Publications


2022

  • Preemptive Text Warping to Prevent Appearance of Motion Blur (Yu et al. 2022)

    Yu, Z., Oliveira, M. M., & Aliaga, D. G. (2022). Preemptive Text Warping to Prevent Appearance of Motion Blur. The Visual Computer, 1–13. https://doi.org/10.1007/s00371-022-02545-8

  • Urban Tree Generator: Spatio-Temporal and Generative Deep Learning for Urban Tree Localization and Modeling (Firoze et al. 2022)

    Firoze, A., Benes, B., & Aliaga, D. (2022). Urban Tree Generator: Spatio-Temporal and Generative Deep Learning for Urban Tree Localization and Modeling. The Visual Computer. https://doi.org/10.1007/s00371-022-02526-x

  • Guided Pluralistic Building Contour Completion (Zhang et al. 2022)

    Zhang, X., Ma, W., Varinlioglu, G., Rauh, N., He, L., & Aliaga, D. (2022). Guided Pluralistic Building Contour Completion. The Visual Computer (TVCJ).

  • RFCNet: Enhancing urban segmentation using regularization, fusion, and completion (Zhang et al. 2022)

    Zhang, X., & Aliaga, D. (2022). RFCNet: Enhancing urban segmentation using regularization, fusion, and completion. Computer Vision and Image Understanding, 220, 103435. https://doi.org/https://doi.org/10.1016/j.cviu.2022.103435

  • Procedural Roof Generation From a Single Satellite Image (Zhang et al. 2022)

    Zhang, X., & Aliaga, D. G. (2022). Procedural Roof Generation From a Single Satellite Image. Computer Graphics Forum (Eurographics 2022), 41(2). https://doi.org/10.1111/cgf.14472

  • Modeling Large-Scale Heatwave by Incorporating Enhanced Urban Representation (Patel et al. 2022)

    Patel, P., Jamshidi, S., Nadimpalli, R., Aliaga, D. G., Mills, G., Chen, F., Demuzere, M., & Niyogi, D. (2022). Modeling Large-Scale Heatwave by Incorporating Enhanced Urban Representation. Journal of Geophysical Research (Atmospheres), 127(2), e35316. https://doi.org/10.1029/2021JD035316

  • Tapping with a Handheld Stick in VR: Redirection Detection Thresholds for Passive Haptic Feedback (Zhou et al. 2022)

    Zhou, Y., & Popescu, V. (2022). Tapping with a Handheld Stick in VR: Redirection Detection Thresholds for Passive Haptic Feedback. 2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 83–92. https://doi.org/10.1109/VR51125.2022.00026

  • Controllable Shadow Generation Using Pixel Height Maps (Sheng et al. 2022)

    Sheng, Y., Liu, Y., Zhang, J., Yin, W., Oztireli, A. C., Zhang, H., Lin, Z., Shechtman, E., & Benes, B. (2022). Controllable Shadow Generation Using Pixel Height Maps. Computer Vision – ECCV 2022, 240–256. https://doi.org/10.1007/978-3-031-20050-2_15

  • Multioutput Image Classification to Support Postearthquake Reconnaissance (Park et al. 2022)

    Park, J. A., Liu, X., Yeum, C. M., Dyke, S. J., Midwinter, M., Choi, J., Chu, Z., Hacker, T., & Benes, B. (2022). Multioutput Image Classification to Support Postearthquake Reconnaissance. Journal of Performance of Constructed Facilities, 36(6), 04022063. https://doi.org/10.1061/(ASCE)CF.1943-5509.0001755

  • PTRM: Perceived Terrain Realism Metric (Rajasekaran et al. 2022)

    Rajasekaran, S. D., Kang, H., Cadik, M., Galin, E., Guerin, E., Peytavie, A., Slavik, P., & Benes, B. (2022). PTRM: Perceived Terrain Realism Metric. ACM Transactions on Applied Perceptions (TAP), 19(2). https://doi.org/10.1145/3514244

  • A Survey of Trends of Building Fire Simulation in the Architecture, Engineering, and Construction (AEC) Domains (Yang et al. 2022)

    Yang, F., Zhang, J., & Benes, B. (2022). A Survey of Trends of Building Fire Simulation in the Architecture, Engineering, and Construction (AEC) Domains. In Construction Research Congress 2022 (pp. 1042–1050). https://doi.org/10.1061/9780784483961.109

  • Automatic Differentiable Procedural Modeling (Gaillard et al. 2022)

    Gaillard, M., Krs, V., Gori, G., Mech, R., & Benes, B. (2022). Automatic Differentiable Procedural Modeling. Computer Graphics Forum, 41(2). https://doi.org/10.1111/cgf.14475

  • Procedural Urban Forestry (Niese et al. 2022)

    Niese, T., Pirk, S., Albrecht, M., Benes, B., & Deussen, O. (2022). Procedural Urban Forestry. ACM Trans. Graph., 41(2). https://doi.org/10.1145/3502220

  • Systematic Review of Multimodal Human-Computer Interaction (Azofeifa et al. 2022)

    Azofeifa, J. D., Noguez, J., Ruiz, S., Molina-Espinosa, J. M., Magana, A. J., & Benes, B. (2022). Systematic Review of Multimodal Human-Computer Interaction. Informatics, 9(1). https://doi.org/10.3390/informatics9010013

2021

  • Impact of green roofs on heavy rainfall in tropical, coastal urban area (Patel et al. 2021)

    Patel, P., Karmakar, S., Ghosh, S., Aliaga, D. G., & Niyogi, D. (2021). Impact of green roofs on heavy rainfall in tropical, coastal urban area. Environmental Research Letters, 16(7), 074051. https://doi.org/10.1088/1748-9326/ac1011

  • Video Folding: Increased Framerate for Semi-Repetitive Sequences (May et al. 2021)

    May, C., Oliveira, M., & Aliaga, D. G. (2021). Video Folding: Increased Framerate for Semi-Repetitive Sequences. IEEE Transactions on Visualization and Computer Graphics, 27(10), 3900–3912. https://doi.org/10.1109/TVCG.2020.2992670

  • Toward a Simple Design and Manufacturing Pipeline for Additive Manufacturing (Haseltalab et al. 2021)

    Haseltalab, V., Dolen, M., Yaman, U., & Hoffmann, C. M. (2021). Toward a Simple Design and Manufacturing Pipeline for Additive Manufacturing. IEEE Access, 9, 107224–107234. https://doi.org/10.1109/ACCESS.2021.3101365

  • A Partially-Sorted Concentric Layout for Efficient Label Localization in Augmented Reality (Zhou et al. 2021)

    Zhou, Z., Wang, L., & Popescu, V. (2021). A Partially-Sorted Concentric Layout for Efficient Label Localization in Augmented Reality. IEEE Transactions on Visualization and Computer Graphics, 27(11), 4087–4096. https://doi.org/10.1109/tvcg.2021.3106492

  • AlterEcho: Loose Avatar-Streamer Coupling for Expressive VTubing (Tang et al. 2021)

    Tang, M. T., Zhu, V. L., & Popescu, V. (2021). AlterEcho: Loose Avatar-Streamer Coupling for Expressive VTubing. 2021 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 128–137. https://doi.org/10.1109/ismar52148.2021.00027

  • Quantifiable Fine-Grain Occlusion Removal Assistance for Efficient VR Exploration (Wu et al. 2021)

    Wu, J., Wang, L., Zhang, H., & Popescu, V. (2021). Quantifiable Fine-Grain Occlusion Removal Assistance for Efficient VR Exploration. IEEE Transactions on Visualization and Computer Graphics, 1–1. https://doi.org/10.1109/tvcg.2021.3053287

  • Disocclusion Headlight for Selection Assistance in VR (Wang et al. 2021)

    Wang, L., Chen, J., Ma, Q., & Popescu, V. (2021). Disocclusion Headlight for Selection Assistance in VR. 2021 IEEE Virtual Reality and 3D User Interfaces (VR), 216–225. https://doi.org/10.1109/vr50410.2021.00043

  • Robust 360° Video Streaming via Non-Linear Sampling (Palash et al. 2021)

    Palash, M., Popescu, V., Sheoran, A., & Fahmy, S. (2021). Robust 360° Video Streaming via Non-Linear Sampling. IEEE INFOCOM 2021 - IEEE Conference on Computer Communications, 1–10. https://doi.org/10.1109/infocom42981.2021.9488700

  • 3D reconstruction identifies loci linked to variation in angle of individual sorghum leaves (Tross et al. 2021)

    Tross, M. C., Gaillard, M., Zwiener, M., Miao, C., Grove, R. J., Li, B., Benes, B., & Schnable, J. C. (2021). 3D reconstruction identifies loci linked to variation in angle of individual sorghum leaves. PeerJ, 9, e12628. https://doi.org/10.7717/peerj.12628

  • ICTree: Automatic Perceptual Metrics for Tree Models (Polasek et al. 2021)

    Polasek, T., Hrusa, D., Benes, B., & Cadik, M. (2021). ICTree: Automatic Perceptual Metrics for Tree Models. ACM Transaction on Graphics, 40(6). https://doi.org/10.1145/3478513.3480525

  • Learning to Reconstruct Botanical Trees from Single Images (Li et al. 2021)

    Li, B., Kałużny, J., Klein, J., Michels, D. L., Pałubicki, W., Benes, B., & Pirk, S. (2021). Learning to Reconstruct Botanical Trees from Single Images. ACM Transaction on Graphics, 40(6). https://doi.org/10.1145/3478513.3480525

  • TreePartNet: Neural Decomposition of Point Clouds for 3D Tree Reconstruction (Liu et al. 2021)

    Liu, Y., Guo, J., Benes, B., Deussen, O., Zhang, X., & Huang, H. (2021). TreePartNet: Neural Decomposition of Point Clouds for 3D Tree Reconstruction. ACM Transaction on Graphics, 40(6). https://doi.org/10.1145/3478513.3480525

  • Authoring Consistent Landscapes with Flora and Fauna (Ecormier-Nocca et al. 2021)

    Ecormier-Nocca, P., Cordonnier, G., Carrez, P., Moigne, A.-marie, Memari, P., Benes, B., & Cani, M.-P. (2021). Authoring Consistent Landscapes with Flora and Fauna. ACM Transactions on Graphics, 40(4). https://doi.org/10.1145/3450626.3459952

  • Urban Brush: Intuitive and Controllable Urban Layout Editing (Zhou et al. 2021)

    Zhou, X., Chang, P., Cani, M.-P. R., & Benes, B. (2021). Urban Brush: Intuitive and Controllable Urban Layout Editing. 796–814. https://doi.org/10.1145/3472749.3474787

  • A Survey of Control Mechanisms for Creative Pattern Generation (Gieseke et al. 2021)

    Gieseke, L., Asente, P., Mech, R., Benes, B., & Fuchs, M. (2021). A Survey of Control Mechanisms for Creative Pattern Generation. Computer Graphics Forum. https://doi.org/10.1111/cgf.142658

  • SSN: Soft Shadow Network for Image Compositing (Sheng et al. 2021)

    Sheng, Y., Zhang, J., & Benes, B. (2021). SSN: Soft Shadow Network for Image Compositing. Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 4380–4390. https://doi.org/10.1109/CVPR46437.2021.00436

  • FabHandWear: An End-to-End Pipeline from Design to Fabrication of Customized Functional Hand Wearables (Paredes et al. 2021)

    Paredes, L., Reddy, S. S., Chidambaram, S., Vagholkar, D., Zhang, Y., Benes, B., & Ramani, K. (2021). FabHandWear: An End-to-End Pipeline from Design to Fabrication of Customized Functional Hand Wearables. Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 5(2). https://doi.org/10.1145/3463518

  • Edge-based procedural textures (Kim et al. 2021)

    Kim, H., Dischler, J.-M., Rushmeier, H., & Benes, B. (2021). Edge-based procedural textures. The Visual Computer. https://doi.org/10.1007/s00371-021-02212-4

  • Deep BarkID: a portable tree bark identification system by knowledge distillation (Wu et al. 2021)

    Wu, F., Gazo, R., Benes, B., & Haviarova, E. (2021). Deep BarkID: a portable tree bark identification system by knowledge distillation. European Journal of Forest Research. https://doi.org/10.1007/s10342-021-01407-7

  • Data Driven Analytics of Porous Battery Microstructures (Deva et al. 2021)

    Deva, A., Krs, V., Robison, L., Adorf, C., Benes, B., Glotzer, S. C., & Garcia, E. (2021). Data Driven Analytics of Porous Battery Microstructures. Energy & Environmental Science, 2485–2493. https://doi.org/10.1039/D1EE00454A

  • Wood identification based on longitudinal section images by using deep learning (Wu et al. 2021)

    Wu, F., Gazo, R., Haviarova, E., & Benes, B. (2021). Wood identification based on longitudinal section images by using deep learning. Wood Science and Technology, 55, 553–563. https://doi.org/10.1007/s00226-021-01261-1

  • A Learner-Centered Approach for Designing Visuohaptic Simulations for Conceptual Understanding of Truss Structures (Walsh et al. 2021)

    Walsh, Y., Will, H., Magana, A. J., Yuksel, T., Bryan, L., & Benes, B. (2021). A Learner-Centered Approach for Designing Visuohaptic Simulations for Conceptual Understanding of Truss Structures. Computer Applications in Engineering Education. https://doi.org/10.1002/cae.22410

  • The positivity principle: do positive instructors improve learning from video lectures? (Lawson et al. 2021)

    Lawson, A. P., Mayer, R. E., Adamo-Villani, N., Benes, B., Lei, X., & Cheng, J. (2021). The positivity principle: do positive instructors improve learning from video lectures? Educational Technology Research and Developmen. https://doi.org/10.1007/s11423-021-10057-w

  • Multimodal Affective Pedagogical Agents for Different Types of Learners (Adamo et al. 2021)

    Adamo, N., Benes, B., Mayer, R. E., Lei, X., Wang, Z., Meyer, Z., & Lawson, A. (2021). Multimodal Affective Pedagogical Agents for Different Types of Learners. In D. Russo, T. Ahram, W. Karwowski, G. Di Bucchianico, & R. Taiar (Eds.), Intelligent Human Systems Integration 2021 (pp. 218–224). Springer International Publishing. https://doi.org/10.1007/978-3-030-68017-6_33

  • Do Learners Recognize and Relate to the Emotions Displayed By Virtual Instructors? (Lawson et al. 2021)

    Lawson, A. P., Mayer, R. E., Adamo-Villani, N., Benes, B., Lei, X., & Cheng, J. (2021). Do Learners Recognize and Relate to the Emotions Displayed By Virtual Instructors? International Journal of Artificial Intelligence in Education, 114, 1560–4306. https://doi.org/10.1007/s40593-021-00238-2

  • Recognizing the emotional state of human and virtual instructors (Lawson et al. 2021)

    Lawson, A. P., Mayer, R. E., Adamo-Villani, N., Benes, B., Lei, X., & Cheng, J. (2021). Recognizing the emotional state of human and virtual instructors. Computers in Human Behavior, 114, 106554. https://doi.org/10.1016/j.chb.2020.106554

  • Automatic Deep Inference of Procedural Cities from Global-Scale Spatial Data (Zhang et al. 2021)

    Zhang, X., Shehata, A., Benes, B., & Aliaga, D. (2021). Automatic Deep Inference of Procedural Cities from Global-Scale Spatial Data. ACM Trans. Spatial Algorithms Syst., 7(2). https://doi.org/10.1145/3423422

2020

  • Synthesis and Completion of Facades from Satellite Imagery (Zhang et al. 2020)

    Zhang, X., May, C., & Aliaga, D. G. (2020). Synthesis and Completion of Facades from Satellite Imagery. In A. Vedaldi, H. Bischof, T. Brox, & J.-M. Frahm (Eds.), Computer Vision – ECCV 2020 (pp. 573–588). Springer International Publishing.

  • The WUDAPT Approach Towards Supporting Multi-Scale Fit for Purpose Intra-Urban Atmospheric Modeling and Analyses Applications (Ching et al. 2020)

    Ching, J., Mills, G., Aliaga, D. G., Martilli, A., Fung, J., Bechtel, B., Demuzure, M., Middel, A., Neophytou, M., Ren, C., Feddema, J., Masson, V., See, L., Tapper, N., Baklanov, A., Ng, E., Yamagata, Y., Lau, K., & Niyogi, D. (2020, January). The WUDAPT Approach Towards Supporting Multi-Scale Fit for Purpose Intra-Urban Atmospheric Modeling and Analyses Applications.

