektor (Eds.), Surface Models for Geosciences (pp. 237–247). Springer International Publishing. https://doi.org/10.1007/978-3-319-18407-4_20
Zhuo, H., Zhou, S., Benes, B., & Whittinghill, D. (2015). User-Assisted Inverse Procedural Facade Modeling and Compressed Image Rendering. In G. Bebis, R. Boyle, B. Parvin, D. Koracin, I. Pavlidis, R. Feris, T. McGraw, M. Elendt, R. Kopper, E. Ragan, Z. Ye, & G. Weber (Eds.), Advances in Visual Computing (pp. 126–136). Springer International Publishing. https://doi.org/10.1007/978-3-319-27863-6_12
Neri, L., Shaikh, U. A. S., Escobar-Castillejos, D., Magana, A. J., Noguez, J., & Benes, B. (2015). Improving the learning of physics concepts by using haptic devices. 2015 IEEE Frontiers in Education Conference (FIE), 1–7. https://doi.org/10.1109/FIE.2015.7344069
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Aliaga, D. G., & Atallah, M. J. (2009). Genuinity signatures: Designing signatures for verifying 3d object genuinity. Computer Graphics Forum, 28(2), 437–446. https://doi.org/10.1111/j.1467-8659.2009.01383.x
Xu, Y., & Aliaga, D. G. (2009). Modeling repetitive motions using structured light. IEEE Transactions on Visualization and Computer Graphics, 16(4), 676–689. https://doi.org/10.1109/TVCG.2009.207
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Xu, Y., & Aliaga, D. G. (2009). An adaptive correspondence algorithm for modeling scenes with strong interreflections. IEEE Transactions on Visualization and Computer Graphics, 15(3), 465–480. https://doi.org/10.1109/TVCG.2008.193
Kim, S., Hoffmann, C., & Lee, J. M. (2009). An Experiment in Rule-based Crowd Behavior for Intelligent Games. 2009 Fourth International Conference on Computer Sciences and Convergence Information Technology, 410–415. https://doi.org/10.1109/ICCIT.2009.239
Hoffmann, C., Sameh, A., & Grama, A. (2009). Simulation and Validation of Structural Models.
Chiang, C.-S., Hoffmann, C., & Mittal, S. (2009). Emergent Crowd Behavior. Computer-Aided Design and Applications, 6(6), 865–875.
Hambrusch, S., Hoffmann, C., Korb, J. T., & Haugan, M. (2009). Teaching Computational Thinking to Science Majors. Purdue University.
Jia, C., & Popescu, V. (2009). Compact real-time modeling of seated humans by video sprite sequence quantization. The Visual Computer, 25(5-7), 565–572. https://doi.org/10.1007/s00371-009-0318-4
Tricoche, X., & Garth, C. (2009). Topological methods for visualizing vortical flows. In Mathematical Foundations of Scientific Visualization, Computer Graphics, and Massive Data Exploration (pp. 89–107). Springer. https://doi.org/10.1007/b106657_5
Garth, C., Li, G.-S., Tricoche, X., Hansen, C. D., & Hagen, H. (2009). Visualization of coherent structures in transient 2d flows. In Topology-Based Methods in Visualization II (pp. 1–13). Springer. https://doi.org/10.1007/978-3-540-88606-8_1
Wiebel, A., Tricoche, X., & Scheuermann, G. (2009). Extraction of separation manifolds using topological structures in flow cross sections. In Topology-Based Methods in Visualization II (pp. 31–43). Springer. https://doi.org/10.1007/978-3-540-88606-8_3
Johnson, C. R., & Tricoche, X. (2009). Biomedical visualization. In Advances in Biomedical Engineering (pp. 211–273). Elsevier. https://doi.org/10.1016/B978-0-444-53075-2.00006-X
Andrysco, N., Gurney, K. R., Benes, B., & Corbin, K. (2009). Visual Exploration of the Vulcan CO2 Data. IEEE Computer Graphics and Applications, 29(1), 6–11. https://doi.org/10.1109/MCG.2009.19
Stava, O., Benes, B., & Krivanek, J. (2009). Interactive Hydraulic Erosion on the GPU. In W. Engel (Ed.), ShaderX 7 - Advanced Rendering Techniques. Oxford University Press.
Vanegas, C. A., Aliaga, D. G., Benes, B., & Waddell, P. A. (2009). Interactive Design of Urban Spaces Using Geometrical and Behavioral Modeling. ACM SIGGRAPH Asia 2009 Papers. https://doi.org/10.1145/1661412.1618457
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Benes, B., Andrysco, N., & Št’ava, O. (2009). Interactive Modeling of Virtual Ecosystems. Proceedings of the Fifth Eurographics Conference on Natural Phenomena, 9–16. https://doi.org/10.5555/2381692.2381694
Vanegas, C. A., Aliaga, D. G., Benes, B., & Waddell, P. (2009). Visualization of Simulated Urban Spaces: Inferring Parameterized Generation of Streets, Parcels, and Aerial Imagery. IEEE Transactions on Visualization and Computer Graphics, 15(3), 424–435. https://doi.org/10.1109/TVCG.2008.193
Aliaga, D. G., Law, A. J., & Yeung, Y. H. (2008). A virtual restoration stage for real-world objects. In ACM SIGGRAPH Asia 2008 papers (pp. 1–10). https://doi.org/10.1145/1457515.1409102
Aliaga, D. G., & Xu, Y. (2008). Photogeometric structured light: A self-calibrating and multi-viewpoint framework for accurate 3d modeling. 2008 IEEE Conference on Computer Vision and Pattern Recognition, 1–8. https://doi.org/10.1109/CVPR.2008.4587709
Aliaga, D. G. (2008). Digital inspection: An interactive stage for viewing surface details. Proceedings of the 2008 Symposium on Interactive 3D Graphics and Games, 53–60. https://doi.org/10.1145/1342250.1342258
Rosen, P., Popescu, V., Hoffmann, C., & Irfanoglu, A. (2008). A high-quality high-fidelity visualization of the September 11 attack on the World Trade Center. IEEE Transactions on Visualization and Computer Graphics, 14(4), 937–947. https://doi.org/10.1109/TVCG.2008.41
Irfanoglu, A., & Hoffmann, C. M. (2008). Engineering perspective of the collapse of WTC-I. Journal of Performance of Constructed Facilities, 22(1), 62–67. https://doi.org/10.1061/(ASCE)0887-3828(2008)22:1(62)
Kuzminykh, A., & Hoffmann, C. (2008). On validating STEP product data exchange. Computer-Aided Design, 40(2), 133–138. https://doi.org/10.1016/j.cad.2007.09.004
Rosen, P., Popescu, V., & Adamo-Villani, N. (2008). The Graph Camera. https://doi.org/10.1145/1618452.1618504
Mudure, M., & Popescu, V. (2008). 1001 Acquisition viewpoints: efficient and versatile view-dependent modeling of real-world scenes. The Visual Computer, 24(7-9), 669–678. https://doi.org/10.1007/s00371-008-0247-7
Popescu, V., Mudure, M., & West-Lafayette, I. N. (2008). Interactive Photorealistic Inside-Looking-Out Automated 3-D Modeling. Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC). https://doi.org/10.1007/s00371-008-0247-7
Popescu, V., Hoffmann, C., & West-Lafayette, I. N. (2008). General-purpose visualization of large-scale finite element analysis simulations. Ff Proceedings Interserviee/Industry Training, Simulation and Education Conference. Orlando, 2008: 1-10.