  • Progressive Regularization of Satellite-Based 3D Buildings for Interactive Rendering (Zhang et al. 2020)

    Zhang, X., May, C., Nishida, G., & Aliaga, D. (2020). Progressive Regularization of Satellite-Based 3D Buildings for Interactive Rendering. Symposium on Interactive 3D Graphics and Games, 1–9. https://doi.org/10.1145/3384382.3384526

  • Design and Deployment of Photo2Building: A Cloud-based Procedural Modeling Tool as a Service (Bhatt et al. 2020)

    Bhatt, M., Kalyanam, R., Nishida, G., He, L., May, C., Niyogi, D., & Aliaga, D. (2020). Design and Deployment of Photo2Building: A Cloud-based Procedural Modeling Tool as a Service. In Practice and Experience in Advanced Research Computing (pp. 132–138). https://doi.org/10.1145/3311790.3396670

  • AR Interfaces for Mid-Air 6-DoF Alignment: Ergonomics-Aware Design and Evaluation (Andersen et al. 2020)

    Andersen, D., & Popescu, V. (2020). AR Interfaces for Mid-Air 6-DoF Alignment: Ergonomics-Aware Design and Evaluation. 2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 289–300. https://doi.org/10.1109/ISMAR50242.2020.00055

  • View Splicing for Effective VR Collaboration (Wang et al. 2020)

    Wang, L., Wu, W., Zhou, Z., & Popescu, V. (2020). View Splicing for Effective VR Collaboration. 2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 509–519. https://doi.org/10.1109/ISMAR50242.2020.00079

  • How about the mentor? Effective Workspace Visualization in AR Telementoring (Lin et al. 2020)

    Lin, C., Rojas-Muñoz, E., Cabrera, M. E., Sanchez-Tamayo, N., Andersen, D., Popescu, V., Noguera, J. A. B., Zarzaur, B., Murphy, P., Anderson, K., & others. (2020). How about the mentor? Effective Workspace Visualization in AR Telementoring. 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 212–220. https://doi.org/10.1109/VR46266.2020.00040

  • Feature Guided Path Redirection for VR Navigation (Cao et al. 2020)

    Cao, A., Wang, L., Liu, Y., & Popescu, V. (2020). Feature Guided Path Redirection for VR Navigation. 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 137–145. https://doi.org/10.1109/VR46266.2020.00032

  • Evaluation of an augmented reality platform for austere surgical telementoring: a randomized controlled crossover study in cricothyroidotomies (Rojas-Muñoz et al. 2020)

    Rojas-Muñoz, E., Lin, C., Sanchez-Tamayo, N., Cabrera, M. E., Andersen, D., Popescu, V., Barragan, J. A., Zarzaur, B., Murphy, P., Anderson, K., & others. (2020). Evaluation of an augmented reality platform for austere surgical telementoring: a randomized controlled crossover study in cricothyroidotomies. NPJ Digital Medicine, 3(1), 1–9. https://doi.org/10.1038/s41746-020-0284-9

  • The System for Telementoring with Augmented Reality (STAR): A head-mounted display to improve surgical coaching and confidence in remote areas (Rojas-Muñoz et al. 2020)

    Rojas-Muñoz, E., Cabrera, M. E., Lin, C., Andersen, D., Popescu, V., Anderson, K., Zarzaur, B. L., Mullis, B., & Wachs, J. P. (2020). The System for Telementoring with Augmented Reality (STAR): A head-mounted display to improve surgical coaching and confidence in remote areas. Surgery. https://doi.org/10.1016/j.surg.2019.11.008

  • Telementoring in Leg Fasciotomies via Mixed-Reality: Clinical Evaluation of the STAR Platform (Rojas-Muñoz et al. 2020)

    Rojas-Muñoz, E., Cabrera, M. E., Lin, C., Sánchez-Tamayo, N., Andersen, D., Popescu, V., Anderson, K., Zarzaur, B., Mullis, B., & Wachs, J. P. (2020). Telementoring in Leg Fasciotomies via Mixed-Reality: Clinical Evaluation of the STAR Platform. Military Medicine, 185(Supplement_1), 513–520. https://doi.org/10.1093/milmed/usz234

  • Constructing the arrangement of algebraic surfaces in a bounding box (Masterjohn et al. 2020)

    Masterjohn, J., Milenkovic, V., & Sacks, E. (2020). Constructing the arrangement of algebraic surfaces in a bounding box. In Symposium on Solid and Physical Modeling Posters Proceedings (pp. 10–13).

  • A computer vision approach for classifying isometric grip force exertion levels (Asadi et al. 2020)

    Asadi, H., Zhou, G., Lee, J. J., Aggarwal, V., & Yu, D. (2020). A computer vision approach for classifying isometric grip force exertion levels. Ergonomics, 63(8), 1010–1026. https://doi.org/10.1080/00140139.2020.1745898

  • Smartphone-based lateral flow imaging system for detection of food-borne bacteria E. coli O157: H7 (Jung et al. 2020)

    Jung, Y., Heo, Y., Lee, J. J., Deering, A., & Bae, E. (2020). Smartphone-based lateral flow imaging system for detection of food-borne bacteria E. coli O157: H7. Journal of Microbiological Methods, 168, 105800. https://doi.org/10.1016/j.mimet.2019.105800

  • Inverse Procedural Modeling of Branching Structures by Inferring L-Systems (Guo et al. 2020)

    Guo, J., Jiang, H., Benes, B., Deussen, O., Zhang, X., Lischinski, D., & Huang, H. (2020). Inverse Procedural Modeling of Branching Structures by Inferring L-Systems. ACM Trans. Graph., 39(5). https://doi.org/10.1145/3394105

  • QuadStack: An Efficient Representation andDirect Rendering of Layered Datasets (Graciano et al. 2020)

    Graciano, A., Rueda-Ruiz, A. J., Pospisil, A., Bittner, J., & Benes, B. (2020). QuadStack: An Efficient Representation andDirect Rendering of Layered Datasets. IEEE Transactions on Visualization and Computer Graphics, 1–1. https://doi.org/10.1109/TVCG.2020.2981565

  • PICO: Procedural Iterative Constrained Optimizer for Geometric Modeling (Krs et al. 2020)

    Krs, V., Mech, R., Gaillard, M., Carr, N., & Benes, B. (2020). PICO: Procedural Iterative Constrained Optimizer for Geometric Modeling. IEEE Transactions on Visualization and Computer Graphics, 1–1. https://doi.org/10.1109/TVCG.2020.2995556

  • Semi-Procedural Textures Using Point Process Texture Basis Functions (Guehl et al. 2020)

    Guehl, P., Allegre, R., Dischler, J.-M., Benes, B., & Galin, E. (2020). Semi-Procedural Textures Using Point Process Texture Basis Functions. Computer Graphics Forum, 39(4), 159–171. https://doi.org/10.1111/cgf.14061

    Honorable mention from the Best Papers Committee

  • Wind Erosion: Shape Modifications by Interactive Particle-based Erosion and Deposition (Krs et al. 2020)

    Krs, V., Haedrich, T., Michels, D. L., Deussen, O., Pirk, S., & Benes, B. (2020). Wind Erosion: Shape Modifications by Interactive Particle-based Erosion and Deposition. In D. L. Michels (Ed.), Eurographics/ ACM SIGGRAPH Symposium on Computer Animation - Posters. The Eurographics Association. https://doi.org/10.2312/sca.20201216

  • Multiscale computational models can guide experimentation and targeted measurements for crop improvement (Benes et al. 2020)

    Benes, B., Guan, K., Lang, M., Long, S. P., Lynch, J. P., Marshall-Colón, A., Peng, B., Schnable, J., Sweetlove, L. J., & Turk, M. J. (2020). Multiscale computational models can guide experimentation and targeted measurements for crop improvement. The Plant Journal, 103(1), 21–31. https://doi.org/10.1111/tpj.14722

  • An algorithm for automatic dormant tree pruning (Kolmanič et al. 2020)

    Kolmanič, S., Strnad, D., Štefan Kohek, Benes, B., Hirst, P., & Žalik, B. (2020). An algorithm for automatic dormant tree pruning. Applied Soft Computing, 106931. https://doi.org/https://doi.org/10.1016/j.asoc.2020.106931

  • A framework for multi-objective optimization of virtual tree pruning based on growth simulation (Strnad et al. 2020)

    Strnad, D., Štefan Kohek, Benes, B., Kolmanič, S., & Žalik, B. (2020). A framework for multi-objective optimization of virtual tree pruning based on growth simulation. Expert Systems with Applications, 162, 113792. https://doi.org/https://doi.org/10.1016/j.eswa.2020.113792

  • Voxel carving-based 3D reconstruction of sorghum identifies genetic determinants of light interception efficiency (Gaillard et al. 2020)

    Gaillard, M., Miao, C., Schnable, J. C., & Benes, B. (2020). Voxel carving-based 3D reconstruction of sorghum identifies genetic determinants of light interception efficiency. Plant Direct, 4(10), e00255. https://doi.org/10.1002/pld3.255

  • Sorghum Segmentation by Skeleton Extraction (Gaillard et al. 2020)

    Gaillard, M., Miao, C., Schnable, J., & Benes, B. (2020). Sorghum Segmentation by Skeleton Extraction. In A. Bartoli & A. Fusiello (Eds.), Computer Vision – ECCV 2020 Workshops (pp. 296–311). Springer International Publishing. https://doi.org/10.1007/978-3-030-65414-6_21

  • A Review of Training and Guidance Systems in Medical Surgery (Escobar-Castillejos et al. 2020)

    Escobar-Castillejos, D., Noguez, J., Bello, F., Neri, L., Magana, A. J., & Benes, B. (2020). A Review of Training and Guidance Systems in Medical Surgery. Applied Sciences, 10(17), 5752. https://doi.org/10.3390/app10175752

  • Interactive Inverse Spatio-Temporal Crowd Motion Design (Mathew et al. 2020)

    Mathew, T., Benes, B., & Aliaga, D. (2020). Interactive Inverse Spatio-Temporal Crowd Motion Design. In Symposium on Interactive 3D Graphics and Games. Association for Computing Machinery. https://doi.org/10.1145/3384382.3384528

  • Character Animation in Function Space (Yoo et al. 2020)

    Yoo, I., Fišer, M., Hu, K., & Benes, B. (2020). Character Animation in Function Space. The Visual Computer, 1432–2315. https://doi.org/10.1007/s00371-020-01840-6

    The Best Paper of GRAPP 2019

  • An output-driven approach to design a swarming model for architectural indoor environments (Mathew et al. 2020)

    Mathew, T., Benes, B., & Aliaga, D. G. (2020). An output-driven approach to design a swarming model for architectural indoor environments. Computers & Graphics, 87, 103–110. https://doi.org/10.1016/j.cag.2020.02.003

  • A fast pith detection for computed tomography scanned hardwood logs (Gazo et al. 2020)

    Gazo, R., Vanek, J., Abdul-Massih, M., & Benes, B. (2020). A fast pith detection for computed tomography scanned hardwood logs. Computers and Electronics in Agriculture, 170, 105107. https://doi.org/https://doi.org/10.1016/j.compag.2019.105107

  • Deep Learning-Based Emotion Recognition from Real-Time Videos (Zhou et al. 2020)

    Zhou, W., Cheng, J., Lei, X., Benes, B., & Adamo, N. (2020). Deep Learning-Based Emotion Recognition from Real-Time Videos. In M. Kurosu (Ed.), Human-Computer Interaction. Multimodal and Natural Interaction (pp. 321–332). Springer International Publishing. https://doi.org/10.1007/978-3-030-49062-1_22

  • The Effects of Body Gestures and Gender on Viewer’s Perception of Animated Pedagogical Agent’s Emotions (Cheng et al. 2020)

    Cheng, J., Zhou, W., Lei, X., Adamo, N., & Benes, B. (2020). The Effects of Body Gestures and Gender on Viewer’s Perception of Animated Pedagogical Agent’s Emotions. In M. Kurosu (Ed.), Human-Computer Interaction. Multimodal and Natural Interaction (pp. 169–186). Springer International Publishing. https://doi.org/10.1007/978-3-030-49062-1_11

  • Computer Graphics Forum Editorial (Hauser et al. 2020)

    Hauser, H., & Benes, B. (2020). Computer Graphics Forum Editorial. Computer Graphics Forum, 39(1), 5–6. https://doi.org/10.1111/cgf.13901

2019

  • A generalized framework for designing topological interlocking configurations (Bejarano et al. 2019)

    Bejarano, A., & Hoffmann, C. (2019). A generalized framework for designing topological interlocking configurations. International Journal of Architectural Computing, 17(1), 53–73. https://doi.org/10.1177/1478077119827187

  • Urban Walkability Design Using Virtual Population Simulation (Mathew et al. 2019)

    Mathew, C. D. T., Knob, P. R., Musse, S. R., & Aliaga, D. G. (2019). Urban Walkability Design Using Virtual Population Simulation. Computer Graphics Forum, 38(1), 455–469. https://doi.org/10.1111/cgf.13585

  • Robust High-Level Video Stabilization for Effective AR Telementoring (Lin et al. 2019)

    Lin, C., Rojas-Muñoz, E., Cabrera, M. E., Sanchez-Tamayo, N., Andersen, D., Popescu, V., Noguera, J. A. B., Zarzaur, B., Murphy, P., Anderson, K., Douglas, T., Griffis, C., & Wachs, J. (2019). Robust High-Level Video Stabilization for Effective AR Telementoring. 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 1038–1039. https://doi.org/10.1109/VR.2019.8798331

  • Multi-Pose Interactive Linkage Design (Nishida et al. 2019)

    Nishida, G., Bousseau, A., & Aliaga, D. G. (2019). Multi-Pose Interactive Linkage Design. Computer Graphics Forum, 38(2), 277–289. https://doi.org/10.1111/cgf.13637

  • Investigating the Impact of Urban Layout Geometry on Urban Flooding (Mustafa et al. 2019)

    Mustafa, A. M. E. S., Zhang, X. W., Aliaga, D. G., Bruwier, M., Dewals, B., & Teller, J. (2019). Investigating the Impact of Urban Layout Geometry on Urban Flooding. Proceedings of GEOProcessing 2019, 23–25.

  • Pathway using WUDAPT’s Digital Synthetic City tool towards generating urban canopy parameters for multi-scale urban atmospheric modeling (Ching et al. 2019)

    Ching, J., Aliaga, D., Mills, G., Masson, V., See, L., Neophytou, M., Middel, A., Baklanov, A., Ren, C., Ng, E., & others. (2019). Pathway using WUDAPT’s Digital Synthetic City tool towards generating urban canopy parameters for multi-scale urban atmospheric modeling. Urban Climate, 28, 100459. https://doi.org/10.1016/j.uclim.2019.100459

  • Generation of patterned indentations for additive manufacturing technologies (Yaman et al. 2019)

    Yaman, U., Dolen, M., & Hoffmann, C. M. (2019). Generation of patterned indentations for additive manufacturing technologies. IISE Transactions, 51(2), 209–217. https://doi.org/10.1080/24725854.2018.1491076

  • An approximation of geodesic circle passing through three points on an ellipsoid (Ahn et al. 2019)

    Ahn, Y. J., & Hoffmann, C. (2019). An approximation of geodesic circle passing through three points on an ellipsoid. Journal of Applied Geodesy, 13(4), 329–333. https://doi.org/10.1515/jag-2019-0018

  • Automatic Deictic Gestures for Animated Pedagogical Agents (Kappagantula et al. 2019)

    Kappagantula, S. R. K., Adamo-Villani, N., Wu, M.-L., & Popescu, V. (2019). Automatic Deictic Gestures for Animated Pedagogical Agents. IEEE Transactions on Learning Technologies, 13(1), 1–13. https://doi.org/10.1109/TLT.2019.2922134

  • AR HMD Guidance for Controlled Hand-Held 3D Acquisition (Andersen et al. 2019)

    Andersen, D., Villano, P., & Popescu, V. (2019). AR HMD Guidance for Controlled Hand-Held 3D Acquisition. IEEE Transactions on Visualization and Computer Graphics, 25(11), 3073–3082. https://doi.org/10.1109/TVCG.2019.2932172

  • Vr exploration assistance through automatic occlusion removal (Wang et al. 2019)

    Wang, L., Wu, J., Yang, X., & Popescu, V. (2019). Vr exploration assistance through automatic occlusion removal. IEEE Transactions on Visualization and Computer Graphics, 25(5), 2083–2092. https://doi.org/10.1109/TVCG.2019.2898782

  • RGBD temporal resampling for real-time occlusion removal (Wu et al. 2019)

    Wu, M.-L., & Popescu, V. (2019). RGBD temporal resampling for real-time occlusion removal. Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 1–9. https://doi.org/10.1145/3306131.3317025

  • Occlusion management in vr: A comparative study (Wang et al. 2019)

    Wang, L., Zhao, H., Wang, Z., Wu, J., Li, B., He, Z., & Popescu, V. (2019). Occlusion management in vr: A comparative study. 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 708–716. https://doi.org/10.1109/VR.2019.8798025

  • Subpixel Catadioptric Modeling of High Resolution Corneal Reflections. (Lin et al. 2019)

    Lin, C., & Popescu, V. (2019). Subpixel Catadioptric Modeling of High Resolution Corneal Reflections. VISIGRAPP (5: VISAPP), 673–683. https://doi.org/10.5220/0007308506730683

  • Surgical telementoring without encumbrance: a comparative study of see-through augmented reality-based approaches (Rojas-Muñoz et al. 2019)

    Rojas-Muñoz, E., Cabrera, M. E., Andersen, D., Popescu, V., Marley, S., Mullis, B., Zarzaur, B., & Wachs, J. (2019). Surgical telementoring without encumbrance: a comparative study of see-through augmented reality-based approaches. Annals of Surgery, 270(2), 384–389. https://doi.org/10.1097/SLA.0000000000002764

  • Geometric rounding and feature separation in meshes (Milenkovic et al. 2019)

    Milenkovic, V., & Sacks, E. (2019). Geometric rounding and feature separation in meshes. Computer-Aided Design, 108, 12–18. https://doi.org/10.1016/j.cad.2018.10.003

  • Fast Detection of Degenerate Predicates in Free Space Construction (Milenkovic et al. 2019)

    Milenkovic, V., Sacks, E., & Butt, N. (2019). Fast Detection of Degenerate Predicates in Free Space Construction. International Journal of Computational Geometry & Applications, 29(03), 219–237. https://doi.org/10.1142/S0218195919500067

  • Procedural Riverscapes (Peytavie et al. 2019)

    Peytavie, A., Dupont, T., Guérin, E., Cortial, Y., Benes, B., Gain, J., & Galin, E. (2019). Procedural Riverscapes. Computer Graphics Forum, 38(7), 35–46. https://doi.org/10.1111/cgf.13814

  • A Review of Digital Terrain Modeling (Galin et al. 2019)

    Galin, E., Guérin, E., Peytavie, A., Cordonnier, G., Cani, M.-P., Benes, B., & Gain, J. (2019). A Review of Digital Terrain Modeling. Computer Graphics Forum, 38(2), 553–577. https://doi.org/10.1111/cgf.13657

  • Dendry: A Procedural Model for Dendritic Patterns (Gaillard et al. 2019)

    Gaillard, M., Benes, B., Guérin, E., Galin, E., Rohmer, D., & Cani, M.-P. (2019). Dendry: A Procedural Model for Dendritic Patterns. Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 16:1–16:9. https://doi.org/10.1145/3306131.3317020

  • LeRoP: A Learning-Based Modular Robot Photography Framework (Kang et al. 2019)

    Kang, H., Zhang, J., Li, H., Lin, Z., Rhodes, T. J., & Benes, B. (2019). LeRoP: A Learning-Based Modular Robot Photography Framework. In https://arxiv.org/abs/1911.12470.