Rosen, P., & Popescu, V. (2008). The epipolar occlusion camera. Proceedings of the 2008 Symposium on Interactive 3D Graphics and Games, 115–122. https://doi.org/10.1145/1342250.1342268
Garth, C., Krishnan, H., Tricoche, X., Tricoche, T., & Joy, K. I. (2008). Generation of accurate integral surfaces in time-dependent vector fields. IEEE Transactions on Visualization and Computer Graphics, 14(6), 1404–1411. https://doi.org/10.1109/TVCG.2008.133
Tricoche, X., Kindlmann, G., & Westin, C.-F. (2008). Invariant crease lines for topological and structural analysis of tensor fields. IEEE Transactions on Visualization and Computer Graphics, 14(6), 1627–1634. https://doi.org/10.1109/TVCG.2008.148
Laramee, R. S., Erlebacher, G., Garth, C., Schafhitzel, T., Theisel, H., Tricoche, X., Weinkauf, T., & Weiskopf, D. (2008). Applications of texture-based flow visualization. Engineering Applications of Computational Fluid Mechanics, 2(3), 264–274. https://doi.org/10.1080/19942060.2008.11015227
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Garth, C., Wiebel, A., Tricoche, X., Joy, K., & Scheuermann, G. (2008). Lagrangian visualization of flow-embedded surface structures. Computer Graphics Forum, 27(3), 1007–1014. https://doi.org/10.1111/j.1467-8659.2008.01236.x
Jänicke, H., Böttinger, M., Tricoche, X., & Scheuermann, G. (2008). Automatic detection and visualization of distinctive structures in 3d unsteady multi-fields. Computer Graphics Forum, 27(3), 767–774. https://doi.org/10.1111/j.1467-8659.2008.01206.x
Li, G.-S., Tricoche, X., & Hansen, C. (2008). Physically-based Dye Advection for Flow Visualization. Computer Graphics Forum, 27(3), 727–734. https://doi.org/10.1111/j.1467-8659.2008.01201.x
Tricoche, X., MacLeod, R., & Johnson, C. R. (2008). Visual analysis of bioelectric fields. In Visualization in Medicine and Life Sciences (pp. 205–220). Springer. https://doi.org/10.1007/978-3-540-72630-2_12
Garth, C., Tricoche, X., Wiebel, A., & Joy, K. (2008). On the role of domain-specific knowledge in the visualization of technical flows.
Aliaga, D. G., Benes, B., Vanegas, C. A., & Andrysco, N. (2008). Interactive Reconfiguration of Urban Layouts. IEEE Computer Graphics and Applications, 28(03), 38–47. https://doi.org/10.1109/MCG.2008.55
Sundaram, V., Zhao, L., Song, C. X., Benes, B., Veeramacheneni, R., & Kristof, P. (2008). Real-time Data Delivery and Remote Visualization through Multi-layer Interfaces. 2008 Grid Computing Environments Workshop, 1–10. https://doi.org/10.1109/GCE.2008.4738439
Andrysco, N., Benes, B., & Gurney, K. (2008). Interactive poster: Visual analytic techniques for CO2 emissions and concentrations in the United States. 2008 IEEE Symposium on Visual Analytics Science and Technology, 173–174. https://doi.org/10.1109/VAST.2008.4677372
Štava, O., Benes, B., Brisbin, M., & Křivánek, J. (2008). Interactive Terrain Modeling Using Hydraulic Erosion. Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 201–210. https://doi.org/10.5555/1632592.1632622
Aliaga, D. G., Vanegas, C. A., & Benes, B. (2008). Interactive Example-Based Urban Layout Synthesis. ACM SIGGRAPH Asia 2008 Papers. https://doi.org/10.1145/1457515.1409113
Sundaram, V., Ru, Y., Benes, B., Zhao, L., Song, X. C., Park, T., Bertoline, G., & Huber, M. (2008). An integrated system for near real-time 3d visualization of nexrad level ii data using teragrid. TeraGrid 2008 Conference.
Andrysco, N., Beneš, B., & Brisbin, M. (2008). Permeable and absorbent materials in fluid simulations. EUROGRAPHICS/ACM SIGGRAPH Symposium on Computer Animation.