  • PVRD-FASP: A Unified Solver for Modeling Carrier and Defect Transport in Photovoltaic Devices (Shaik et al. 2019)

    Shaik, A. R., Brinkman, D., Sankin, I., Ringhofer, C., Krasikov, D., Kang, H., Benes, B., & Vasileska, D. (2019). PVRD-FASP: A Unified Solver for Modeling Carrier and Defect Transport in Photovoltaic Devices. IEEE Journal of Photovoltaics, 9(6), 1602–1613.

  • Visuohaptic experiments: Exploring the effects of visual and haptic feedback on students’ learning of friction concepts (Yuksel et al. 2019)

    Yuksel, T., Walsh, Y., Magana, A. J., Nova, N., Krs, V., Ngambeki, I., Berger, E. J., & Benes, B. (2019). Visuohaptic experiments: Exploring the effects of visual and haptic feedback on students’ learning of friction concepts. Computer Applications in Engineering Education, 27(6), 1376–1401. https://doi.org/10.1002/cae.22157

  • PTRM: Perceived Terrain Realism Metrics (Rajasekaran et al. 2019)

    Rajasekaran, S. D., Kang, H., Benes, B., Čadı́k Martin, Galin, E., Guérin, E., Peytavie, A., & Slavı́k Pavel. (2019). PTRM: Perceived Terrain Realism Metrics. ArXiv Preprint ArXiv:1909.04610.

  • Efficient Project Gradient Descent for Ensemble Adversarial Attack (Wu et al. 2019)

    Wu, F., Gazo, R., Haviarova, E., & Benes, B. (2019). Efficient Project Gradient Descent for Ensemble Adversarial Attack. ArXiv Preprint ArXiv:1906.03333.

  • Postevent Reconnaissance Image Documentation Using Automated Classification (Yeum et al. 2019)

    Yeum, C. M., Dyke, S. J., Benes, B., Hacker, T., Ramirez, J., Lund, A., & Pujol, S. (2019). Postevent Reconnaissance Image Documentation Using Automated Classification. Journal of Performance of Constructed Facilities, 33(1), 04018103. https://doi.org/10.1061/(ASCE)CF.1943-5509.0001253

  • Character Motion in Function Space (Yoo et al. 2019)

    Yoo, I., Fišer, M., Hu, K., & Benes, B. (2019). Character Motion in Function Space. GRAPP 2019.

    Best Paper of GRAPP 2019

2018

  • Topological Interlocking Cylinder Configurations: A Geometric Approach (Bejarano et al. 2018)

    Bejarano, A., & Hoffmann, C. (2018). Topological Interlocking Cylinder Configurations: A Geometric Approach.

  • Influence of urban pattern on inundation flow in floodplains of lowland rivers (Bruwier et al. 2018)

    Bruwier, M., Mustafa, A., Aliaga, D. G., Archambeau, P., Erpicum, S., Nishida, G., Zhang, X., Pirotton, M., Teller, J., & Dewals, B. (2018). Influence of urban pattern on inundation flow in floodplains of lowland rivers. Science of the Total Environment, 622, 446–458. https://doi.org/10.1016/j.scitotenv.2017.11.325

  • WUDAPT: An urban weather, climate, and environmental modeling infrastructure for the anthropocene (Ching et al. 2018)

    Ching, J., Mills, G., Bechtel, B., See, L., Feddema, J., Wang, X., Ren, C., Brousse, O., Martilli, A., Neophytou, M., & others. (2018). WUDAPT: An urban weather, climate, and environmental modeling infrastructure for the anthropocene. Bulletin of the American Meteorological Society, 99(9), 1907–1924. https://doi.org/10.1175/BAMS-D-16-0236.1

  • Guided proceduralization: Optimizing geometry processing and grammar extraction for architectural models (Demir et al. 2018)

    Demir, I., & Aliaga, D. G. (2018). Guided proceduralization: Optimizing geometry processing and grammar extraction for architectural models. Computers & Graphics, 74, 257–267. https://doi.org/10.1016/j.cag.2018.05.013

  • Procedural generation of flood-sensitive urban layouts (Mustafa et al. 2018)

    Mustafa, A., Wei Zhang, X., Aliaga, D. G., Bruwier, M., Nishida, G., Dewals, B., Erpicum, S., Archambeau, P., Pirotton, M., & Teller, J. (2018). Procedural generation of flood-sensitive urban layouts. Environment and Planning B: Urban Analytics and City Science, 2399808318812458. https://doi.org/10.1177/2399808318812458

  • Procedural modeling of a building from a single image (Nishida et al. 2018)

    Nishida, G., Bousseau, A., & Aliaga, D. G. (2018). Procedural modeling of a building from a single image. Computer Graphics Forum, 37(2), 415–429. https://doi.org/10.1111/cgf.13372

  • WUDAPT’S NEXT GENERATION OF URBAN CANOPY PARAMETERS FOR ADVANCED MULTI-SCALE WEATHER, CLIMATE AND AIR QUALITY MODELS (Ching et al. 2018)

    Ching, J., Aliaga, D., Masson, G. M. V., & Hanna, A. (2018). WUDAPT’S NEXT GENERATION OF URBAN CANOPY PARAMETERS FOR ADVANCED MULTI-SCALE WEATHER, CLIMATE AND AIR QUALITY MODELS.

  • Architecture for modular microsimulation of real estate markets and transportation (Waddell et al. 2018)

    Waddell, P., Garcia-Dorado, I., Maurer, S. M., Boeing, G., Gardner, M., Porter, E., & Aliaga, D. (2018). Architecture for modular microsimulation of real estate markets and transportation. ArXiv Preprint ArXiv:1807.01148.

  • Sequence of Gn LN polynomial curves approximating circular arcs (Ahn et al. 2018)

    Ahn, Y. J., & Hoffmann, C. (2018). Sequence of Gn LN polynomial curves approximating circular arcs. Journal of Computational and Applied Mathematics, 341, 117–126. https://doi.org/10.1016/j.cam.2018.03.028

  • Fast ray-scene intersection for interactive shadow rendering with thousands of dynamic lights (Wang et al. 2018)

    Wang, L., Liang, X., Meng, C., & Popescu, V. (2018). Fast ray-scene intersection for interactive shadow rendering with thousands of dynamic lights. IEEE Transactions on Visualization and Computer Graphics, 25(6), 2242–2254. https://doi.org/10.1109/TVCG.2018.2828422

  • An AR-guided system for fast image-based modeling of indoor scenes (Andersen et al. 2018)

    Andersen, D., & Popescu, V. (2018). An AR-guided system for fast image-based modeling of indoor scenes. 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 501–502. https://doi.org/10.1109/VR.2018.8446560

  • Intermediate shadow maps for interactive many-light rendering (Wang et al. 2018)

    Wang, L., Zhang, W., Li, N., Zhang, B., & Popescu, V. (2018). Intermediate shadow maps for interactive many-light rendering. The Visual Computer, 34(10), 1415–1426. https://doi.org/10.1007/s00371-017-1449-7

  • Anchored multiperspective visualization for efficient vr navigation (Wu et al. 2018)

    Wu, M.-L., & Popescu, V. (2018). Anchored multiperspective visualization for efficient vr navigation. International Conference on Virtual Reality and Augmented Reality, 240–259. https://doi.org/10.1007/978-3-030-01790-3_15

  • HMD-guided image-based modeling and rendering of indoor scenes (Andersen et al. 2018)

    Andersen, D., & Popescu, V. (2018). HMD-guided image-based modeling and rendering of indoor scenes. International Conference on Virtual Reality and Augmented Reality, 73–93. https://doi.org/10.1007/978-3-030-01790-3_5

  • A first-person mentee second-person mentor AR interface for surgical telementoring (Lin et al. 2018)

    Lin, C., Andersen, D., Popescu, V., Rojas-Munoz, E., Cabrera, M. E., Mullis, B., Zarzaur, B., Anderson, K., Marley, S., & Wachs, J. (2018). A first-person mentee second-person mentor AR interface for surgical telementoring. 2018 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 3–8. https://doi.org/10.1109/ISMAR-Adjunct.2018.00021

  • Effective free field of view scene exploration in vr and ar (Wang et al. 2018)

    Wang, L., Cao, A., Li, Z., Yang, X., & Popescu, V. (2018). Effective free field of view scene exploration in vr and ar. 2018 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 97–102. https://doi.org/10.1109/ISMAR-Adjunct.2018.00043

  • Augmented visual instruction for surgical practice and training (Andersen et al. 2018)

    Andersen, D., Lin, C., Popescu, V., Munoz, E. R., Cabrera, M. E., Mullis, B., Zarzaur, B., Marley, S., & Wachs, J. (2018). Augmented visual instruction for surgical practice and training. 2018 IEEE Workshop on Augmented and Virtual Realities for Good (VAR4Good), 1–5. https://doi.org/10.1109/VAR4GOOD.2018.8576884

  • Table Based Detection of Degenerate Predicates in Free Space Construction (Milenkovic et al. 2018)

    Milenkovic, V., Sacks, E., & Butt, N. (2018). Table Based Detection of Degenerate Predicates in Free Space Construction. 34th International Symposium on Computational Geometry (SoCG 2018), 99, 61:1–61:14. https://doi.org/10.4230/LIPIcs.SoCG.2018.61

  • Approximate Free Space Construction and Maximum Clearance Path Planning for a Four Degree of Freedom Robot (Arluck et al. 2018)

    Arluck, C., Milenkovic, V., & Sacks, E. (2018). Approximate Free Space Construction and Maximum Clearance Path Planning for a Four Degree of Freedom Robot. In S. Durocher & S. Kamali (Eds.), Proceedings of the 30th Canadian Conference on Computational Geometry, CCCG 2018, August 8-10, 2018, University of Manitoba, Winnipeg, Manitoba, Canada (pp. 223–229).

  • Finding Intersections of Algebraic curves in a Convex Region using Encasement (Masterjohn et al. 2018)

    Masterjohn, J., Milenkovic, V., & Sacks, E. (2018). Finding Intersections of Algebraic curves in a Convex Region using Encasement. In S. Durocher & S. Kamali (Eds.), Proceedings of the 30th Canadian Conference on Computational Geometry, CCCG 2018, August 8-10, 2018, University of Manitoba, Winnipeg, Manitoba, Canada (pp. 91–97).

  • Sculpting Mountains: Interactive Terrain Modeling Based on Subsurface Geology (Cordonnier et al. 2018)

    Cordonnier, G., Cani, M.-P., Benes, B., Braun, J., & Galin, E. (2018). Sculpting Mountains: Interactive Terrain Modeling Based on Subsurface Geology. IEEE Transactions on Visualization and Computer Graphics, 24(5), 1756–1769. https://doi.org/10.1109/TVCG.2017.2689022

  • Interactive Generation of Time-evolving, Snow-Covered Landscapes with Avalanches (Cordonnier et al. 2018)

    Cordonnier, G., Ecormier, P., Galin, E., Gain, J., Benes, B., & Cani, M.-P. (2018). Interactive Generation of Time-evolving, Snow-Covered Landscapes with Avalanches. Computer Graphics Forum, 37(2), 497–509. https://doi.org/10.1111/cgf.13379

  • Near-convex decomposition and layering for efficient 3D printing (Demir et al. 2018)

    Demir, I., Aliaga, D. G., & Benes, B. (2018). Near-convex decomposition and layering for efficient 3D printing. Additive Manufacturing, 21, 383–394. https://doi.org/10.1016/j.addma.2018.03.008

  • FlyCam: Multitouch Gesture Controlled Drone Gimbal Photography (Kang et al. 2018)

    Kang, H., Li, H., Zhang, J., Lu, X., & Benes, B. (2018). FlyCam: Multitouch Gesture Controlled Drone Gimbal Photography. IEEE Robotics and Automation Letters, 3(4), 3717–3724. https://doi.org/10.1109/LRA.2018.2856271

  • Validation of automated hardwood lumber grading system (Gazo et al. 2018)

    Gazo, R., Wells, L., Krs, V., & Benes, B. (2018). Validation of automated hardwood lumber grading system. Computers and Electronics in Agriculture, 155, 496–500. https://doi.org/https://doi.org/10.1016/j.compag.2018.06.041

  • Defect detection performance of automated hardwood lumber grading system (Wells et al. 2018)

    Wells, L., Gazo, R., Re, R. D., Krs, V., & Benes, B. (2018). Defect detection performance of automated hardwood lumber grading system. Computers and Electronics in Agriculture, 155, 487–495. https://doi.org/https://doi.org/10.1016/j.compag.2018.09.025

  • Improving printing orientation for Fused Deposition Modeling printers by analyzing connected components (Galicia et al. 2018)

    Galicia, J. A. G., & Benes, B. (2018). Improving printing orientation for Fused Deposition Modeling printers by analyzing connected components. Additive Manufacturing, 22, 720–728. https://doi.org/https://doi.org/10.1016/j.addma.2018.06.007

  • Visuo-haptic Simulations to Improve Students’ Understanding of Friction Concepts (Neri et al. 2018)

    Neri, L., Magana, A. J., Noguez, J., Yoselin, W., Alejandro, G.-N., Victor, R.-R., & Bedrich, B. (2018). Visuo-haptic Simulations to Improve Students’ Understanding of Friction Concepts. 2018 IEEE Frontiers in Education Conference (FIE), 1–6. https://doi.org/10.1109/FIE.2018.8658439

  • Designing a Visuohaptic Simulation to Promote Graphical Representations and Conceptual Understanding of Structural Analysis (Walsh et al. 2018)

    Walsh, Y., Magana, A. J., Quintana, J., Krs, V., Coutinho, G., Berger, E., Ngambeki, I. B., Efendy, E., & Benes, B. (2018). Designing a Visuohaptic Simulation to Promote Graphical Representations and Conceptual Understanding of Structural Analysis. 2018 IEEE Frontiers in Education Conference (FIE), 1–7. https://doi.org/10.1109/FIE.2018.8658885

  • A Simple and Robust Approach to Computation of Meshes Intersection. (Skorkovská et al. 2018)

    Skorkovská, V., Kolingerová, I., & Benes, B. (2018). A Simple and Robust Approach to Computation of Meshes Intersection. VISIGRAPP (1: GRAPP), 175–182.

  • I3T: Using Interactive Computer Graphics to Teach Geometric Transformations (Felkel et al. 2018)

    Felkel, P., Magana, A. J., Folta, M., Sears, A. G., & Benes, B. (2018). I3T: Using Interactive Computer Graphics to Teach Geometric Transformations. In F. Post & J. Žára (Eds.), EG 2018 - Education Papers. The Eurographics Association. https://doi.org/10.2312/eged.20181000

  • Automating Visual Data Processing to Suupport Post-Earthquake Reconnaissance (Yeum et al. 2018)

    Yeum, C. M., Dyke, S., Benes, B., Hacker, T., Ramírez, J., Lund, A., Sim, C., & Pujol, S. (2018). Automating Visual Data Processing to Suupport Post-Earthquake Reconnaissance.

2017

  • Influence of urban patterns on flooding (Bruwier et al. 2017)

    Bruwier, M., Mustafa, A., Aliaga, D., Erpicum, S., Archambeau, P., Nishida, G., Zhang, X., Pirotton, M., Teller, J., & Dewals, B. (2017). Influence of urban patterns on flooding. Proceedings of the 37th IAHR World Congress, 2039–2047.

  • Fast weather simulation for inverse procedural design of 3d urban models (Garcia-Dorado et al. 2017)

    Garcia-Dorado, I., Aliaga, D. G., Bhalachandran, S., Schmid, P., & Niyogi, D. (2017). Fast weather simulation for inverse procedural design of 3d urban models. ACM Transactions on Graphics (TOG), 36(2), 1–19. https://doi.org/10.1145/2999534

  • Efficient VR and AR navigation through multiperspective occlusion management (Wu et al. 2017)

    Wu, M.-L., & Popescu, V. (2017). Efficient VR and AR navigation through multiperspective occlusion management. IEEE Transactions on Visualization and Computer Graphics, 24(12), 3069–3080. https://doi.org/10.1109/TVCG.2017.2778249

  • Hand gesture and mathematics learning: lessons from an Avatar (Cook et al. 2017)

    Cook, S. W., Friedman, H. S., Duggan, K. A., Cui, J., & Popescu, V. (2017). Hand gesture and mathematics learning: lessons from an Avatar. Cognitive Science, 41(2), 518–535. https://doi.org/10.1111/cogs.12344

  • Motionreader: visual acceleration cues for alleviating passenger e-reader motion sickness (Hanau et al. 2017)

    Hanau, E., & Popescu, V. (2017). Motionreader: visual acceleration cues for alleviating passenger e-reader motion sickness. Proceedings of the 9th International Conference on Automotive User Interfaces and Interactive Vehicular Applications Adjunct, 72–76. https://doi.org/10.1145/3131726.3131741

  • Animation stimuli system for research on instructor gestures in education (Cui et al. 2017)

    Cui, J., Popescu, V., Adamo-Villani, N., Cook, S. W., Duggan, K. A., & Friedman, H. S. (2017). Animation stimuli system for research on instructor gestures in education. IEEE Computer Graphics and Applications, 37(4), 72–83. https://doi.org/10.1109/MCG.2017.3271471

  • An augmented reality-based approach for surgical telementoring in austere environments (Andersen et al. 2017)

    Andersen, D., Popescu, V., Cabrera, M. E., Shanghavi, A., Mullis, B., Marley, S., Gomez, G., & Wachs, J. P. (2017). An augmented reality-based approach for surgical telementoring in austere environments. Military Medicine, 182(suppl_1), 310–315. https://doi.org/10.7205/MILMED-D-16-00051

  • Non-redundant rendering for efficient multi-view scene discretization (Xie et al. 2017)

    Xie, N., Wang, L., & Popescu, V. (2017). Non-redundant rendering for efficient multi-view scene discretization. The Visual Computer, 33(12), 1555–1569. https://doi.org/10.1007/s00371-016-1300-6

  • Robust free space construction for a polyhedron with planar motion (Sacks et al. 2017)

    Sacks, E., Butt, N., & Milenkovic, V. (2017). Robust free space construction for a polyhedron with planar motion. Computer-Aided Design, 90C, 18–26. https://doi.org/10.1016/j.cad.2017.05.017

  • Skippy: Single View 3D Curve Interactive Modeling (Krs et al. 2017)