Aliaga, D. G., Zhang, J., & Boutin, M. (2007). Simplifying the reconstruction of 3d models using parameter elimination. 2007 IEEE 11th International Conference on Computer Vision, 1–8. https://doi.org/10.1109/ICCV.2007.4409217
Xu, Y., & Aliaga, D. G. (2007). Dense depth and color acquisition of repetitive motions. Sixth International Conference on 3-D Digital Imaging and Modeling (3DIM 2007), 141–148. https://doi.org/10.1109/3DIM.2007.20
Xu, Y., & Aliaga, D. G. (2007). Robust pixel classification for 3d modeling with structured light. Proceedings of Graphics Interface 2007, 233–240. https://doi.org/10.1145/1268517.1268556
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Dondera, R., Jia, C., Popescu, V., Nita-Rotaru, C., Dark, M., & York, C. S. (2007). Virtual classroom extension for effective distance education. IEEE Computer Graphics and Applications, 28(1), 64–74. https://doi.org/10.1109/MCG.2008.19
Popescu, V., & Hoffmann, C. (2007). CAD visualization by outsourcing. Computer-Aided Design and Applications, 4(1-4), 89–98. https://doi.org/10.1080/16864360.2007.10738529
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Dark, M. J., York, C. S., Popescu, V., & Nita-Rotaru, C. (2007). Evaluating interactivity and presence in an online distance learning system. 2007 37th Annual Frontiers In Education Conference-Global Engineering: Knowledge Without Borders, Opportunities Without Passports, T2D–24. https://doi.org/10.1109/FIE.2007.4417854
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Milenkovic, V., & Sacks, E. (2007). An approximate arrangement algorithm for semi-algebraic curves. International Journal of Computational Geometry & Applications, 17(02), 175–198. https://doi.org/10.1142/S021819590700229X
Milenkovic, V., & Sacks, E. (2007). A monotonic convolution for Minkowski sums. International Journal of Computational Geometry & Applications, 17(04), 383–396. https://doi.org/10.1142/S0218195907002392
Garth, C., Laramee, R. S., Tricoche, X., Schneider, J., & Hagen, H. (2007). Extraction and visualization of swirl and tumble motion from engine simulation data. In Topology-based Methods in Visualization (pp. 121–135). Springer. https://doi.org/10.1007/978-3-540-70823-0_9
Kindlmann, G., Tricoche, X., & Westin, C.-F. (2007). Delineating white matter structure in diffusion tensor MRI with anisotropy creases. Medical Image Analysis, 11(5), 492–502. https://doi.org/10.1016/j.media.2007.07.005
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Garth, C., Gerhardt, F., Tricoche, X., & Hans, H. (2007). Efficient computation and visualization of coherent structures in fluid flow applications. IEEE Transactions on Visualization and Computer Graphics, 13(6), 1464–1471. https://doi.org/10.1109/TVCG.2007.70551
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Foldes, D., & Benes, B. (2007). Occlusion-Based Snow Accumulation Simulation. In J. Dingliana & F. Ganovelli (Eds.), Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2007). The Eurographics Association. https://doi.org/10.2312/PE/vriphys/vriphys07/035-041
Brisbin, M., & Benes, B. (2007). Interval-Based Motion Blending for Hand Grasping. In I. S. Lim & D. Duce (Eds.), Theory and Practice of Computer Graphics. The Eurographics Association. https://doi.org/10.2312/LocalChapterEvents/TPCG/TPCG07/201-205
Benes, B. (2007). Real-Time Erosion Using Shallow Water Simulation. In J. Dingliana & F. Ganovelli (Eds.), Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2007). The Eurographics Association. https://doi.org/10.2312/PE/vriphys/vriphys07/043-050
Zhang, J., Aliaga, D. G., Boutin, M., & Insley, R. (2006). Angle independent bundle adjustment refinement. Third International Symposium on 3D Data Processing, Visualization, and Transmission (3DPVT’06), 1108–1116. https://doi.org/10.1109/3DPVT.2006.30
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Popescu, V., & Aliaga, D. (2006). The depth discontinuity occlusion camera. Proceedings of the 2006 Symposium on Interactive 3D Graphics and Games, 139–143. https://doi.org/10.1145/1111411.1111436
Bekins, D., Yost, S., Garrett, M., Deutsch, J., Htay, W. M., Xu, D., & Aliaga, D. (2006). Mixed reality tabletop (MRT): A low-cost teleconferencing framework for mixed-reality applications. IEEE Virtual Reality Conference (VR 2006), 245–248. https://doi.org/10.1109/VR.2006.100
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Boutin, M., Zhang, J., & Aliaga, D. G. (2006). Improving the numerical stability of structure from motion by algebraic elimination. Computational Imaging IV, 6065, 60650M. https://doi.org/10.1117/12.659454
Aliaga, D. G., Rodriguez-Rivera, G., & Xu, D. (2006). A Collaborative Undergraduate Course for Pen-based Computing using Tablet PCs.