    Krs, V., Yumer, E., Carr, N., Benes, B., & Měch Radomı́r. (2017). Skippy: Single View 3D Curve Interactive Modeling. ACM Trans. Graph., 36(4), 128:1–128:12. https://doi.org/10.1145/3072959.3073603

  • Authoring Landscapes by Combining Ecosystem and Terrain Erosion Simulation (Cordonnier et al. 2017)

    Cordonnier, G., Galin, E., Gain, J., Benes, B., Guérin, E., Peytavie, A., & Cani, M.-P. (2017). Authoring Landscapes by Combining Ecosystem and Terrain Erosion Simulation. ACM Trans. Graph., 36(4), 134:1–134:12. https://doi.org/10.1145/3072959.3073667

  • Understanding and Exploiting Object Interaction Landscapes (Pirk et al. 2017)

    Pirk, S., Krs, V., Hu, K., Rajasekaran, S. D., Kang, H., Yoshiyasu, Y., Benes, B., & Guibas, L. J. (2017). Understanding and Exploiting Object Interaction Landscapes. ACM Trans. Graph., 36(3). https://doi.org/10.1145/3083725

  • Interactive Example-based Terrain Authoring with Conditional Generative Adversarial Networks (Guérin et al. 2017)

    Guérin, É., Digne, J., Galin, É., Peytavie, A., Wolf, C., Benes, B., & Martinez Benoı̂t. (2017). Interactive Example-based Terrain Authoring with Conditional Generative Adversarial Networks. ACM Trans. Graph., 36(6), 228:1–228:13. https://doi.org/10.1145/3130800.3130804

  • Error-Bounded and Feature Preserving Surface Remeshing with Minimal Angle Improvement (Hu et al. 2017)

    Hu, K., Yan, D., Bommes, D., Alliez, P., & Benes, B. (2017). Error-Bounded and Feature Preserving Surface Remeshing with Minimal Angle Improvement. IEEE Transactions on Visualization and Computer Graphics, 23(12), 2560–2573. https://doi.org/10.1109/TVCG.2016.2632720

  • Interactive modeling and authoring of climbing plants (Hädrich et al. 2017)

    Hädrich, T., Benes, B., Deussen, O., & Pirk, S. (2017). Interactive modeling and authoring of climbing plants. Computer Graphics Forum, 36(2), 49–61. https://doi.org/10.1111/cgf.13106

    Honorable mention from the Best Papers Committee

  • Motion Style Retargeting to Characters With Different Morphologies (Abdul-Massih et al. 2017)

    Abdul-Massih, M., Yoo, I., & Benes, B. (2017). Motion Style Retargeting to Characters With Different Morphologies. Computer Graphics Forum, 36(6), 86–99. https://doi.org/10.1111/cgf.12860

  • Barcode: Global Binary Patterns for Fast Visual Inference (Lee et al. 2017)

    Lee, T.-Y., Patil, S., Ramalingam, S., Taguchi, Y., & Benes, B. (2017). Barcode: Global Binary Patterns for Fast Visual Inference. 2017 International Conference on 3D Vision (3DV), 630–639. https://doi.org/10.1109/3DV.2017.00077

  • Crops In Silico: Generating Virtual Crops Using an Integrative and Multi-scale Modeling Platform (Marshall-Colon et al. 2017)

    Marshall-Colon, A., Long, S. P., Allen, D. K., Allen, G., Beard, D. A., Benes, B., von Caemmerer, S., Christensen, A. J., Cox, D. J., Hart, J. C., Hirst, P. M., Kannan, K., Katz, D. S., Lynch, J. P., Millar, A. J., Panneerselvam, B., Price, N. D., Prusinkiewicz, P., Raila, D., … Zhu, X.-G. (2017). Crops In Silico: Generating Virtual Crops Using an Integrative and Multi-scale Modeling Platform. Frontiers in Plant Science, 8, 786. https://doi.org/10.3389/fpls.2017.00786

  • IMapple: a source-sink developmental model for’Golden Delicious’ apple trees (Fišer et al. 2017)

    Fišer, M., Ravi, J., Benes, B., Shi, B., & Hirst, P. (2017). IMapple: a source-sink developmental model for’Golden Delicious’ apple trees. Acta Hortic, 51–60. https://doi.org/doi.org/10.17660/ActaHortic.2017.1160.8

  • Exploration of affordances of visuo-haptic simulations to learn the concept of friction (Yuksel et al. 2017)

    Yuksel, T., Walsh, Y., Krs, V., Benes, B., Ngambeki, I. B., Berger, E. J., & Magana, A. J. (2017). Exploration of affordances of visuo-haptic simulations to learn the concept of friction. 2017 IEEE Frontiers in Education Conference (FIE), 1–9. https://doi.org/10.1109/FIE.2017.8190471

  • Rapid, Automated Post-Event Image Classification and Documentation (Yeum et al. 2017)

    Yeum, C. M., Dyke, S. J., Benes, B., Hacker, T., Ramirez, J., Lund, A., & Pujol, S. (2017). Rapid, Automated Post-Event Image Classification and Documentation. 7th Int’l Conference on Advances in Experimental Structural Engineering.

  • Exploring Multimedia Principles for Supporting Conceptual Learning of Electricity and Magnetism with Visuohaptic Simulations (Magana et al. 2017)

    Magana, A., Sanchez, K., Shaikh, U., Jones, G., Tan, H., Guayaquil, A., & Benes, B. (2017). Exploring Multimedia Principles for Supporting Conceptual Learning of Electricity and Magnetism with Visuohaptic Simulations. Computers in Education Journal, 8(2), 9–23.

  • Undergraduate students’ conceptual interpretation and perceptions of haptic-enabled learning experiences (Shaikh et al. 2017)

    Shaikh, U. A. S., Magana, A. J., Neri, L., Escobar-Castillejos, D., Noguez, J., & Benes, B. (2017). Undergraduate students’ conceptual interpretation and perceptions of haptic-enabled learning experiences. International Journal of Educational Technology in Higher Education, 14(1), 15. https://doi.org/10.1186/s41239-017-0053-2

  • Computational Design and Fabrication (Benes et al. 2017)

    Benes, B., Kasik, D. J., Li, W., & Zhang, H. (2017). Computational Design and Fabrication. IEEE Computer Graphics and Applications, 37(3), 32–33. https://doi.org/10.1109/MCG.2017.50

  • Proceduralization of urban models (Demir et al. 2017)

    Demir, I., Aliaga, D. G., & Benes, B. (2017). Proceduralization of urban models. 2017 25th Signal Processing and Communications Applications Conference (SIU), 1–4. https://doi.org/10.1109/SIU.2017.7960418

  • Identifying Affordances of Physical Manipulative Tools for the Design of Visuo-haptic Simulations (Walsh et al. 2017)

    Walsh, Y., Magana, A. J., Yuksel, T., Krs, V., Ngambeki, I. B., Berger, E. J., & Benes, B. (2017). Identifying Affordances of Physical Manipulative Tools for the Design of Visuo-haptic Simulations. 2017 ASEE Annual Conference & Exposition.

2016

  • Contrasting impacts of urban forms on the future thermal environment: example of Beijing metropolitan area (Yang et al. 2016)

    Yang, L., Niyogi, D., Tewari, M., Aliaga, D., Chen, F., Tian, F., & Ni, G. (2016). Contrasting impacts of urban forms on the future thermal environment: example of Beijing metropolitan area. Environmental Research Letters, 11(3), 034018. https://doi.org/10.1088/1748-9326/11/3/034018

  • Example-driven procedural urban roads (Nishida et al. 2016)

    Nishida, G., Garcia-Dorado, I., & Aliaga, D. G. (2016). Example-driven procedural urban roads. Computer Graphics Forum, 35(6), 5–17. https://doi.org/10.1111/cgf.12728

  • Tree-decomposable and underconstrained geometric constraint problems (Fudos et al. 2016)

    Fudos, I., Hoffmann, C. M., Joan Arinyo, R., & others. (2016). Tree-decomposable and underconstrained geometric constraint problems.

  • Slice coherence in a query-based architecture for 3D heterogeneous printing (Yaman et al. 2016)

    Yaman, U., Butt, N., Sacks, E., & Hoffmann, C. (2016). Slice coherence in a query-based architecture for 3D heterogeneous printing. Computer-Aided Design, 75, 27–38. https://doi.org/10.1016/j.cad.2016.02.005

  • Medical telementoring using an augmented reality transparent display (Andersen et al. 2016)

    Andersen, D., Popescu, V., Cabrera, M. E., Shanghavi, A., Gomez, G., Marley, S., Mullis, B., & Wachs, J. P. (2016). Medical telementoring using an augmented reality transparent display. Surgery, 159(6), 1646–1653. https://doi.org/10.1016/j.surg.2015.12.016

  • Virtual annotations of the surgical field through an augmented reality transparent display (Andersen et al. 2016)

    Andersen, D., Popescu, V., Cabrera, M. E., Shanghavi, A., Gomez, G., Marley, S., Mullis, B., & Wachs, J. (2016). Virtual annotations of the surgical field through an augmented reality transparent display. The Visual Computer, 32(11), 1481–1498. https://doi.org/10.1007/s00371-015-1135-6

  • A hand-held, self-contained simulated transparent display (Andersen et al. 2016)

    Andersen, D., Popescu, V., Lin, C., Cabrera, M. E., Shanghavi, A., & Wachs, J. (2016). A hand-held, self-contained simulated transparent display. 2016 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct), 96–101. https://doi.org/10.1109/ISMAR-Adjunct.2016.0049

  • 4D-rasterization for Fast Soft Shadow Rendering. (Wang et al. 2016)

    Wang, L., Zhao, Q., Meng, C., & Popescu, V. (2016). 4D-rasterization for Fast Soft Shadow Rendering. EGSR (EI&I), 13–21. https://doi.org/10.2312/sre.20161205

  • Avoiding Focus Shifts in Surgical Telementoring Using an Augmented Reality Transparent Display. (Andersen et al. 2016)

    Andersen, D., Popescu, V., Cabrera, M. E., Shanghavi, A., Gómez, G., Marley, S., Mullis, B., & Wachs, J. P. (2016). Avoiding Focus Shifts in Surgical Telementoring Using an Augmented Reality Transparent Display. MMVR, 22, 9–14. https://doi.org/10.3233/978-1-61499-625-5-9

  • Interactive Sketching of Urban Procedural Models (Nishida et al. 2016)

    Nishida, G., Garcia-Dorado, I., Aliaga, D. G., Benes, B., & Bousseau, A. (2016). Interactive Sketching of Urban Procedural Models. ACM Trans. Graph., 35(4), 130:1–130:11. https://doi.org/10.1145/2897824.2925951

  • Connected Fermat Spirals for Layered Fabrication (Zhao et al. 2016)

    Zhao, H., Gu, F., Huang, Q.-X., Garcia, J., Chen, Y., Tu, C., Benes, B., Zhang, H., Cohen-Or, D., & Chen, B. (2016). Connected Fermat Spirals for Layered Fabrication. ACM Trans. Graph., 35(4), 100:1–100:10. https://doi.org/10.1145/2897824.2925958

  • Inverse Procedural Modeling of 3D Models for Virtual Worlds (Aliaga et al. 2016)

    Aliaga, D. G., Demir, İ., Benes, B., & Wand, M. (2016). Inverse Procedural Modeling of 3D Models for Virtual Worlds. ACM SIGGRAPH 2016 Courses, 16:1–16:316. https://doi.org/10.1145/2897826.2927323

  • Modeling Plant Life in Computer Graphics (Pirk et al. 2016)

    Pirk, S., Benes, B., Ijiri, T., Li, Y., Deussen, O., Chen, B., & Měch, R. (2016). Modeling Plant Life in Computer Graphics. ACM SIGGRAPH 2016 Courses, 18:1–18:180. https://doi.org/10.1145/2897826.2927332

  • Environmental Objects for Authoring Procedural Scenes (Grosbellet et al. 2016)

    Grosbellet, F., Peytavie, A., Guérin, É., Galin, E., Mérillou, S., & Benes, B. (2016). Environmental Objects for Authoring Procedural Scenes. Computer Graphics Forum, 35(1), 296–308. https://doi.org/10.1111/cgf.12726

  • Large Scale Terrain Generation from Tectonic Uplift and Fluvial Erosion (Cordonnier et al. 2016)

    Cordonnier, G., Braun, J., Cani, M.-P., Benes, B., Galin, E., Peytavie, A., & Guérin, E. (2016). Large Scale Terrain Generation from Tectonic Uplift and Fluvial Erosion. Computer Graphics Forum, 35(2), 165–175. https://doi.org/10.1111/cgf.12820

  • Learning Geometric Graph Grammars (Fišer et al. 2016)

    Fišer, M., Benes, B., Galicia, J. G., Abdul-Massih, M., Aliaga, D. G., & Krs, V. (2016). Learning Geometric Graph Grammars. Proceedings of the 32Nd Spring Conference on Computer Graphics, 7–15. https://doi.org/10.1145/2948628.2948635

  • IMapple - Functional structural model of apple trees (Kang et al. 2016)

    Kang, H., Fiser, M., Shi, B., Sheibani, F., Hirst, P., & Benes, B. (2016). IMapple - Functional structural model of apple trees. 2016 IEEE International Conference on Functional-Structural Plant Growth Modeling, Simulation, Visualization and Applications (FSPMA), 90–97. https://doi.org/10.1109/FSPMA.2016.7818293

  • Big visual data analytics for damage classification in civil engineering (Yeum et al. 2016)

    Yeum, C. M., Dyke, S. J., Ramirez, J., & Benes, B. (2016). Big visual data analytics for damage classification in civil engineering. Transforming the Future of Infrastructure through Smarter Information: Proceedings of the International Conference on Smart Infrastructure and Construction, 27-29 June 2016, 569–574. https://doi.org/10.1680/tfitsi.61279.569

  • Proceduralization for editing 3d architectural models (Demir et al. 2016)

    Demir, I., Aliaga, D. G., & Benes, B. (2016). Proceduralization for editing 3d architectural models. 2016 Fourth International Conference on 3D Vision (3DV), 194–202. https://doi.org/10.1109/3DV.2016.28

  • Computer Graphics Procedural Modeling of Soil Structure (Kim et al. 2016)

    Kim, H., Dorantes, M. J., Schulze, D. G., & Benes, B. (2016). Computer Graphics Procedural Modeling of Soil Structure. In A. E. Hartemink & B. Minasny (Eds.), Digital Soil Morphometrics (pp. 133–144). Springer International Publishing. https://doi.org/10.1007/978-3-319-28295-4_9

  • FOVEA: a new program to standardize the measurement of foveal pit morphology (Moore et al. 2016)

    Moore, B. A., Yoo, I., Tyrrell, L. P., Benes, B., & Fernandez-Juricic, E. (2016). FOVEA: a new program to standardize the measurement of foveal pit morphology. PeerJ, 4, e1785. https://doi.org/https://doi.org/10.7717/peerj.1785

  • A review of simulators with haptic devices for medical training (Escobar-Castillejos et al. 2016)

    Escobar-Castillejos, D., Noguez, J., Neri, L., Magana, A., & Benes, B. (2016). A review of simulators with haptic devices for medical training. Journal of Medical Systems, 40(4), 104. https://doi.org/https://doi.org/10.1007/s10916-016-0459-8

2015

  • A total variation approach for customizing imagery to improve visual acuity (Montalto et al. 2015)

    Montalto, C., Garcia-Dorado, I., Aliaga, D., Oliveira, M. M., & Meng, F. (2015). A total variation approach for customizing imagery to improve visual acuity. ACM Transactions on Graphics (TOG), 34(3), 1–16. https://doi.org/10.1145/2717307

  • Urban sensing: Using smartphones for transportation mode classification (Shin et al. 2015)

    Shin, D., Aliaga, D., Tunçer, B., Arisona, S. M., Kim, S., Zünd, D., & Schmitt, G. (2015). Urban sensing: Using smartphones for transportation mode classification. Computers, Environment and Urban Systems, 53, 76–86. https://doi.org/10.1016/j.compenvurbsys.2014.07.011

  • Multiperspective focus+ context visualization (Wu et al. 2015)

    Wu, M.-L., & Popescu, V. (2015). Multiperspective focus+ context visualization. IEEE Transactions on Visualization and Computer Graphics, 22(5), 1555–1567. https://doi.org/10.1109/TVCG.2015.2443804

  • WorldBrush: Interactive Example-Based Synthesis of Procedural Virtual Worlds (Emilien et al. 2015)

    Emilien, A., Vimont, U., Cani, M.-P., Poulin, P., & Benes, B. (2015). WorldBrush: Interactive Example-Based Synthesis of Procedural Virtual Worlds. ACM Trans. Graph., 34(4). https://doi.org/10.1145/2766975

  • Coupled Segmentation and Similarity Detection for Architectural Models (Demir et al. 2015)

    Demir, I., Aliaga, D. G., & Benes, B. (2015). Coupled Segmentation and Similarity Detection for Architectural Models. ACM Trans. Graph., 34(4). https://doi.org/10.1145/2766923

  • Dapper: Decompose-and-Pack for 3D Printing (Chen et al. 2015)

    Chen, X., Zhang, H., Lin, J., Hu, R., Lu, L., Huang, Q., Benes, B., Cohen-Or, D., & Chen, B. (2015). Dapper: Decompose-and-Pack for 3D Printing. ACM Trans. Graph., 34(6). https://doi.org/10.1145/2816795.2818087

  • Terrain Modelling from Feature Primitives (Genevaux et al. 2015)

    Genevaux, J.-D., Galin, E., Peytavie, A., Guérin, E., Briquet, C., Grosbellet, F., & Benes, B. (2015). Terrain Modelling from Feature Primitives. Computer Graphics Forum, 34(6), 198–210. https://doi.org/10.1111/cgf.12530

  • Woodification: User-Controlled Cambial Growth Modeling (Kratt et al. 2015)

    Kratt, J., Spicker, M., Guayaquil, A., Fiser, M., Pirk, S., Deussen, O., Hart, J. C., & Benes, B. (2015). Woodification: User-Controlled Cambial Growth Modeling. Computer Graphics Forum, 34(2), 361–372. https://doi.org/10.1111/cgf.12566