Aliaga, D. G., Rosen, P., Popescu, V., & Carlbom, I. (2006). Image warping for compressing and spatially organizing a dense collection of images. Signal Processing: Image Communication, 21(9), 755–769. https://doi.org/10.1016/j.image.2006.07.005
Popescu, V., Rosen, P., & Aliaga, D. G. (2006). Three-dimensional display rendering acceleration using occlusion camera reference images. Journal of Display Technology, 2(3), 274–283. https://doi.org/10.1109/JDT.2006.878776
Hoffmann, C. M. (2006). Summary of basic 2D constraint solving. International Journal of Product Lifecycle Management, 1(2), 143–149. https://doi.org/10.1504/IJPLM.2006.008674
Hoffmann, C. M., Pizlo, Z., Popescu, V. S., & Rosen, P. (2006). Study of the perception of three-dimensional spatial relations for a volumetric display. Journal of Electronic Imaging, 15(3), 033002. https://doi.org/10.1117/1.2234321
Popescu, V., Mei, C., Dauble, J., & Sacks, E. (2006). Reflected-scene impostors for realistic reflections at interactive rates. Computer Graphics Forum, 25(3), 313–322. https://doi.org/10.1111/j.1467-8659.2006.00950.x
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Bahmutov, G., Popescu, V., & Mudure, M. (2006). Efficient large scale acquisition of building interiors. Computer Graphics Forum, 25(3), 655–662. https://doi.org/10.1111/j.1467-8659.2006.00985.x
Popescu, V., & Rosen, P. (2006). Forward rasterization. ACM Transactions on Graphics (TOG), 25(2), 375–411. https://doi.org/10.1145/1138450.1138460
Popescu, V., Sacks, E., & Mei, C. (2006). Sample-based cameras for feed forward reflection rendering. IEEE Transactions on Visualization and Computer Graphics, 12(6), 1590–1600. https://doi.org/10.1109/TVCG.2006.103
Kyung, M.-H., & Sacks, E. (2006). Robust parameter synthesis for planar higher pair mechanical systems. Computer-Aided Design, 38(5), 518–530. https://doi.org/10.1016/j.cad.2006.01.004
Yang, J., & Sacks, E. (2006). RRT path planner with 3DOF local planner. Proceedings 2006 IEEE International Conference on Robotics and Automation, 2006. ICRA 2006., 145–149. https://doi.org/10.1109/ROBOT.2006.1641175
Kindlmann, G., Tricoche, X., & Westin, C.-F. (2006). Anisotropy creases delineate white matter structure in diffusion tensor MRI. International Conference on Medical Image Computing and Computer-Assisted Intervention, 126–133. https://doi.org/10.1007/11866565_16
Wolters, C. H., Anwander, A., Tricoche, X., Weinstein, D., Koch, M. A., & Macleod, R. S. (2006). Influence of tissue conductivity anisotropy on EEG/MEG field and return current computation in a realistic head model: a simulation and visualization study using high-resolution finite element modeling. NeuroImage, 30(3), 813–826. https://doi.org/10.1016/j.neuroimage.2005.10.014
Zheng, X., Tricoche, X., & Pang, A. (2006). Degenerate 3D tensors. In Visualization and Processing of Tensor Fields (pp. 241–256). Springer. https://doi.org/10.1007/3-540-31272-2_14
Tricoche, X., Zheng, X., & Pang, A. (2006). Visualizing the topology of symmetric, second-order, time-varying two-dimensional tensor fields. In Visualization and Processing of Tensor Fields (pp. 225–240). Springer. https://doi.org/10.1007/3-540-31272-2_13
Li, G.-S., Tricoche, X., & Hansen, C. D. (2006). GPUFLIC: Interactive and Accurate Dense Visualization of Unsteady Flows. EuroVis, 29–34.
Benes, B., & Tesinsky, V. (2006). A Compression Scheme for Volumetric Animation of Running Water. In K. Wojciechowski, B. Smolka, H. Palus, R. S. Kozera, W. Skarbek, & L. Noakes (Eds.), Computer Vision and Graphics: International Conference, ICCVG 2004, Warsaw, Poland, September 2004, Proceedings (pp. 1063–1068). Springer Netherlands. https://doi.org/10.1007/1-4020-4179-9_155
Hartman, C., & Benes, B. (2006). Autonomous boids. Computer Animation and Virtual Worlds, 17(3‐4), 199–206. https://doi.org/10.1002/cav.123
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Adamo-Villani, N., Benes, B., Brisbin, M., & Hyland, B. (2006). A Natural Interface for Sign Language Mathematics. In G. Bebis, R. Boyle, B. Parvin, D. Koracin, P. Remagnino, A. Nefian, G. Meenakshisundaram, V. Pascucci, J. Zara, J. Molineros, H. Theisel, & T. Malzbender (Eds.), Advances in Visual Computing (pp. 70–79). Springer Berlin Heidelberg. https://doi.org/10.1007/11919476_8
Rogers, T. J., Benes, B., & Bertoline, G. (2006). Towards a Modular Network-Distributed Mixed-Reality Learning Space System. In G. Bebis, R. Boyle, B. Parvin, D. Koracin, P. Remagnino, A. Nefian, G. Meenakshisundaram, V. Pascucci, J. Zara, J. Molineros, H. Theisel, & T. Malzbender (Eds.), Advances in Visual Computing (pp. 637–646). Springer Berlin Heidelberg. https://doi.org/10.1007/11919629_64
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Kolingerová, I., März, P., & Benes, B. (2006). Tensor Product Surfaces as Rewriting Process. Proceedings of the 22nd Spring Conference on Computer Graphics, 107–112. https://doi.org/10.1145/2602161.2602173
Benes, B. (2006). Physically-Based Hydraulic Erosion. Proceedings of the 22nd Spring Conference on Computer Graphics, 17–22. https://doi.org/10.1145/2602161.2602163
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Carbunar, B., Ramanathan, M. K., Koyuturk, M., Hoffmann, C. M., & Grama, A. Y. (2005). Redundant-reader elimination in RFID systems. https://doi.org/10.1109/SAHCN.2005.1557073
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Espinosa, E. D., Noguez, J., Benes, B., & Bueno, A. (2005). POLizied E-Learning Using Contract Management. Comput. Educ., 45(1), 75–103. https://doi.org/10.1016/j.compedu.2004.04.012
Benes, B., & Arriaga, X. (2005). Table Mountains by Virtual Erosion. In P. Poulin & E. Galin (Eds.), Eurographics Workshop on Natural Phenomena. The Eurographics Association. https://doi.org/10.2312/NPH/NPH05/033-039
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Hernández, E., & Benes, B. (2005). Robin Hood’s Algorithm for Time-Critical Level of Detail. Computer Graphics and Applications (Graphi Con’2005), Fifteenth International Conference.
Hoffmann, C. M. (2004). CRC Handbook of Discrete and Computational Geometry, chapter Solid Modeling. CRC Press LLC, Boca Raton, FL.
Kim, Y. J., & Hoffmann, C. M. (2004). Dynamic proximity calculations for situation awareness. Naval Research Logistics (NRL), 51(2), 166–192. https://doi.org/10.1002/nav.10108
Rosen, P., Pizlo, Z., Hoffmann, C., & Popescu, V. S. (2004). Perception of 3D spatial relations for 3D displays. Stereoscopic Displays and Virtual Reality Systems XI, 5291, 9–16. https://doi.org/10.1117/12.525530
Hoffmann, C., Popescu, V., Kilic, S., & Sozen, M. (2004). Modeling, simulation and visualization: the Pentagon on September 11th. Computing in Science & Engineering, 6(1), 52–60. https://doi.org/10.1109/MCISE.2004.1255821
Gao, X.-S., Hoffmann, C. M., & Yang, W.-Q. (2004). Solving spatial basic geometric constraint configurations with locus intersection. Computer-Aided Design, 36(2), 111–122. https://doi.org/10.1016/S0010-4485(03)00056-3
Hoffmann, C., Popescu, V., Kilic, S., & Sozen, M. (2004). Integrating modeling, simulation, and visualization. Computers in Science & Engineering, 6(1), 52–60.
Bahmutov, G., Popescu, V., & Sacks, E. (2004). Depth Enhanced Panoramas. IEEE Visualization, 11. https://doi.org/10.2312/vvg.20051017
Popescu, V., Sacks, E., & Bahmutov, G. (2004). Interactive scene modeling from dense color and sparse depth. In ACM SIGGRAPH 2004 Sketches (p. 126). https://doi.org/10.1145/1186223.1186381
Popescu, V., Sacks, E., & Bahmutov, G. (2004). Interactive Point-Based Modeling from Dense Color and Sparse Depth. SPBG, 69–76. https://doi.org/10.2312/SPBG/SPBG04/069-076
Popescu, V., Sacks, E., & Ganiji, A. (2004). Challenges and advances in interactive modeling. IS&T/SPIE 16th International Symposium Electronic Imaging: Science and Technology.
Zara, J., Benes, B., & Rodarte, R. R. (2004). Virtual campeche: A Web based virtual three-dimensional tour. Proceedings of the Fifth Mexican International Conference in Computer Science, 2004. ENC 2004., 133–140. https://doi.org/10.1109/ENC.2004.1342598
Benes, B., & Roa, T. (2004). Simulating desert scenery. Journal of WSCG.
Benes, B., & Guerrero, J. M. S. (2004). Clustering in virtual plant ecosystems. WSCG SHORT Communication Papers Proceedings.
Žára Jiřı́, Benes, B., Sochor Jiřı́, & Felkel, P. (2004). Modernı́ počı́tačová grafika. Computer press.
Aliaga, D. G., Yanovsky, D., Funkhouser, T., & Carlbom, I. (2003). Interactive image-based rendering using feature globalization. Proceedings of the 2003 Symposium on Interactive 3D Graphics, 163–170. https://doi.org/10.1145/641480.641511
Aliaga, D. G., & Carlbom, I. (2003). Fiducial Planning for Error-Bounded Pose Estimation of a Panoramic Camera in Large Environments. Special Issue of IEEE Robotics and Automation Magazine: Panoramic Robotics.
Hoffmann, C. M., & Yang, W. (2003). Compliant Motion Constraints. In Computer Mathematics (pp. 1–16). World Scientific. https://doi.org/10.1142/9789812704436_0001
Ramani, K., Agrawal, A., and, Babu, M., & Hoffmann, C. (2003). CADDAC: Multi-client collaborative shape design system with server-based geometry kernel. J. Comput. Inf. Sci. Eng., 3(2), 170–173. https://doi.org/10.1115/1.1582882
Kim, Y. J., & Hoffmann, C. M. (2003). Enhanced battlefield visualization for situation awareness. Computers & Graphics, 27(6), 873–885. https://doi.org/10.1016/j.cag.2003.08.006
Popescu, V., Hoffmann, C., Kilic, S., Sozen, M., & Meador, S. (2003). Producing high-quality visualizations of large-scale simulation. IEEE Visualization, 2003. VIS 2003., 575–580. https://doi.org/10.1109/VISUAL.2003.1250422
Wu, J., Rajwa, B., Filmer, D. L., Hoffmann, C. M., Yuan, B., Chiang, C., Sturgis, J., & Robinson, J. P. (2003). Automated quantification and reconstruction of collagen matrix from 3D confocal datasets. Journal of Microscopy, 210(2), 158–165. https://doi.org/10.1046/j.1365-2818.2003.01191.x
Popescu, V., Sacks, E., & Bahmutov, G. (2003). The modelcamera: a hand-held device for interactive modeling. Fourth International Conference on 3-D Digital Imaging and Modeling, 2003. 3DIM 2003. Proceedings., 285–292. https://doi.org/10.1109/IM.2003.1240261
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Kim, K.-J., Sacks, E., & Joskowicz, L. (2003). Kinematic analysis of spatial fixed-axis higher pairs using configuration spaces. Computer-Aided Design, 35(3), 279–291. https://doi.org/10.1016/S0010-4485(01)00212-3
Kyung, M.-H., & Sacks, E. (2003). Parameter synthesis of higher kinematic pairs. Computer-Aided Design, 35(6), 567–575. https://doi.org/10.1016/S0010-4485(02)00079-9
Kyung, M.-H., & Sacks, E. (2003). Nonlinear kinematic tolerance analysis of planar mechanical systems. Computer-Aided Design, 35(10), 901–911. https://doi.org/10.1016/S0010-4485(02)00177-X
Sacks, E. (2003). Path planning for planar articulated robots using configuration spaces and compliant motion. IEEE Transactions on Robotics and Automation, 19(3), 381–390. https://doi.org/10.1109/TRA.2003.810237Sa
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Benes, B., & Espinosa, E. D. (2003). Modeling virtual ecosystems with the proactive guidance of agents. Computer Animation and Social Agents, 2003. 16th International Conference On, 126–131. https://doi.org/10.1109/CASA.2003.1199313
Benes, B., Cordoba, J. A., & Soto, J. M. (2003). Interacting agents with memory in virtual ecosystems. Journal of WSCG.