  • Procedural editing of 3d building point clouds (Demir et al. 2015)

    Demir, I., Aliaga, D. G., & Benes, B. (2015). Procedural editing of 3d building point clouds. Proceedings of the IEEE International Conference on Computer Vision, 2147–2155. https://doi.org/10.1109/ICCV.2015.248

  • Motion retiming by using bilateral time control surfaces (Yoo et al. 2015)

    Yoo, I., Massih, M. A., Ziamtsov, I., Hassan, R., & Benes, B. (2015). Motion retiming by using bilateral time control surfaces. Computers & Graphics, 47, 59–67. https://doi.org/http://doi.org/10.1016/j.cag.2014.11.001

  • Hydraulic Erosion Modeling on a Triangular Mesh (Skorkovská et al. 2015)

    Skorkovská, V., Kolingerová, I., & Benes, B. (2015). Hydraulic Erosion Modeling on a Triangular Mesh. In K. Růžičková & T. Inspektor (Eds.), Surface Models for Geosciences (pp. 237–247). Springer International Publishing. https://doi.org/10.1007/978-3-319-18407-4_20

  • User-Assisted Inverse Procedural Facade Modeling and Compressed Image Rendering (Zhuo et al. 2015)

    Zhuo, H., Zhou, S., Benes, B., & Whittinghill, D. (2015). User-Assisted Inverse Procedural Facade Modeling and Compressed Image Rendering. In G. Bebis, R. Boyle, B. Parvin, D. Koracin, I. Pavlidis, R. Feris, T. McGraw, M. Elendt, R. Kopper, E. Ragan, Z. Ye, & G. Weber (Eds.), Advances in Visual Computing (pp. 126–136). Springer International Publishing. https://doi.org/10.1007/978-3-319-27863-6_12

  • Improving the learning of physics concepts by using haptic devices (Neri et al. 2015)

    Neri, L., Shaikh, U. A. S., Escobar-Castillejos, D., Magana, A. J., Noguez, J., & Benes, B. (2015). Improving the learning of physics concepts by using haptic devices. 2015 IEEE Frontiers in Education Conference (FIE), 1–7. https://doi.org/10.1109/FIE.2015.7344069

2014

  • A Generalized Proceduralization Framework for Urban Models with Applications in Procedural Modeling, Synthesis, and Reconstruction (Demir et al. 2014)

    Demir, I. (2014). A Generalized Proceduralization Framework for Urban Models with Applications in Procedural Modeling, Synthesis, and Reconstruction [PhD thesis, Purdue University]. https://doi.org/10.1145/2766923

  • Designing large-scale interactive traffic animations for urban modeling (Garcia-Dorado et al. 2014)

    Garcia-Dorado, I., G. Aliaga, D., & V. Ukkusuri, S. (2014). Designing large-scale interactive traffic animations for urban modeling. Computer Graphics Forum, 33(2), 411–420. https://doi.org/10.1111/cgf.12329

  • Geometric interoperability via queries (Hoffmann et al. 2014)

    Hoffmann, C., Shapiro, V., & Srinivasan, V. (2014). Geometric interoperability via queries. Computer-Aided Design, 46, 148–159. https://doi.org/10.1016/j.jmaa.2013.07.079

  • Geometric constraints on quadratic Bézier curves using minimal length and energy (Ahn et al. 2014)

    Ahn, Y. J., Hoffmann, C., & Rosen, P. (2014). Geometric constraints on quadratic Bézier curves using minimal length and energy. Journal of Computational and Applied Mathematics, 255(1), 887–897. https://doi.org/10.1016/j.cam.2013.07.005Get

  • Circle approximation using LN Bezier curves of even degree and its application (Ahn et al. 2014)

    Ahn, Y. J., & Hoffmann, C. (2014). Circle approximation using LN Bezier curves of even degree and its application. Journal of Mathematical Analysis and Applications, 410(1), 257–266. https://doi.org/https://doi.org/10.1016/j.jmaa.2013.07.079

  • GEARS: A general and efficient algorithm for rendering shadows (Wang et al. 2014)

    Wang, L., Zhou, S., Ke, W., & Popescu, V. (2014). GEARS: A general and efficient algorithm for rendering shadows. Computer Graphics Forum, 33(6), 264–275. https://doi.org/10.1111/cgf.12348

  • Scripted animation towards scalable content creation for eLearning—A quality analysis (Adamo-Villani et al. 2014)

    Adamo-Villani, N., Cui, J., & Popescu, V. (2014). Scripted animation towards scalable content creation for eLearning—A quality analysis. International Conference on E-Learning, E-Education, and Online Training, 1–9. https://doi.org/10.1007/978-3-319-13293-8_1

  • Animation killed the video star (Popescu et al. 2014)

    Popescu, V., Adamo-Villani, N., Wu, M.-L., Rajasekaran, S. D., Alibali, M. W., Nathan, M., & Cook, S. W. (2014). Animation killed the video star. HCI Workshop, 2014.

  • Second-Order Feed-Forward Rendering for Specular and Glossy Reflections (Wang et al. 2014)

    Wang, L., Xie, N., Ke, W., & Popescu, V. (2014). Second-Order Feed-Forward Rendering for Specular and Glossy Reflections. IEEE Transactions on Visualization and Computer Graphics, 20(9), 1316–1329. https://doi.org/10.1109/TVCG.2014.23146661

  • Enhanced visualization and autonomous extraction of Poincare map topology (Schlei et al. 2014)

    Schlei, W., Howell, K. C., Tricoche, X., & Garth, C. (2014). Enhanced visualization and autonomous extraction of Poincare map topology. The Journal of the Astronautical Sciences, 61(2), 170–197. https://doi.org/10.1007/s40295-015-0042-4

  • Analysis, simulation and visualization of 1D tapping via reduced dynamical models (Blackmore et al. 2014)

    Blackmore, D., Rosato, A., Tricoche, X., Urban, K., & Zou, L. (2014). Analysis, simulation and visualization of 1D tapping via reduced dynamical models. Physica D: Nonlinear Phenomena, 273, 14–27. https://doi.org/10.1016/j.physd.2014.01.009

  • Windy Trees: Computing Stress Response for Developmental Tree Models (Pirk et al. 2014)

    Pirk, S., Niese, T., Hädrich, T., Benes, B., & Deussen, O. (2014). Windy Trees: Computing Stress Response for Developmental Tree Models. ACM Trans. Graph., 33(6). https://doi.org/10.1145/2661229.2661252

  • PackMerger: A 3D Print Volume Optimizer (Vanek et al. 2014)

    Vanek, J., Galicia, J. A. G., Benes, B., Měch, R., Carr, N., Šťava, O., & Miller, G. S. (2014). PackMerger: A 3D Print Volume Optimizer. Computer Graphics Forum, 33(6), 322–332. https://doi.org/10.1111/cgf.12353

  • Clever Support: Efficient Support Structure Generation for Digital Fabrication (Vanek et al. 2014)

    Vanek, J., Galicia, J. A. G., & Benes, B. (2014). Clever Support: Efficient Support Structure Generation for Digital Fabrication. Computer Graphics Forum, 33(5), 117–125. https://doi.org/10.1111/cgf.12437

  • Inverse Procedural Modelling of Trees (Šťava et al. 2014)

    Šťava, O., Pirk, S., Kratt, J., Chen, B., Měch, R., Deussen, O., & Benes, B. (2014). Inverse Procedural Modelling of Trees. Computer Graphics Forum, 33(6), 118–131. https://doi.org/10.1111/cgf.12282

  • A Survey on Procedural Modelling for Virtual Worlds (Smelik et al. 2014)

    Smelik, R. M., Tutenel, T., Bidarra, R., & Benes, B. (2014). A Survey on Procedural Modelling for Virtual Worlds. Computer Graphics Forum, 33(6), 31–50. https://doi.org/10.1111/cgf.12276

  • Sketching human character animations by composing sequences from large motion database (Yoo et al. 2014)

    Yoo, I., Vanek, J., Nizovtseva, M., Adamo-Villani, N., & Benes, B. (2014). Sketching human character animations by composing sequences from large motion database. The Visual Computer, 30(2), 213–227. https://doi.org/10.1007/s00371-013-0797-1

  • A Flexible Pinhole Camera Model for Coherent Nonuniform Sampling (Popescu et al. 2014)

    Popescu, V., Benes, B., Rosen, P., Cui, J., & Wang, L. (2014). A Flexible Pinhole Camera Model for Coherent Nonuniform Sampling. IEEE Computer Graphics and Applications, 34(04), 30–41. https://doi.org/10.1109/MCG.2014.21

  • A hybrid level-of-detail representation for large-scale urban scenes rendering (Zhou et al. 2014)

    Zhou, S., Yoo, I., Benes, B., & Chen, G. (2014). A hybrid level-of-detail representation for large-scale urban scenes rendering. Computer Animation and Virtual Worlds, 25(3-4), 243–253. https://doi.org/10.1002/cav.1582

  • Proceduralization of Buildings at City Scale (Demir et al. 2014)

    Demir, I., Aliaga, D. G., & Benes, B. (2014). Proceduralization of Buildings at City Scale. 2014 2nd International Conference on 3D Vision, 1, 456–463. https://doi.org/10.1109/3DV.2014.31

  • Integrating Spatial Educational Experiences (ISEE) into Crop, Soil, and Environmental Science Curricula (Schulze et al. 2014)

    Schulze, D. G., Owens, P. R., Snyder, L. U., Van Scoyoc, G. E., Graveel, J. G., Steinhardt, G. C., Miller, C. C., Bracke, M. S., Glotzbach, R. J., & Benes, B. (2014). Integrating Spatial Educational Experiences (ISEE) into Crop, Soil, and Environmental Science Curricula. https://www.cabdirect.org/cabdirect/abstract/20113387015

2013

  • Automatic Modeling of Planar-Hinged Buildings. (Garcia-Dorado et al. 2013)

    Garcia-Dorado, I., & Aliaga, D. G. (2013). Automatic Modeling of Planar-Hinged Buildings. Eurographics (Short Papers), 89–92. https://doi.org/10.2312/conf/EG2013/short/089-092

  • Automatic urban modeling using volumetric reconstruction with surface graph cuts (Garcia-Dorado et al. 2013)

    Garcia-Dorado, I., Demir, I., & Aliaga, D. G. (2013). Automatic urban modeling using volumetric reconstruction with surface graph cuts. Computers & Graphics, 37(7), 896–910. https://doi.org/10.1016/j.cag.2013.07.003

  • Visualization-based decision tool for urban meteorological modeling (Aliaga et al. 2013)

    Aliaga, D. G., Vanegas, C., Lei, M., & Niyogi, D. (2013). Visualization-based decision tool for urban meteorological modeling. Environment and Planning B: Planning and Design, 40(2), 271–288. https://doi.org/10.1068/b38084

  • Animated depth images for interactive remote visualization of time-varying data sets (Cui et al. 2013)

    Cui, J., Ma, Z., & Popescu, V. (2013). Animated depth images for interactive remote visualization of time-varying data sets. IEEE Transactions on Visualization and Computer Graphics, 20(11), 1474–1489. https://doi.org/10.1109/TVCG.2013.259

  • Just-in-Time Texture Synthesis (Wang et al. 2013)

    Wang, L., Shi, Y., Chen, Y., & Popescu, V. (2013). Just-in-Time Texture Synthesis. Computer Graphics Forum, 32(1), 126–138. https://doi.org/10.1111/cgf.12003

  • A non-expert-user interface for posing signing avatars (Adamo-Villani et al. 2013)

    Adamo-Villani, N., Popescu, V., & Lestina, J. (2013). A non-expert-user interface for posing signing avatars. Disability and Rehabilitation: Assistive Technology, 8(3), 238–248. https://doi.org/10.3109/17483107.2012.704655

  • Dynamical systems model and discrete element simulations of a tapped granular column (Rosato et al. 2013)

    Rosato, A. D., Blackmore, D., Tricoche, X. M., Urban, K., & Zuo, L. (2013). Dynamical systems model and discrete element simulations of a tapped granular column. AIP Conference Proceedings, 1542(1), 317–320. https://doi.org/10.1063/1.4811931

  • Adaptive refinement of the flow map using sparse samples (Barakat et al. 2013)

    Barakat, S. S., & Tricoche, X. (2013). Adaptive refinement of the flow map using sparse samples. IEEE Transactions on Visualization and Computer Graphics, 19(12), 2753–2762. https://doi.org/10.1109/TVCG.2013.128

  • Microstructure design of lead-free piezoelectric ceramics (Lee et al. 2013)

    Lee, S.-B., Key, T. S., Liang, Z., Garcia, R. E., Wang, S., Tricoche, X., Rohrer, G. S., Saito, Y., Ito, C., & Tani, T. (2013). Microstructure design of lead-free piezoelectric ceramics. Journal of the European Ceramic Society, 33(2), 313–326. https://doi.org/10.1016/j.jeurceramsoc.2012.08.015

  • Terrain Generation Using Procedural Models Based on Hydrology (Genevaux et al. 2013)

    Genevaux, J.-D., Galin, É., Guérin, E., Peytavie, A., & Benes, B. (2013). Terrain Generation Using Procedural Models Based on Hydrology. ACM Trans. Graph., 32(4). https://doi.org/10.1145/2461912.2461996

  • Perceptual Importance of Lighting Phenomena in Rendering of Animated Water (Bojrab et al. 2013)

    Bojrab, M., Abdul-Massih, M., & Benes, B. (2013). Perceptual Importance of Lighting Phenomena in Rendering of Animated Water. ACM Trans. Appl. Percept., 10(1). https://doi.org/10.1145/2422105.2422107

  • A system for large-scale visualization of streaming Doppler data (Kristof et al. 2013)

    Kristof, P., Benes, B., Song, C. X., & Zhao, L. (2013). A system for large-scale visualization of streaming Doppler data. Big Data, 2013 IEEE International Conference On, 33–40. https://doi.org/10.1109/BigData.2013.6691711

  • Foreword to special section on advances in procedural modeling (Benes et al. 2013)

    Benes, B., & Aliaga, D. (2013). Foreword to special section on advances in procedural modeling. Computers & Graphics, 37(4), A3. https://doi.org/https://doi.org/10.1016/j.cag.2013.02.001

2012

  • Hiding a second appearance in a physical relief surface (Chao et al. 2012)

    Chao, Y.-L., & Aliaga, D. G. (2012). Hiding a second appearance in a physical relief surface. International Workshop on Information Hiding, 94–109. https://doi.org/10.1007/978-3-642-36373-3_7

  • Tailored displays to compensate for visual aberrations (Pamplona et al. 2012)

    Pamplona, V. F., Oliveira, M. M., Aliaga, D. G., & Raskar, R. (2012). Tailored displays to compensate for visual aberrations. ACM Transactions on Graphics (TOG), 31(4), 1–12. https://doi.org/10.1145/2185520.2185577

  • Procedural generation of parcels in urban modeling (Vanegas et al. 2012)

    Vanegas, C. A., Kelly, T., Weber, B., Halatsch, J., Aliaga, D. G., & Müller, P. (2012). Procedural generation of parcels in urban modeling. Computer Graphics Forum, 31(2pt3), 681–690. https://doi.org/10.1111/j.1467-8659.2012.03047.x

  • A survey of urban reconstruction (Musialski et al. 2012)

    Musialski, P., Wonka, P., Aliaga, D. G., Wimmer, M., Van Gool, L., & Purgathofer, W. (2012). A survey of urban reconstruction. Computer Graphics Forum, 32(6), 146–177. https://doi.org/10.1111/cgf.12077

  • Spatial augmented reality for environmentally-lit real-world objects (Law et al. 2012)

    Law, A. J., & Aliaga, D. G. (2012). Spatial augmented reality for environmentally-lit real-world objects. 2012 IEEE Virtual Reality Workshops (VRW), 7–10. https://doi.org/10.1109/VR.2012.6180867

  • Fast high-resolution appearance editing using superimposed projections (Aliaga et al. 2012)

    Aliaga, D. G., Yeung, Y. H., Law, A., Sajadi, B., & Majumder, A. (2012). Fast high-resolution appearance editing using superimposed projections. ACM Transactions on Graphics (TOG), 31(2), 1–13. https://doi.org/10.1145/2159516.2159518

  • A generalized Malfatti problem (Chiang et al. 2012)

    Chiang, C.-S., Hoffmann, C. M., & Rosen, P. (2012). A generalized Malfatti problem. Computational Geometry, 45(8), 425–435. https://doi.org/10.1016/j.comgeo.2010.06.005

  • A note on circle packing (Ahn et al. 2012)

    Ahn, Y. J., Hoffmann, C. M., & Rosen, P. (2012). A note on circle packing. Journal of Zhejiang University SCIENCE C, 13(8), 559–564. https://doi.org/10.1631/jzus.C1200010

  • Constraint-based LN curves (Ahn et al. 2012)

    Ahn, Y. J., & Hoffmann, C. (2012). Constraint-based LN curves. Computer Aided Geometric Design, 29(1), 30–40. https://doi.org/10.1016/j.cagd.2011.06.009

  • Surface-Based Structure Analysis and Visualization for Multifield Time-Varying Datasets (Barakat et al. 2012)

    Barakat, S. S., Rütten, M., & Tricoche, X. (2012). Surface-Based Structure Analysis and Visualization for Multifield Time-Varying Datasets. IEEE Transactions on Visualization and Computer Graphics, 18(12), 2392–2401. https://doi.org/10.1109/TVCG.2012.269

  • Interactive computation and rendering of finite-time Lyapunov exponent fields (Garth et al. 2012)

    Garth, C., Tricoche, X., & others. (2012). Interactive computation and rendering of finite-time Lyapunov exponent fields. IEEE Transactions on Visualization and Computer Graphics, 18(8), 1368–1380. https://doi.org/10.1109/TVCG.2012.33

  • Volume rendering with multidimensional peak finding (Kotava et al. 2012)

    Kotava, N., Knoll, A., Schott, M., Garth, C., Tricoche, X., Kessler, C., Cohen, E., Hansen, C. D., Papka, M. E., & Hagen, H. (2012). Volume rendering with multidimensional peak finding. 2012 IEEE Pacific Visualization Symposium, 161–168. https://doi.org/10.1109/PacificVis.2012.6183587