Aliaga, D. G., Funkhouser, T., Yanovsky, D., & Carlbom, I. (2002). Sea of images. IEEE Visualization, 2002. VIS 2002., 331–338. https://doi.org/10.1109/VISUAL.2002.1183792
Hoffmann, C., & Joan-Arinyo, R. (2002). Parametric Modelling, Handbook of CAGD. Elsevier.
Hoffmann, C. M., & Chiang, C.-S. (2002). Variable-radius circles of cluster merging in geometric constraints: I. translational clusters. Computer-Aided Design, 34(11), 787–797. https://doi.org/10.1016/S0010-4485(01)00139-7
Hoffmann, C. M., & Chiang, C.-S. (2002). Variable-radius circles in cluster merging: II. Rotational clusters. Computer-Aided Design, 34(11), 799–805. https://doi.org/10.1016/S0010-4485(01)00140-3
Wu, J., Voytik-Harbin, S. L., Filmer, D. L., Hoffman, C. M., Yuan, B., Chiang, C.-S., Sturgis, J., & Robinson, J. P. (2002). Modeling ECM fiber formation: structure information extracted by analysis of 2D and 3D image sets. Three-Dimensional and Multidimensional Microscopy: Image Acquisition and Processing IX, 4621, 52–56. https://doi.org/10.1117/12.467831
Srinivasa, S. S., Baker, C. R., Sacks, E., Reshko, G. B., Mason, M. T., & Erdmann, M. A. (2002). Experiments with nonholonomic manipulation. Proceedings 2002 IEEE International Conference on Robotics and Automation (Cat. No. 02CH37292), 2, 2042–2047. https://doi.org/10.1109/ROBOT.2002.1014841
Sacks, E., Joskowicz, L., Schultheiss, R., & Hinze, U. (2002). Redesign of a spatial gear pair using configuration spaces. International Design Engineering Technical Conferences and Computers and Information in Engineering Conference, 36223, 737–743. https://doi.org/10.1115/DETC2002/DAC-34112
Benes, B., & Forsbach, R. (2002). Visual simulation of hydraulic erosion. Journal of WSCG.
Beneš, B. (2002). A stable modeling of large plant ecosystems. Proceedings of the International Conference on Computer Vision and Graphics, 94–101.
Benes, B. (2002). Load Balancing in Parallel Implementation of Hydraulic Erosion Visual Simulations. Second IEEE International Symposium on Advanced Distributed Computing Systems.
Benes, B., & Millán, E. U. (2002). Virtual Climbing Plants Competing for Space. Computer Animation, 33. https://doi.org/10.1109/CA.2002.1017504
Aliaga, D. G., & Carlbom, I. (2001). Plenoptic stitching: a scalable method for reconstructing 3D interactive walk throughs. Proceedings of the 28th Annual Conference on Computer Graphics and Interactive Techniques, 443–450. https://doi.org/10.1145/383259.383311
Aliaga, D. G. (2001). Accurate catadioptric calibration for real-time pose estimation in room-size environments. Proceedings Eighth IEEE International Conference on Computer Vision. ICCV 2001, 1, 127–134. https://doi.org/10.1109/ICCV.2001.937508
Cohen, J. D., Aliaga, D. G., & Zhang, W. (2001). Hybrid simplification: combining multi-resolution polygon and point rendering. Proceedings Visualization, 2001. VIS’01., 37–539. https://doi.org/10.1109/VISUAL.2001.964491
Hoffmann, C. M., Lomonosov, A., & Sitharam, M. (2001). Decomposition plans for geometric constraint systems, part I: Performance measures for CAD. Journal of Symbolic Computation, 31(4), 367–408. https://doi.org/10.1006/jsco.2000.0402
Hoffmann, C. M., Lomonosov, A., & Sitharam, M. (2001). Decomposition plans for geometric constraint problems, part II: new algorithms. Journal of Symbolic Computation, 31(4), 409–427. https://doi.org/10.1006/jsco.2000.0403
Hoffmann, C. M. (2001). Robustness in Geometric Computations. J. Comput. Inf. Sci. Eng., 1(2), 143–155. https://doi.org/10.1115/1.1375815
Hoffmann, C. M., & Kim, K.-J. (2001). Towards valid parametric CAD models. Computer-Aided Design, 33(1), 81–90. https://doi.org/10.1016/S0010-4485(00)00073-7
Popescu, V., & Lastra, A. (2001). The vacuum buffer. Proceedings of the 2001 Symposium on Interactive 3D Graphics, 73–76. https://doi.org/10.1145/364338.364367
Sacks, E., & Barnes, S. M. (2001). Computer-aided kinematic design of a torsional ratcheting actuator. Proceedings of the Fourth International Conference on Modeling and Simulation of Microsystems.
Benes, B., & Forsbach, R. (2001). Parallel Implementation of Terrain Erosion Applied to the Surface of Mars. Proceedings of the 1st International Conference on Computer Graphics, Virtual Reality and Visualisation, 53–57. https://doi.org/10.1145/513867.513880
Benes, B., & Forsbach, R. (2001). Layered data representation for visual simulation of terrain erosion. Proceedings Spring Conference on Computer Graphics, 80–86. https://doi.org/10.1109/SCCG.2001.945341
Benes, B., & Espinosa, E. (2001). Using particles for 3D texture sculpting. The Journal of Visualization and Computer Animation, 12(4), 191–201. https://doi.org/10.1002/vis.263
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Hoffmann, C. M., & Yuan, B. (2000). On spatial constraint solving approaches. International Workshop on Automated Deduction in Geometry, 1–15. https://doi.org/10.1007/3-540-45410-1_1
Durand, C., & Hoffmann, C. M. (2000). A systematic framework for solving geometric constraints analytically. Journal of Symbolic Computation, 30(5), 493–519. https://doi.org/10.1006/jsco.2000.0392
Hoffmann, C. M., & Joan-Arinyo, R. (2000). Distributed maintenance of multiple product views. Computer-Aided Design, 32(7), 421–431. https://doi.org/10.1016/S0010-4485(00)00023-3
Bouma, W., Fudos, I., Hoffmann, C., Cai, J., & Paige, R. (1995). Geometric constraint solver. Computer-Aided Design, 27(6), 487–501. https://doi.org/10.1016/0010-4485(94)00013-4
Hoffmann, C. M., & Peters, J. (1994). Geometric Contraints for CAGD.
Hoffmann, C. M., & Vermeer, P. J. (1995). Geometric constraint solving in ℜ2 and ℜ3. In Computing in Euclidean geometry (pp. 266–298). World Scientific. https://doi.org/10.1142/9789812831699_0008
Hoffmann, C. M., & Vermeer, P. J. (1995). A spatial constraint problem. In Computational Kinematics’ 95 (pp. 83–92). Springer. https://doi.org/10.1007/978-94-011-0333-6_9
Fudos, I., & Hoffmann, C. M. (1996). Correctness proof of a geometric constraint solver. International Journal of Computational Geometry & Applications, 6(04), 405–420. https://doi.org/10.1142/S0218195996000253
Fudos, I., & Hoffmann, C. M. (1996). Constraint-based parametric conics for CAD. Computer-Aided Design, 28(2), 91–100. https://doi.org/10.1016/0010-4485(95)00037-2
Hoffmann, C. M., & Joan-Arinyo, R. (1997). Symbolic constraints in constructive geometric constraint solving. Journal of Symbolic Computation, 23(2-3), 287–299. https://doi.org/10.1006/jsco.1996.0089
Fudos, I., & Hoffmann, C. M. (1997). A graph-constructive approach to solving systems of geometric constraints. ACM Transactions on Graphics (TOG), 16(2), 179–216. https://doi.org/10.1145/248210.248223
Hoffmann, C. M., Lomonosov, A., & Sitharam, M. (1997). Finding solvable subsets of constraint graphs. International Conference on Principles and Practice of Constraint Programming, 463–477. https://doi.org/10.1007/BFb0017460
Hoffmann, C. M., Lomonosov, A., & Sitharam, M. (1998). Geometric constraint decomposition. In Geometric constraint solving and applications (pp. 170–195). Springer. https://doi.org/10.1007/978-3-642-58898-3_9
Durand, C., & Hoffmann, C. M. (1999). Variational constraints in 3D. Proceedings Shape Modeling International’99. International Conference on Shape Modeling and Applications, 90–97. https://doi.org/10.1109/SMA.1999.749328
Hoffmann, C. M., Lomonosov, A., & Sitharam, M. (1999). Planning Geometric constraint decomposition via optimal graph transformations. International Workshop on Applications of Graph Transformations with Industrial Relevance, 309–324. https://doi.org/10.1007/3-540-45104-8_25
Hoffmann, C. M., & Hopcroft, J. E. (1987). Geometric ambiguities in boundary representations. Computer-Aided Design, 19(3), 141–147. https://doi.org/10.1016/0010-4485(87)90198-9
Hoffmann, C. M., Hopcroft, J. E., & Karasick, M. J. (1989). Robust set operations on polyhedral solids. IEEE Computer Graphics and Applications, 9(6), 50–59. https://doi.org/10.1109/38.41469
Hoffmann, C. M. (1992). Modeling the DARPA Diesel Engine in ProEngineer.
Hoffmann, C. M. (1996). How solid is solid modeling? Workshop on Applied Computational Geometry, 1–8. https://doi.org/10.1007/BFb0014475
Kumar, V., Burns, D., Dutta, D., & Hoffmann, C. (1999). A framework for object modeling. Computer-Aided Design, 31(9), 541–556. https://doi.org/10.1016/S0010-4485(99)00051-2
Hoffmann, C. M., & Rossignac, J. R. (1996). A road map to solid modeling. IEEE Transactions on Visualization and Computer Graphics, 2(1), 3–10. https://doi.org/10.1109/2945.489381
Hoffmann, C. M., Hopcroft, J. E., & Karasick, M. S. (1988). Towards implementing robust geometric computations. Proceedings of the Fourth Annual Symposium on Computational Geometry, 106–117. https://doi.org/10.1145/73393.73405
Hoffmann, C. M. (1989). The problems of accuracy and robustness in geometric computation. Computer, 22(3), 31–39. https://doi.org/10.1109/2.16223
Hoffmann, C. M., & Juan, R. (1992). EREP An editable high-level representation for geometric design and analysis.
Hoffmann, C. M. (1993). On the semantics of generative geometry representations.
Chen, X., & Hoffmann, C. M. (1995). Design compilation of feature-based and constraint-based CAD. Proceedings of the Third ACM Symposium on Solid Modeling and Applications, 13–19. https://doi.org/10.1145/218013.218021
Hoffmann, C. (1994). Semantic Problems of Generative, Constraint-Based Design; in" Parametric and Variational Design", Hoschek, J. and Dankwort, W. Teubner Verlag.