  • Visualizing invariant manifolds in area-preserving maps (Tricoche et al. 2012)

    Tricoche, X., Garth, C., Sanderson, A., & Joy, K. (2012). Visualizing invariant manifolds in area-preserving maps. In Topological Methods in Data Analysis and Visualization II (pp. 109–124). Springer. https://doi.org/10.1007/978-3-642-23175-9_8

  • Understanding quasi-periodic fieldlines and their topology in toroidal magnetic fields (Sanderson et al. 2012)

    Sanderson, A., Chen, G., Tricoche, X., & Cohen, E. (2012). Understanding quasi-periodic fieldlines and their topology in toroidal magnetic fields. In Topological Methods in Data Analysis and Visualization II (pp. 125–140). Springer. https://doi.org/10.1007/978-3-642-23175-9_9

  • Beyond topology: a Lagrangian metaphor to visualize the structure of 3D tensor fields (Tricoche et al. 2012)

    Tricoche, X., Hlawitschka, M., Barakat, S., & Garth, C. (2012). Beyond topology: a Lagrangian metaphor to visualize the structure of 3D tensor fields. In New Developments in the Visualization and Processing of Tensor Fields (pp. 93–109). Springer. https://doi.org/10.1007/978-3-642-27343-8_5

  • Evolution of solids fraction surfaces in tapping: simulation and dynamical systems analysis (Ratnaswamy et al. 2012)

    Ratnaswamy, V., Rosato, A. D., Blackmore, D., Tricoche, X., Ching, N., & Zuo, L. (2012). Evolution of solids fraction surfaces in tapping: simulation and dynamical systems analysis. Granular Matter, 14(2), 163–168. https://doi.org/10.1007/s10035-012-0343-2

  • Automatic Extraction of Manhattan-World Building Masses from 3D Laser Range Scans (Vanegas et al. 2012)

    Vanegas, C. A., Aliaga, D. G., & Benes, B. (2012). Automatic Extraction of Manhattan-World Building Masses from 3D Laser Range Scans. IEEE Transactions on Visualization and Computer Graphics, 18(10), 1627–1637. https://doi.org/10.1109/TVCG.2012.30

  • Stress Relief: Improving Structural Strength of 3D Printable Objects (Stava et al. 2012)

    Stava, O., Vanek, J., Benes, B., Carr, N., & Měch Radomı́r. (2012). Stress Relief: Improving Structural Strength of 3D Printable Objects. ACM Trans. Graph., 31(4). https://doi.org/10.1145/2185520.2185544

  • Plastic Trees: Interactive Self-Adapting Botanical Tree Models (Pirk et al. 2012)

    Pirk, S., Stava, O., Kratt, J., Said, M. A. M., Neubert, B., Měch Radomı́r, Benes, B., & Deussen, O. (2012). Plastic Trees: Interactive Self-Adapting Botanical Tree Models. ACM Trans. Graph., 31(4). https://doi.org/10.1145/2185520.2185546

  • Quantification of Fossil Fuel CO2 Emissions on the Building/Street Scale for a Large U.S. City (Gurney et al. 2012)

    Gurney, K. R., Razlivanov, I., Song, Y., Zhou, Y., Benes, B., & Abdul-Massih, M. (2012). Quantification of Fossil Fuel CO2 Emissions on the Building/Street Scale for a Large U.S. City. Environmental Science & Technology, 46(21), 12194–12202. https://doi.org/10.1021/es3011282

  • Inverse Design of Urban Procedural Models (Vanegas et al. 2012)

    Vanegas, C. A., Garcia-Dorado, I., Aliaga, D. G., Benes, B., & Waddell, P. (2012). Inverse Design of Urban Procedural Models. ACM Trans. Graph., 31(6). https://doi.org/10.1145/2366145.2366187

2011

  • Perceptually based appearance modification for compliant appearance editing (Law et al. 2011)

    Law, A. J., Aliaga, D. G., Sajadi, B., Majumder, A., & Pizlo, Z. (2011). Perceptually based appearance modification for compliant appearance editing. Computer Graphics Forum, 30(8), 2288–2300. https://doi.org/10.1111/j.1467-8659.2011.02035.x

  • Pose-free structure from motion using depth from motion constraints (Zhang et al. 2011)

    Zhang, J., Boutin, M., & Aliaga, D. G. (2011). Pose-free structure from motion using depth from motion constraints. IEEE Transactions on Image Processing, 20(10), 2937–2953. https://doi.org/10.1109/TIP.2011.2147322

  • Single viewpoint model completion of symmetric objects for digital inspection (Law et al. 2011)

    Law, A. J., & Aliaga, D. G. (2011). Single viewpoint model completion of symmetric objects for digital inspection. Computer Vision and Image Understanding, 115(5), 603–610. https://doi.org/10.1016/j.cviu.2010.11.019

  • DECHO—a framework for the digital exploration of cultural heritage objects (Aliaga et al. 2011)

    Aliaga, D. G., Bertino, E., & Valtolina, S. (2011). DECHO—a framework for the digital exploration of cultural heritage objects. Journal on Computing and Cultural Heritage (JOCCH), 3(3), 1–26. https://doi.org/10.1145/1921614.1921619

  • Curvature continuous offset approximation based on circle approximation using quadratic Bézier biarcs (Ahn et al. 2011)

    Ahn, Y. J., Hoffmann, C., & Kim, Y. S. (2011). Curvature continuous offset approximation based on circle approximation using quadratic Bézier biarcs. Computer-Aided Design, 43(8), 1011–1017. https://doi.org/10.1016/j.cad.2011.04.005

  • Geometric constraint solving in parametric computer-aided design (Bettig et al. 2011)

    Bettig, B., & M Hoffmann, C. (2011). Geometric constraint solving in parametric computer-aided design. Journal of Computing and Information Science in Engineering, 11(2). https://doi.org/10.1115/1.3593408

  • Approximate convolution with pairs of cubic Bézier LN curves (Ahn et al. 2011)

    Ahn, Y. J., & Hoffmann, C. M. (2011). Approximate convolution with pairs of cubic Bézier LN curves. Computer Aided Geometric Design, 28(6), 357–367. https://doi.org/10.1016/j.cagd.2011.06.006

  • Pose space parameterization and style transfer of skin deformation (Kim et al. 2011)

    Kim, J.-H., Choi, J.-J., & Hoffmann, C. M. (2011). Pose space parameterization and style transfer of skin deformation. Computer Animation and Virtual Worlds, 22(6), 511–518. https://doi.org/10.1002/cav.428

  • Circle approximations on spheroids (Ahn et al. 2011)

    Ahn, Y. J., Cui, J., & Hoffmann, C. (2011). Circle approximations on spheroids. The Journal of Navigation, 64(4), 739. https://doi.org/10.1002/cav.428

  • Length and energy of quadratic Bézier curves and applications (Ahn et al. 2011)

    Ahn, Y. J., Hoffmann, C. M., & Rosen, P. (2011). Length and energy of quadratic Bézier curves and applications. To Appear.

  • Simplification of node position data; for interactive visualization of dynamic data sets (Rosen et al. 2011)

    Rosen, P., & Popescu, V. (2011). Simplification of node position data; for interactive visualization of dynamic data sets. IEEE Transactions on Visualization and Computer Graphics, 18(9), 1537–1548. https://doi.org/10.1109/TVCG.2011.268

  • Nonpinhole approximations for interactive rendering (Rosen et al. 2011)

    Rosen, P., Popescu, V., Hayward, K., & Wyman, C. (2011). Nonpinhole approximations for interactive rendering. IEEE Computer Graphics and Applications, 31(6), 68–83. https://doi.org/10.1109/MCG.2011.32

  • An evaluation of 3-D scene exploration using a multiperspective image framework (Rosen et al. 2011)

    Rosen, P., & Popescu, V. (2011). An evaluation of 3-D scene exploration using a multiperspective image framework. The Visual Computer, 27(6-8), 623–632. https://doi.org/10.1007/s00371-011-0599-2

  • Visualization of topological structures in area-preserving maps (Tricoche et al. 2011)

    Tricoche, X., Garth, C., & Sanderson, A. (2011). Visualization of topological structures in area-preserving maps. IEEE Transactions on Visualization and Computer Graphics, 17(12), 1765–1774. https://doi.org/10.1109/TVCG.2011.254

  • Fast extraction of high-quality crease surfaces for visual analysis (Barakat et al. 2011)

    Barakat, S., Andrysco, N., & Tricoche, X. (2011). Fast extraction of high-quality crease surfaces for visual analysis. Computer Graphics Forum, 30(3), 961–970. https://doi.org/10.1111/j.1467-8659.2011.01945.x

  • Tapping dynamics for a column of particles and beyond (Blackmore et al. 2011)

    Blackmore, D., Rosato, A., Tricoche, X., Urban, K., & Ratnaswamy, V. (2011). Tapping dynamics for a column of particles and beyond. Journal of Mechanics of Materials and Structures, 6(1), 71–86. https://doi.org/10.2140/jomms.2011.6.71

  • Lagrangian Coherent Structures in the Restricted 3-Body Problem (Short et al. 2011)

    Short, X. T. C., & Howell, K. (2011). Lagrangian Coherent Structures in the Restricted 3-Body Problem. Paper Number AAS, 11–250.

  • Implicit and dynamic trees for high performance rendering (Andrysco et al. 2011)

    Andrysco, N., & Tricoche, X. (2011). Implicit and dynamic trees for high performance rendering. In Proceedings of Graphics Interface 2011 (pp. 143–150). https://doi.org/10.2140/jomms.2011.6.71

  • Topological Methods in Data Analysis and Visualization: Theory, Algorithms, and Applications (Pascucci et al. 2011)

    Pascucci, V., Tricoche, X., Hagen, H., & Tierny, J. (2011). Topological Methods in Data Analysis and Visualization: Theory, Algorithms, and Applications. https://doi.org/10.1007/978-3-642-15014-2

  • Large-Scale Physics-Based Terrain Editing Using Adaptive Tiles on the GPU (Vanek et al. 2011)

    Vanek, J., Benes, B., Herout, A., & Stava, O. (2011). Large-Scale Physics-Based Terrain Editing Using Adaptive Tiles on the GPU. IEEE Computer Graphics and Applications, 31(6), 35–44. https://doi.org/10.1109/MCG.2011.66

  • Built-in Electric Field Minimization in (In, Ga)N Nanoheterostructures (Liang et al. 2011)

    Liang, Z., Wildeson, I. H., Colby, R., Ewoldt, D. A., Zhang, T., Sands, T. D., Stach, E. A., Benes, B., & Garcı́a R. Edwin. (2011). Built-in Electric Field Minimization in (In, Ga)N Nanoheterostructures. Nano Letters, 11(11), 4515–4519. https://doi.org/10.1021/nl1044605

  • Urban Ecosystem Design (Benes et al. 2011)

    Benes, B., Massih, M. A., Jarvis, P., Aliaga, D. G., & Vanegas, C. A. (2011). Urban Ecosystem Design. Symposium on Interactive 3D Graphics and Games, 167–174. https://doi.org/10.1145/1944745.1944773

  • Augmenting Heteronanostructure Visualization with Haptic Feedback (Abdul-Massih et al. 2011)

    Abdul-Massih, M., Benes, B., Zhang, T., Platzer, C., Leavenworth, W., Zhuo, H., García, E. R., & Liang, Z. (2011). Augmenting Heteronanostructure Visualization with Haptic Feedback. In G. Bebis, R. Boyle, B. Parvin, D. Koracin, S. Wang, K. Kyungnam, B. Benes, K. Moreland, C. Borst, S. DiVerdi, C. Yi-Jen, & J. Ming (Eds.), Advances in Visual Computing (pp. 627–636). Springer Berlin Heidelberg. https://doi.org/10.1007/978-3-642-24031-7_63

  • Authoring Hierarchical Road Networks (Galin et al. 2011)

    Galin, E., Peytavie, A., Guérin, E., & Benes, B. (2011). Authoring Hierarchical Road Networks. Computer Graphics Forum, 30(7), 2021–2030. https://doi.org/10.1111/j.1467-8659.2011.02055.x

  • Experiences in Disseminating Educational Visualizations (Andrysco et al. 2011)

    Andrysco, N., Rosen, P., Popescu, V., Benes, B., & Gurney, K. R. (2011). Experiences in Disseminating Educational Visualizations. In G. Bebis, R. Boyle, B. Parvin, D. Koracin, S. Wang, K. Kyungnam, B. Benes, K. Moreland, C. Borst, S. DiVerdi, C. Yi-Jen, & J. Ming (Eds.), Advances in Visual Computing (pp. 239–248). Springer Berlin Heidelberg. https://doi.org/10.1007/978-3-642-24031-7_24

  • Guided Procedural Modeling (Benes et al. 2011)

    Benes, B., Št’ava, O., Měch, R., & Miller, G. (2011). Guided Procedural Modeling. Computer Graphics Forum, 30(2), 325–334. https://doi.org/10.1111/j.1467-8659.2011.01886.x

  • Chapter 35 - Connected Component Labeling in CUDA (Štava et al. 2011)

    Štava, O., & Benes, B. (2011). Chapter 35 - Connected Component Labeling in CUDA. In W.-mei W. Hwu (Ed.), GPU Computing Gems Emerald Edition (pp. 569–581). Morgan Kaufmann. https://doi.org/10.1016/B978-0-12-384988-5.00035-8

  • A Guided Inquiry-Based Learning Approach to High Performance Computer Graphics Education (Magana et al. 2011)

    Magana, A. J., & Benes, B. (2011). A Guided Inquiry-Based Learning Approach to High Performance Computer Graphics Education. American Society for Engineering Education.

2010

  • Projector placement planning for high quality visualizations on real-world colored objects (Law et al. 2010)

    Law, A. J., Aliaga, D. G., & Majumder, A. (2010). Projector placement planning for high quality visualizations on real-world colored objects. IEEE Transactions on Visualization and Computer Graphics, 16(6), 1633–1641. https://doi.org/10.1109/TVCG.2010.189

  • High-resolution modeling of moving and deforming objects using sparse geometric and dense photometric measurements (Xu et al. 2010)

    Xu, Y., & Aliaga, D. G. (2010). High-resolution modeling of moving and deforming objects using sparse geometric and dense photometric measurements. 2010 IEEE Computer Society Conference on Computer Vision and Pattern Recognition, 1237–1244. https://doi.org/10.1109/CVPR.2010.5539825

  • Modelling the appearance and behaviour of urban spaces (Vanegas et al. 2010)

    Vanegas, C. A., Aliaga, D. G., Wonka, P., Müller, P., Waddell, P., & Watson, B. (2010). Modelling the appearance and behaviour of urban spaces. Computer Graphics Forum, 29(1), 25–42. https://doi.org/10.1111/j.1467-8659.2009.01535.x

  • A self-calibrating method for photogeometric acquisition of 3D objects (Aliaga et al. 2010)

    Aliaga, D. G., & Xu, Y. (2010). A self-calibrating method for photogeometric acquisition of 3D objects. IEEE Transactions on Pattern Analysis and Machine Intelligence, 32(4), 747–754. https://doi.org/10.1109/TPAMI.2009.202

  • A curved ray camera for handling occlusions through continuous multiperspective visualization (Cui et al. 2010)

    Cui, J., Rosen, P., Popescu, V., & Hoffmann, C. (2010). A curved ray camera for handling occlusions through continuous multiperspective visualization. IEEE Transactions on Visualization and Computer Graphics, 16(6), 1235–1242. https://doi.org/10.1109/TVCG.2010.127

  • Analyzing the parameters of prey-predator models for simulation games (Kim et al. 2010)

    Kim, S., Hoffmann, C., & Ramachandran, V. (2010). Analyzing the parameters of prey-predator models for simulation games. International Conference on Entertainment Computing, 216–223. https://doi.org/10.1007/978-3-642-15399-0_20

  • PCS: prominent cross-sections for mesh models (Sellamani et al. 2010)

    Sellamani, S., Muthuganapathy, R., Kalyanaraman, Y., Murugappan, S., Goyal, M., Ramani, K., & Hoffman, C. M. (2010). PCS: prominent cross-sections for mesh models. Computer-Aided Design and Applications, 7(4), 601–620. https://doi.org/10.3722/cadaps.2010.601-620

  • The general pinhole camera: Effective and efficient nonuniform sampling for visualization (Popescu et al. 2010)

    Popescu, V., Rosen, P., Arns, L., Tricoche, X., Wyman, C., & Hoffmann, C. M. (2010). The general pinhole camera: Effective and efficient nonuniform sampling for visualization. IEEE Transactions on Visualization and Computer Graphics, 16(5), 777–790. https://doi.org/10.1109/TVCG.2010.22

  • Hardware assistance for constrained circle constructions I: sequential problems (Chiang et al. 2010)

    Chiang, C.-S., Hoffmann, C. M., & Rosen, P. (2010). Hardware assistance for constrained circle constructions I: sequential problems. Computer-Aided Design and Applications, 7(1), 17–32.

  • Hardware Assistance for Constrained Circle Constructions II: Cluster Merging Problems (Chiang et al. 2010)

    Chiang, C.-S., Hoffmann, C. M., & Rosen, P. (2010). Hardware Assistance for Constrained Circle Constructions II: Cluster Merging Problems. Computer-Aided Design and Applications, 7(1), 33–44.

  • Two approximate Minkowski sum algorithms (Milenkovic et al. 2010)

    Milenkovic, V., & Sacks, E. (2010). Two approximate Minkowski sum algorithms. International Journal of Computational Geometry & Applications, 20(04), 485–509. https://doi.org/10.1142/S0218195910003402

  • Analysis of recurrent patterns in toroidal magnetic fields (Sanderson et al. 2010)

    Sanderson, A., Chen, G., Tricoche, X., Pugmire, D., Kruger, S., & Breslau, J. (2010). Analysis of recurrent patterns in toroidal magnetic fields. IEEE Transactions on Visualization and Computer Graphics, 16(6), 1431–1440. https://doi.org/10.1109/TVCG.2010.133

  • Matrix trees (Andrysco et al. 2010)

    Andrysco, N., & Tricoche, X. (2010). Matrix trees. Computer Graphics Forum, 29(3), 963–972. https://doi.org/10.1111/j.1467-8659.2009.01709.x

  • Direct visualization of fiber information by coherence (Hlawitschka et al. 2010)

    Hlawitschka, M., Garth, C., Tricoche, X., Kindlmann, G., Scheuermann, G., Joy, K. I., & Hamann, B. (2010). Direct visualization of fiber information by coherence. International Journal of Computer Assisted Radiology and Surgery, 5(2), 125–131. https://doi.org/10.1007/s11548-009-0302-5

  • An image-based approach to interactive crease extraction and rendering (Barakat et al. 2010)

    Barakat, S., & Tricoche, X. (2010). An image-based approach to interactive crease extraction and rendering. Procedia Computer Science, 1(1), 1709–1718. https://doi.org/10.1016/j.procs.2010.04.192

  • An intuitive polygon morphing (Málková et al. 2010)

    Málková, M., Parus, J., Kolingerová, I., & Benes, B. (2010). An intuitive polygon morphing. The Visual Computer, 26(3), 205–215. https://doi.org/10.1007/s00371-009-0396-3

  • Building reconstruction using manhattan-world grammars (Vanegas et al. 2010)

    Vanegas, C. A., Aliaga, D. G., & Benes, B. (2010). Building reconstruction using manhattan-world grammars. Computer Vision and Pattern Recognition (CVPR), 2010 IEEE Conference On, 358–365. https://doi.org/10.1109/CVPR.2010.5540190

  • Inverse Procedural Modeling by Automatic Generation of L-systems (Štava et al. 2010)

    Štava, O., Benes, B., Měch, R., Aliaga, D. G., & Krištof, P. (2010). Inverse Procedural Modeling by Automatic Generation of L-systems. Computer Graphics Forum, 29(2), 665–674. https://doi.org/10.1111/j.1467-8659.2009.01636.x

  • Isee-Integrating spatial educational experiences into soil, crop, and environmental sciences (Schulze et al. 2010)

    Schulze, D. G., Owens, P. R., Mitzman, S., Snyder, L. J. U., Scoyoc, G. E. V., Graveel, J. G., Steinhardt, G., Miller, C. C., Bracke, M. S., Glotzbach, R. J., Kocur, L. A., Benes, B., Neely, T., Wiggington, M., Nielson, R. M., Gilkes, R. J., & Prakongkep, N. (2010). Isee-Integrating spatial educational experiences into soil, crop, and environmental sciences. 19th World Congress of Soil Science, Soils for a Changing World.

2009

  • Genuinity signatures: Designing signatures for verifying 3d object genuinity (Aliaga et al. 2009)

    Aliaga, D. G., & Atallah, M. J. (2009). Genuinity signatures: Designing signatures for verifying 3d object genuinity. Computer Graphics Forum, 28(2), 437–446. https://doi.org/10.1111/j.1467-8659.2009.01383.x

  • Modeling repetitive motions using structured light (Xu et al. 2009)

    Xu, Y., & Aliaga, D. G. (2009). Modeling repetitive motions using structured light. IEEE Transactions on Visualization and Computer Graphics, 16(4), 676–689. https://doi.org/10.1109/TVCG.2009.207

  • A framework for modeling 3D scenes using pose-free equations. (Aliaga et al. 2009)

    Aliaga, D. G., Zhang, J., & Boutin, M. (2009). A framework for modeling 3D scenes using pose-free equations. ACM Trans. Graph., 29(1), 7–1. https://doi.org/10.1145/1640443.1640450

  • An adaptive correspondence algorithm for modeling scenes with strong interreflections (Xu et al. 2009)

    Xu, Y., & Aliaga, D. G. (2009). An adaptive correspondence algorithm for modeling scenes with strong interreflections. IEEE Transactions on Visualization and Computer Graphics, 15(3), 465–480. https://doi.org/10.1109/TVCG.2008.193

  • An Experiment in Rule-based Crowd Behavior for Intelligent Games (Kim et al. 2009)

    Kim, S., Hoffmann, C., & Lee, J. M. (2009). An Experiment in Rule-based Crowd Behavior for Intelligent Games. 2009 Fourth International Conference on Computer Sciences and Convergence Information Technology, 410–415. https://doi.org/10.1109/ICCIT.2009.239

  • Simulation and Validation of Structural Models (Hoffmann et al. 2009)

    Hoffmann, C., Sameh, A., & Grama, A. (2009). Simulation and Validation of Structural Models.

  • Emergent Crowd Behavior (Chiang et al. 2009)

    Chiang, C.-S., Hoffmann, C., & Mittal, S. (2009). Emergent Crowd Behavior. Computer-Aided Design and Applications, 6(6), 865–875.

  • Teaching Computational Thinking to Science Majors (Hambrusch et al. 2009)

    Hambrusch, S., Hoffmann, C., Korb, J. T., & Haugan, M. (2009). Teaching Computational Thinking to Science Majors. Purdue University.

  • Compact real-time modeling of seated humans by video sprite sequence quantization (Jia et al. 2009)

    Jia, C., & Popescu, V. (2009). Compact real-time modeling of seated humans by video sprite sequence quantization. The Visual Computer, 25(5-7), 565–572. https://doi.org/10.1007/s00371-009-0318-4

  • Topological methods for visualizing vortical flows (Tricoche et al. 2009)

    Tricoche, X., & Garth, C. (2009). Topological methods for visualizing vortical flows. In Mathematical Foundations of Scientific Visualization, Computer Graphics, and Massive Data Exploration (pp. 89–107). Springer. https://doi.org/10.1007/b106657_5

  • Visualization of coherent structures in transient 2d flows (Garth et al. 2009)

    Garth, C., Li, G.-S., Tricoche, X., Hansen, C. D., & Hagen, H. (2009). Visualization of coherent structures in transient 2d flows. In Topology-Based Methods in Visualization II (pp. 1–13). Springer. https://doi.org/10.1007/978-3-540-88606-8_1

  • Extraction of separation manifolds using topological structures in flow cross sections (Wiebel et al. 2009)

    Wiebel, A., Tricoche, X., & Scheuermann, G. (2009). Extraction of separation manifolds using topological structures in flow cross sections. In Topology-Based Methods in Visualization II (pp. 31–43). Springer. https://doi.org/10.1007/978-3-540-88606-8_3

  • Biomedical visualization (Johnson et al. 2009)

    Johnson, C. R., & Tricoche, X. (2009). Biomedical visualization. In Advances in Biomedical Engineering (pp. 211–273). Elsevier. https://doi.org/10.1016/B978-0-444-53075-2.00006-X

  • Visual Exploration of the Vulcan CO2 Data (Andrysco et al. 2009)

    Andrysco, N., Gurney, K. R., Benes, B., & Corbin, K. (2009). Visual Exploration of the Vulcan CO2 Data. IEEE Computer Graphics and Applications, 29(1), 6–11. https://doi.org/10.1109/MCG.2009.19

  • Interactive Hydraulic Erosion on the GPU (Stava et al. 2009)

    Stava, O., Benes, B., & Krivanek, J. (2009). Interactive Hydraulic Erosion on the GPU. In W. Engel (Ed.), ShaderX 7 - Advanced Rendering Techniques. Oxford University Press.

  • Interactive Design of Urban Spaces Using Geometrical and Behavioral Modeling (Vanegas et al. 2009)

    Vanegas, C. A., Aliaga, D. G., Benes, B., & Waddell, P. A. (2009). Interactive Design of Urban Spaces Using Geometrical and Behavioral Modeling. ACM SIGGRAPH Asia 2009 Papers. https://doi.org/10.1145/1661412.1618457

  • Hydraulic Erosion Using Smoothed Particle Hydrodynamics (Krištof et al. 2009)

    Krištof, P., Benes, B., Křivánek, J., & Št’ava, O. (2009). Hydraulic Erosion Using Smoothed Particle Hydrodynamics. Computer Graphics Forum, 28(2), 219–228. https://doi.org/10.1111/j.1467-8659.2009.01361.x

  • Interactive Modeling of Virtual Ecosystems (Benes et al. 2009)

    Benes, B., Andrysco, N., & Št’ava, O. (2009). Interactive Modeling of Virtual Ecosystems. Proceedings of the Fifth Eurographics Conference on Natural Phenomena, 9–16. https://doi.org/10.5555/2381692.2381694

  • Visualization of Simulated Urban Spaces: Inferring Parameterized Generation of Streets, Parcels, and Aerial Imagery (Vanegas et al. 2009)

    Vanegas, C. A., Aliaga, D. G., Benes, B., & Waddell, P. (2009). Visualization of Simulated Urban Spaces: Inferring Parameterized Generation of Streets, Parcels, and Aerial Imagery. IEEE Transactions on Visualization and Computer Graphics, 15(3), 424–435. https://doi.org/10.1109/TVCG.2008.193

2008

  • A virtual restoration stage for real-world objects (Aliaga et al. 2008)

    Aliaga, D. G., Law, A. J., & Yeung, Y. H. (2008). A virtual restoration stage for real-world objects. In ACM SIGGRAPH Asia 2008 papers (pp. 1–10). https://doi.org/10.1145/1457515.1409102

  • Photogeometric structured light: A self-calibrating and multi-viewpoint framework for accurate 3d modeling (Aliaga et al. 2008)

    Aliaga, D. G., & Xu, Y. (2008). Photogeometric structured light: A self-calibrating and multi-viewpoint framework for accurate 3d modeling. 2008 IEEE Conference on Computer Vision and Pattern Recognition, 1–8. https://doi.org/10.1109/CVPR.2008.4587709

  • Digital inspection: An interactive stage for viewing surface details (Aliaga et al. 2008)

    Aliaga, D. G. (2008). Digital inspection: An interactive stage for viewing surface details. Proceedings of the 2008 Symposium on Interactive 3D Graphics and Games, 53–60. https://doi.org/10.1145/1342250.1342258

  • A high-quality high-fidelity visualization of the September 11 attack on the World Trade Center (Rosen et al. 2008)

    Rosen, P., Popescu, V., Hoffmann, C., & Irfanoglu, A. (2008). A high-quality high-fidelity visualization of the September 11 attack on the World Trade Center. IEEE Transactions on Visualization and Computer Graphics, 14(4), 937–947. https://doi.org/10.1109/TVCG.2008.41

  • Engineering perspective of the collapse of WTC-I (Irfanoglu et al. 2008)

    Irfanoglu, A., & Hoffmann, C. M. (2008). Engineering perspective of the collapse of WTC-I. Journal of Performance of Constructed Facilities, 22(1), 62–67. https://doi.org/10.1061/(ASCE)0887-3828(2008)22:1(62)

  • On validating STEP product data exchange (Kuzminykh et al. 2008)

    Kuzminykh, A., & Hoffmann, C. (2008). On validating STEP product data exchange. Computer-Aided Design, 40(2), 133–138. https://doi.org/10.1016/j.cad.2007.09.004

  • The Graph Camera (Rosen et al. 2008)

    Rosen, P., Popescu, V., & Adamo-Villani, N. (2008). The Graph Camera. https://doi.org/10.1145/1618452.1618504

  • 1001 Acquisition viewpoints: efficient and versatile view-dependent modeling of real-world scenes (Mudure et al. 2008)

    Mudure, M., & Popescu, V. (2008). 1001 Acquisition viewpoints: efficient and versatile view-dependent modeling of real-world scenes. The Visual Computer, 24(7-9), 669–678. https://doi.org/10.1007/s00371-008-0247-7

  • Interactive Photorealistic Inside-Looking-Out Automated 3-D Modeling (Popescu et al. 2008)

    Popescu, V., Mudure, M., & West-Lafayette, I. N. (2008). Interactive Photorealistic Inside-Looking-Out Automated 3-D Modeling. Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC). https://doi.org/10.1007/s00371-008-0247-7

  • General-purpose visualization of large-scale finite element analysis simulations (Popescu et al. 2008)

    Popescu, V., Hoffmann, C., & West-Lafayette, I. N. (2008). General-purpose visualization of large-scale finite element analysis simulations. Ff Proceedings Interserviee/Industry Training, Simulation and Education Conference. Orlando, 2008: 1-10.

  • The epipolar occlusion camera (Rosen et al. 2008)

    Rosen, P., & Popescu, V. (2008). The epipolar occlusion camera. Proceedings of the 2008 Symposium on Interactive 3D Graphics and Games, 115–122. https://doi.org/10.1145/1342250.1342268

  • Generation of accurate integral surfaces in time-dependent vector fields (Garth et al. 2008)

    Garth, C., Krishnan, H., Tricoche, X., Tricoche, T., & Joy, K. I. (2008). Generation of accurate integral surfaces in time-dependent vector fields. IEEE Transactions on Visualization and Computer Graphics, 14(6), 1404–1411. https://doi.org/10.1109/TVCG.2008.133

  • Invariant crease lines for topological and structural analysis of tensor fields (Tricoche et al. 2008)

    Tricoche, X., Kindlmann, G., & Westin, C.-F. (2008). Invariant crease lines for topological and structural analysis of tensor fields. IEEE Transactions on Visualization and Computer Graphics, 14(6), 1627–1634. https://doi.org/10.1109/TVCG.2008.148

  • Applications of texture-based flow visualization (Laramee et al. 2008)

    Laramee, R. S., Erlebacher, G., Garth, C., Schafhitzel, T., Theisel, H., Tricoche, X., Weinkauf, T., & Weiskopf, D. (2008). Applications of texture-based flow visualization. Engineering Applications of Computational Fluid Mechanics, 2(3), 264–274. https://doi.org/10.1080/19942060.2008.11015227

  • Flow charts: Visualization of vector fields on arbitrary surfaces (Li et al. 2008)

    Li, G.-S., Tricoche, X., Weiskopf, D., & Hansen, C. D. (2008). Flow charts: Visualization of vector fields on arbitrary surfaces. IEEE Transactions on Visualization and Computer Graphics, 14(5), 1067–1080. https://doi.org/10.1109/TVCG.2008.58

  • Seeing the Unseeable (Bethel et al. 2008)

    Bethel, E., & Tricoche, X. (2008). Seeing the Unseeable.

  • Lagrangian visualization of flow-embedded surface structures (Garth et al. 2008)

    Garth, C., Wiebel, A., Tricoche, X., Joy, K., & Scheuermann, G. (2008). Lagrangian visualization of flow-embedded surface structures. Computer Graphics Forum, 27(3), 1007–1014. https://doi.org/10.1111/j.1467-8659.2008.01236.x

  • Automatic detection and visualization of distinctive structures in 3d unsteady multi-fields (Jänicke et al. 2008)

    Jänicke, H., Böttinger, M., Tricoche, X., & Scheuermann, G. (2008). Automatic detection and visualization of distinctive structures in 3d unsteady multi-fields. Computer Graphics Forum, 27(3), 767–774. https://doi.org/10.1111/j.1467-8659.2008.01206.x

  • Physically-based Dye Advection for Flow Visualization (Li et al. 2008)

    Li, G.-S., Tricoche, X., & Hansen, C. (2008). Physically-based Dye Advection for Flow Visualization. Computer Graphics Forum, 27(3), 727–734. https://doi.org/10.1111/j.1467-8659.2008.01201.x

  • Visual analysis of bioelectric fields (Tricoche et al. 2008)

    Tricoche, X., MacLeod, R., & Johnson, C. R. (2008). Visual analysis of bioelectric fields. In Visualization in Medicine and Life Sciences (pp. 205–220). Springer. https://doi.org/10.1007/978-3-540-72630-2_12

  • On the role of domain-specific knowledge in the visualization of technical flows (Garth et al. 2008)

    Garth, C., Tricoche, X., Wiebel, A., & Joy, K. (2008). On the role of domain-specific knowledge in the visualization of technical flows.

  • Interactive Reconfiguration of Urban Layouts (Aliaga et al. 2008)

    Aliaga, D. G., Benes, B., Vanegas, C. A., & Andrysco, N. (2008). Interactive Reconfiguration of Urban Layouts. IEEE Computer Graphics and Applications, 28(03), 38–47. https://doi.org/10.1109/MCG.2008.55

  • Real-time Data Delivery and Remote Visualization through Multi-layer Interfaces (Sundaram et al. 2008)

    Sundaram, V., Zhao, L., Song, C. X., Benes, B., Veeramacheneni, R., & Kristof, P. (2008). Real-time Data Delivery and Remote Visualization through Multi-layer Interfaces. 2008 Grid Computing Environments Workshop, 1–10. https://doi.org/10.1109/GCE.2008.4738439

  • Interactive poster: Visual analytic techniques for CO2 emissions and concentrations in the United States (Andrysco et al. 2008)

    Andrysco, N., Benes, B., & Gurney, K. (2008). Interactive poster: Visual analytic techniques for CO2 emissions and concentrations in the United States. 2008 IEEE Symposium on Visual Analytics Science and Technology, 173–174. https://doi.org/10.1109/VAST.2008.4677372

  • Interactive Terrain Modeling Using Hydraulic Erosion (Štava et al. 2008)

    Štava, O., Benes, B., Brisbin, M., & Křivánek, J. (2008). Interactive Terrain Modeling Using Hydraulic Erosion. Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 201–210. https://doi.org/10.5555/1632592.1632622

  • Interactive Example-Based Urban Layout Synthesis (Aliaga et al. 2008)

    Aliaga, D. G., Vanegas, C. A., & Benes, B. (2008). Interactive Example-Based Urban Layout Synthesis. ACM SIGGRAPH Asia 2008 Papers. https://doi.org/10.1145/1457515.1409113

  • An integrated system for near real-time 3d visualization of nexrad level ii data using teragrid (Sundaram et al. 2008)

    Sundaram, V., Ru, Y., Benes, B., Zhao, L., Song, X. C., Park, T., Bertoline, G., & Huber, M. (2008). An integrated system for near real-time 3d visualization of nexrad level ii data using teragrid. TeraGrid 2008 Conference.

  • Permeable and absorbent materials in fluid simulations (Andrysco et al. 2008)

    Andrysco, N., Beneš, B., & Brisbin, M. (2008). Permeable and absorbent materials in fluid simulations. EUROGRAPHICS/ACM SIGGRAPH Symposium on Computer Animation.