Chen, X., & Hoffmann, C. M. (1995). Towards feature attachment. Computer-Aided Design, 27(9), 695–702. https://doi.org/10.1016/0010-4485(94)00027-B
Chen, X., & Hoffmann, C. M. (1995). On editability of feature-based design. Computer-Aided Design, 27(12), 905–914. https://doi.org/10.1016/0010-4485(95)00013-5
Capoyleas, V., Chen, X., & Hoffmann, C. M. (1996). Generic naming in generative, constraint-based design. Computer-Aided Design, 28(1), 17–26. https://doi.org/10.1016/0010-4485(95)00014-3
Hoffmann, C. M. (1997). EREP project overview. In CAD systems development (pp. 32–40). Springer. https://doi.org/10.1007/978-3-642-60718-9_3
Hoffmann, C. M., & Joan-Arinyo, R. (1998). On user-defined features. Computer-Aided Design, 30(5), 321–332. https://doi.org/10.1016/S0010-4485(97)00048-1
Hoffman, C. M., & Joan-Arinyo, R. (1998). CAD and the product master model. Computer-Aided Design, 30(11), 905–918. https://doi.org/10.1016/S0010-4485(98)00047-5
Hoffmann, C., & Hopcroft, J. (1985). Automatic surface generation in computer aided design. The Visual Computer, 1(2), 92–100. https://doi.org/10.1007/BF01898351
Hoffmann, C., & Hopcroft, J. (1986). Quadratic blending surfaces. Computer-Aided Design, 18(6), 301–306. https://doi.org/10.1016/0010-4485(86)90091-6Get
Hoffmann, C. M., & Hopcroft, J. E. (1985). The potential method for blending surfaces and corners. Cornell University.
Hoffmann, C., & Hopcroft, J. (1988). The geometry of projective blending surfaces. Artificial Intelligence, 37(1-3), 357–376. https://doi.org/10.1016/0004-3702(88)90060-4
Hoffmann, C. M. (1988). Algebraic curves. In Mathematical aspects of scientific software (pp. 101–122). Springer. https://doi.org/10.1007/978-1-4684-7074-1_5
Bajaj, C. L., Hoffmann, C. M., Lynch, R. E., & Hopcroft, J. E. H. (1988). Tracing surface intersections. Computer Aided Geometric Design, 5(4), 285–307. https://doi.org/10.1016/0167-8396(88)90010-6
Chuang, J.-H., & Hoffmann, C. M. (1989). On local implicit approximation and its applications. ACM Transactions on Graphics (TOG), 8(4), 298–324. https://doi.org/10.1145/77269.77272
Chandru, V., Dutta, D., & Hoffmann, C. M. (1989). On the geometry of Dupin cyclides. The Visual Computer, 5(5), 277–290. https://doi.org/10.1007/BF01914786
Chandru, V., Dutta, D., & Hoffmann, C. M. (1989). On Variable Radius Blending Using Dupin Cyclides.
Chuang, J.-H., & Hoffmann, C. M. (1992). Curvature computations on surfaces in n -space. ESAIM: Mathematical Modelling and Numerical Analysis-Modélisation Mathématique Et Analyse Numérique, 26(1), 95–112.
Hoffmann, C. M. (1993). Implicit curves and surfaces in CAGD. IEEE Computer Graphics and Applications, 13(1), 79–88. https://doi.org/10.1109/38.180121
Várady, T., & Hoffmann, C. M. (1998). Vertex blending: problems and solutions. Proceedings of the International Conference on Mathematical Methods for Curves and Surfaces II Lillehammer, 1997, 501–527.
Hoffmann, C. M. (1990). A dimensionality paradigm for surface interrogations. Computer Aided Geometric Design, 7(6), 517–532. https://doi.org/10.1016/0167-8396(90)90013-H
Hoffmann, C. M. (1990). Algebraic and numerical techniques for offsets and blends. In Computation of curves and surfaces (pp. 499–528). Springer. https://doi.org/10.1007/978-94-009-2017-0_15
Hoffmann, C. M., & Vermeer, P. J. (1991). Eliminating extraneous solutions in curve and surface operations. International Journal of Computational Geometry & Applications, 1(01), 47–66. https://doi.org/10.1142/S0218195991000050
Chiang, C.-S., Hoffmann, C. M., & Lynch, R. E. (1992). How to compute offsets without self-intersection. Curves and Surfaces in Computer Vision and Graphics II, 1610, 76–87. https://doi.org/10.1117/12.135136
Hoffmann, C. M. (1992). On Projections in Geometric Design.
Dutta, D., & Hoffmann, C. M. (1990). A Geometric Investigation of the Skeleton of CSG Objects. MICHIGAN UNIV ANN ARBOR.
Hoffmann, C. M. (1990). How to construct the skeleton of CSG objects.
Hoffmann, C. M. (1992). Computer vision, descriptive geometry, and classical mechanics. In Computer graphics and mathematics (pp. 229–243). Springer. https://doi.org/10.1007/978-3-642-77586-4_15
Dutta, D., & Hoffmann, C. M. (1993). On the skeleton of simple CSG objects. https://doi.org/10.1115/1.2919330
Hoffmann, C. M. (1993). Constrained Surface Computations and Applications in Geometric Modeling. Workshop on Computational Geometry, World Scientific Publishing Co, 175–200.
Hoffmann, C. M., & Vermeer, P. J. (1996). Validity determination for MAT surface representation. Proceedings of the 6th IMA Conference on the Mathematics of Surfaces (IMA-94), Volume VI of Mathematics of Surfaces.
Hoffmann, C. M. (1995). Geometric approaches to mesh generation. In Modeling, Mesh generation, and adaptive numerical methods for partial differential equations (pp. 31–51). Springer. https://doi.org/10.1007/978-1-4612-4248-2_3
Hoffmann, C., & Hopcroft, J. (1987). Simulation of physical systems from geometric models. IEEE Journal on Robotics and Automation, 3(3), 194–206. https://doi.org/10.1109/JRA.1987.1087099
Hoffmann, C. M., & Hopcroft, J. E. (1988). Model generation and modification for dynamic systems from geometric data. In CAD based programming for sensory robots (pp. 481–492). Springer. https://doi.org/10.1007/978-3-642-83625-1_22
Hoffmann, C. M., & Zhou, J. (1991). Some techniques for visualizing surfaces in four-dimensional space. Computer-Aided Design, 23(1), 83–91. https://doi.org/10.1016/0010-4485(91)90083-9
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Benes, B. (1997). Visual Model of Plant Development with Respect to Influence of Light. In D. Thalmann & M. van de Panne (Eds.), Computer Animation and Simulation ’97 (pp. 125–136). Springer Vienna. https://doi.org/10.1007/978-3-7091-6874-5_9
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