2007

  • Simplifying the reconstruction of 3d models using parameter elimination (Aliaga et al. 2007)

    Aliaga, D. G., Zhang, J., & Boutin, M. (2007). Simplifying the reconstruction of 3d models using parameter elimination. 2007 IEEE 11th International Conference on Computer Vision, 1–8. https://doi.org/10.1109/ICCV.2007.4409217

  • Dense depth and color acquisition of repetitive motions (Xu et al. 2007)

    Xu, Y., & Aliaga, D. G. (2007). Dense depth and color acquisition of repetitive motions. Sixth International Conference on 3-D Digital Imaging and Modeling (3DIM 2007), 141–148. https://doi.org/10.1109/3DIM.2007.20

  • Robust pixel classification for 3d modeling with structured light (Xu et al. 2007)

    Xu, Y., & Aliaga, D. G. (2007). Robust pixel classification for 3d modeling with structured light. Proceedings of Graphics Interface 2007, 233–240. https://doi.org/10.1145/1268517.1268556

  • Efficient multi-viewpoint acquisition of 3D objects undergoing repetitive motions (Xu et al. 2007)

    Xu, Y., & Aliaga, D. G. (2007). Efficient multi-viewpoint acquisition of 3D objects undergoing repetitive motions. Proceedings of the 2007 Symposium on Interactive 3D Graphics and Games, 113–120. https://doi.org/10.1145/1230100.1230120

  • Variable elimination for 3D from 2D (Zhang et al. 2007)

    Zhang, J., Boutin, M., & Aliaga, D. G. (2007). Variable elimination for 3D from 2D. Visual Communications and Image Processing 2007, 6508, 65080J. https://doi.org/10.1117/12.707545

  • Occlusion-resistant camera design for acquiring active environments (Aliaga et al. 2007)

    Aliaga, D. G., Xu, Y., & Popescu, V. (2007). Occlusion-resistant camera design for acquiring active environments. IEEE Computer Graphics and Applications, 27(5), 68–78. https://doi.org/10.1109/MCG.2007.132

  • Style grammars for interactive visualization of architecture (Aliaga et al. 2007)

    Aliaga, D. G., Rosen, P. A., & Bekins, D. R. (2007). Style grammars for interactive visualization of architecture. IEEE Transactions on Visualization and Computer Graphics, 13(4), 786–797. https://doi.org/10.1109/TVCG.2007.1024

  • Perception of surfaces from line drawings (Hoffmann et al. 2007)

    Hoffmann, C., Pizlo, Z., Popescu, V., & Price, S. (2007). Perception of surfaces from line drawings. Displays, 28(1), 1–7. https://doi.org/10.1016/j.displa.2006.11.001

  • Virtual classroom extension for effective distance education (Dondera et al. 2007)

    Dondera, R., Jia, C., Popescu, V., Nita-Rotaru, C., Dark, M., & York, C. S. (2007). Virtual classroom extension for effective distance education. IEEE Computer Graphics and Applications, 28(1), 64–74. https://doi.org/10.1109/MCG.2008.19

  • CAD visualization by outsourcing (Popescu et al. 2007)

    Popescu, V., & Hoffmann, C. (2007). CAD visualization by outsourcing. Computer-Aided Design and Applications, 4(1-4), 89–98. https://doi.org/10.1080/16864360.2007.10738529

  • The soft shadow occlusion camera (Mo et al. 2007)

    Mo, Q., Popescu, V., & Wyman, C. (2007). The soft shadow occlusion camera. 15th Pacific Conference on Computer Graphics and Applications (PG’07), 189–198. https://doi.org/10.1109/PG.2007.23

  • Evaluating interactivity and presence in an online distance learning system (Dark et al. 2007)

    Dark, M. J., York, C. S., Popescu, V., & Nita-Rotaru, C. (2007). Evaluating interactivity and presence in an online distance learning system. 2007 37th Annual Frontiers In Education Conference-Global Engineering: Knowledge Without Borders, Opportunities Without Passports, T2D–24. https://doi.org/10.1109/FIE.2007.4417854

  • A hybrid backward-forward method for interactive reflections. (Mei et al. 2007)

    Mei, C., Popescu, V., & Sacks, E. (2007). A hybrid backward-forward method for interactive reflections. GRAPP (GM/R), 284–292.

  • A MULTI-EXPERTISE APPLICATION-DRIVEN CLASS (Nita-Rotaru et al. 2007)

    ristina Nita-Rotaru, C., Dark, M., & Popescu, V. (2007). A MULTI-EXPERTISE APPLICATION-DRIVEN CLASS. In Proceedings of Technical Symposium on Computer Science Education, SIGCSE.

  • An approximate arrangement algorithm for semi-algebraic curves (Milenkovic et al. 2007)

    Milenkovic, V., & Sacks, E. (2007). An approximate arrangement algorithm for semi-algebraic curves. International Journal of Computational Geometry & Applications, 17(02), 175–198. https://doi.org/10.1142/S021819590700229X

  • A monotonic convolution for Minkowski sums (Milenkovic et al. 2007)

    Milenkovic, V., & Sacks, E. (2007). A monotonic convolution for Minkowski sums. International Journal of Computational Geometry & Applications, 17(04), 383–396. https://doi.org/10.1142/S0218195907002392

  • Extraction and visualization of swirl and tumble motion from engine simulation data (Garth et al. 2007)

    Garth, C., Laramee, R. S., Tricoche, X., Schneider, J., & Hagen, H. (2007). Extraction and visualization of swirl and tumble motion from engine simulation data. In Topology-based Methods in Visualization (pp. 121–135). Springer. https://doi.org/10.1007/978-3-540-70823-0_9

  • Delineating white matter structure in diffusion tensor MRI with anisotropy creases (Kindlmann et al. 2007)

    Kindlmann, G., Tricoche, X., & Westin, C.-F. (2007). Delineating white matter structure in diffusion tensor MRI with anisotropy creases. Medical Image Analysis, 11(5), 492–502. https://doi.org/10.1016/j.media.2007.07.005

  • Generalized streak lines: Analysis and visualization of boundary induced vortices (Wiebel et al. 2007)

    Wiebel, A., Tricoche, X., Schneider, D., Janicke, H., & Scheuermann, G. (2007). Generalized streak lines: Analysis and visualization of boundary induced vortices. IEEE Transactions on Visualization and Computer Graphics, 13(6), 1735–1742. https://doi.org/10.1109/TVCG.2007.70557

  • Efficient computation and visualization of coherent structures in fluid flow applications (Garth et al. 2007)

    Garth, C., Gerhardt, F., Tricoche, X., & Hans, H. (2007). Efficient computation and visualization of coherent structures in fluid flow applications. IEEE Transactions on Visualization and Computer Graphics, 13(6), 1464–1471. https://doi.org/10.1109/TVCG.2007.70551

  • An Immersive Granular Material Visualization System with Haptic Feedback (Dorjgotov et al. 2007)

    Dorjgotov, E., Benes, B., & Madhavan, K. (2007). An Immersive Granular Material Visualization System with Haptic Feedback. In I. S. Lim & D. Duce (Eds.), Theory and Practice of Computer Graphics. The Eurographics Association. https://doi.org/10.2312/LocalChapterEvents/TPCG/TPCG07/107-113

  • Occlusion-Based Snow Accumulation Simulation (Foldes et al. 2007)

    Foldes, D., & Benes, B. (2007). Occlusion-Based Snow Accumulation Simulation. In J. Dingliana & F. Ganovelli (Eds.), Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2007). The Eurographics Association. https://doi.org/10.2312/PE/vriphys/vriphys07/035-041

  • Interval-Based Motion Blending for Hand Grasping (Brisbin et al. 2007)

    Brisbin, M., & Benes, B. (2007). Interval-Based Motion Blending for Hand Grasping. In I. S. Lim & D. Duce (Eds.), Theory and Practice of Computer Graphics. The Eurographics Association. https://doi.org/10.2312/LocalChapterEvents/TPCG/TPCG07/201-205

  • Real-Time Erosion Using Shallow Water Simulation (Benes et al. 2007)

    Benes, B. (2007). Real-Time Erosion Using Shallow Water Simulation. In J. Dingliana & F. Ganovelli (Eds.), Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2007). The Eurographics Association. https://doi.org/10.2312/PE/vriphys/vriphys07/043-050

2006

  • Angle independent bundle adjustment refinement (Zhang et al. 2006)

    Zhang, J., Aliaga, D. G., Boutin, M., & Insley, R. (2006). Angle independent bundle adjustment refinement. Third International Symposium on 3D Data Processing, Visualization, and Transmission (3DPVT’06), 1108–1116. https://doi.org/10.1109/3DPVT.2006.30

  • Robust bundle adjustment for structure from motion (Zhang et al. 2006)

    Zhang, J., Boutin, M., & Aliaga, D. G. (2006). Robust bundle adjustment for structure from motion. 2006 International Conference on Image Processing, 2185–2188. https://doi.org/10.1109/ICIP.2006.312973

  • The depth discontinuity occlusion camera (Popescu et al. 2006)

    Popescu, V., & Aliaga, D. (2006). The depth discontinuity occlusion camera. Proceedings of the 2006 Symposium on Interactive 3D Graphics and Games, 139–143. https://doi.org/10.1145/1111411.1111436

  • Mixed reality tabletop (MRT): A low-cost teleconferencing framework for mixed-reality applications (Bekins et al. 2006)

    Bekins, D., Yost, S., Garrett, M., Deutsch, J., Htay, W. M., Xu, D., & Aliaga, D. (2006). Mixed reality tabletop (MRT): A low-cost teleconferencing framework for mixed-reality applications. IEEE Virtual Reality Conference (VR 2006), 245–248. https://doi.org/10.1109/VR.2006.100

  • Lag camera: A moving multi-camera array for scene-acquisition (Aliaga et al. 2006)

    Aliaga, D., Xu, Y., & Popescu, V. (2006). Lag camera: A moving multi-camera array for scene-acquisition. JVRB-Journal of Virtual Reality and Broadcasting, 3(10). https://doi.org/10.20385/1860-2037/3.2006.10

  • Improving the numerical stability of structure from motion by algebraic elimination (Boutin et al. 2006)

    Boutin, M., Zhang, J., & Aliaga, D. G. (2006). Improving the numerical stability of structure from motion by algebraic elimination. Computational Imaging IV, 6065, 60650M. https://doi.org/10.1117/12.659454

  • A Collaborative Undergraduate Course for Pen-based Computing using Tablet PCs (Aliaga et al. 2006)

    Aliaga, D. G., Rodriguez-Rivera, G., & Xu, D. (2006). A Collaborative Undergraduate Course for Pen-based Computing using Tablet PCs.

  • Image warping for compressing and spatially organizing a dense collection of images (Aliaga et al. 2006)

    Aliaga, D. G., Rosen, P., Popescu, V., & Carlbom, I. (2006). Image warping for compressing and spatially organizing a dense collection of images. Signal Processing: Image Communication, 21(9), 755–769. https://doi.org/10.1016/j.image.2006.07.005

  • Three-dimensional display rendering acceleration using occlusion camera reference images (Popescu et al. 2006)

    Popescu, V., Rosen, P., & Aliaga, D. G. (2006). Three-dimensional display rendering acceleration using occlusion camera reference images. Journal of Display Technology, 2(3), 274–283. https://doi.org/10.1109/JDT.2006.878776

  • Summary of basic 2D constraint solving (Hoffmann et al. 2006)

    Hoffmann, C. M. (2006). Summary of basic 2D constraint solving. International Journal of Product Lifecycle Management, 1(2), 143–149. https://doi.org/10.1504/IJPLM.2006.008674

  • Study of the perception of three-dimensional spatial relations for a volumetric display (Hoffmann et al. 2006)

    Hoffmann, C. M., Pizlo, Z., Popescu, V. S., & Rosen, P. (2006). Study of the perception of three-dimensional spatial relations for a volumetric display. Journal of Electronic Imaging, 15(3), 033002. https://doi.org/10.1117/1.2234321

  • Reflected-scene impostors for realistic reflections at interactive rates (Popescu et al. 2006)

    Popescu, V., Mei, C., Dauble, J., & Sacks, E. (2006). Reflected-scene impostors for realistic reflections at interactive rates. Computer Graphics Forum, 25(3), 313–322. https://doi.org/10.1111/j.1467-8659.2006.00950.x

  • An efficient error-bounded general camera model (Popescu et al. 2006)

    Popescu, V., Dauble, J., Mei, C., & Sacks, E. (2006). An efficient error-bounded general camera model. Third International Symposium on 3D Data Processing, Visualization, and Transmission (3DPVT’06), 121–128. https://doi.org/10.1109/3DPVT.2006.26

  • Efficient large scale acquisition of building interiors (Bahmutov et al. 2006)

    Bahmutov, G., Popescu, V., & Mudure, M. (2006). Efficient large scale acquisition of building interiors. Computer Graphics Forum, 25(3), 655–662. https://doi.org/10.1111/j.1467-8659.2006.00985.x

  • Forward rasterization (Popescu et al. 2006)

    Popescu, V., & Rosen, P. (2006). Forward rasterization. ACM Transactions on Graphics (TOG), 25(2), 375–411. https://doi.org/10.1145/1138450.1138460

  • Sample-based cameras for feed forward reflection rendering (Popescu et al. 2006)

    Popescu, V., Sacks, E., & Mei, C. (2006). Sample-based cameras for feed forward reflection rendering. IEEE Transactions on Visualization and Computer Graphics, 12(6), 1590–1600. https://doi.org/10.1109/TVCG.2006.103

  • Robust parameter synthesis for planar higher pair mechanical systems (Kyung et al. 2006)

    Kyung, M.-H., & Sacks, E. (2006). Robust parameter synthesis for planar higher pair mechanical systems. Computer-Aided Design, 38(5), 518–530. https://doi.org/10.1016/j.cad.2006.01.004

  • RRT path planner with 3DOF local planner (Yang et al. 2006)

    Yang, J., & Sacks, E. (2006). RRT path planner with 3DOF local planner. Proceedings 2006 IEEE International Conference on Robotics and Automation, 2006. ICRA 2006., 145–149. https://doi.org/10.1109/ROBOT.2006.1641175

  • Anisotropy creases delineate white matter structure in diffusion tensor MRI (Kindlmann et al. 2006)

    Kindlmann, G., Tricoche, X., & Westin, C.-F. (2006). Anisotropy creases delineate white matter structure in diffusion tensor MRI. International Conference on Medical Image Computing and Computer-Assisted Intervention, 126–133. https://doi.org/10.1007/11866565_16

  • Influence of tissue conductivity anisotropy on EEG/MEG field and return current computation in a realistic head model: a simulation and visualization study using high-resolution finite element modeling (Wolters et al. 2006)

    Wolters, C. H., Anwander, A., Tricoche, X., Weinstein, D., Koch, M. A., & Macleod, R. S. (2006). Influence of tissue conductivity anisotropy on EEG/MEG field and return current computation in a realistic head model: a simulation and visualization study using high-resolution finite element modeling. NeuroImage, 30(3), 813–826. https://doi.org/10.1016/j.neuroimage.2005.10.014

  • Degenerate 3D tensors (Zheng et al. 2006)

    Zheng, X., Tricoche, X., & Pang, A. (2006). Degenerate 3D tensors. In Visualization and Processing of Tensor Fields (pp. 241–256). Springer. https://doi.org/10.1007/3-540-31272-2_14

  • Visualizing the topology of symmetric, second-order, time-varying two-dimensional tensor fields (Tricoche et al. 2006)

    Tricoche, X., Zheng, X., & Pang, A. (2006). Visualizing the topology of symmetric, second-order, time-varying two-dimensional tensor fields. In Visualization and Processing of Tensor Fields (pp. 225–240). Springer. https://doi.org/10.1007/3-540-31272-2_13

  • GPUFLIC: Interactive and Accurate Dense Visualization of Unsteady Flows. (Li et al. 2006)

    Li, G.-S., Tricoche, X., & Hansen, C. D. (2006). GPUFLIC: Interactive and Accurate Dense Visualization of Unsteady Flows. EuroVis, 29–34.

  • A Compression Scheme for Volumetric Animation of Running Water (Benes et al. 2006)

    Benes, B., & Tesinsky, V. (2006). A Compression Scheme for Volumetric Animation of Running Water. In K. Wojciechowski, B. Smolka, H. Palus, R. S. Kozera, W. Skarbek, & L. Noakes (Eds.), Computer Vision and Graphics: International Conference, ICCVG 2004, Warsaw, Poland, September 2004, Proceedings (pp. 1063–1068). Springer Netherlands. https://doi.org/10.1007/1-4020-4179-9_155

  • Autonomous boids (Hartman et al. 2006)

    Hartman, C., & Benes, B. (2006). Autonomous boids. Computer Animation and Virtual Worlds, 17(3‐4), 199–206. https://doi.org/10.1002/cav.123

  • Hydraulic erosion (Benes et al. 2006)

    Benes, B., Těšínský, V., Hornyš, J., & Bhatia, S. K. (2006). Hydraulic erosion. Computer Animation and Virtual Worlds, 17(2), 99–108. https://doi.org/10.1002/cav.77

  • A Natural Interface for Sign Language Mathematics (Adamo-Villani et al. 2006)

    Adamo-Villani, N., Benes, B., Brisbin, M., & Hyland, B. (2006). A Natural Interface for Sign Language Mathematics. In G. Bebis, R. Boyle, B. Parvin, D. Koracin, P. Remagnino, A. Nefian, G. Meenakshisundaram, V. Pascucci, J. Zara, J. Molineros, H. Theisel, & T. Malzbender (Eds.), Advances in Visual Computing (pp. 70–79). Springer Berlin Heidelberg. https://doi.org/10.1007/11919476_8

  • Towards a Modular Network-Distributed Mixed-Reality Learning Space System (Rogers et al. 2006)

    Rogers, T. J., Benes, B., & Bertoline, G. (2006). Towards a Modular Network-Distributed Mixed-Reality Learning Space System. In G. Bebis, R. Boyle, B. Parvin, D. Koracin, P. Remagnino, A. Nefian, G. Meenakshisundaram, V. Pascucci, J. Zara, J. Molineros, H. Theisel, & T. Malzbender (Eds.), Advances in Visual Computing (pp. 637–646). Springer Berlin Heidelberg. https://doi.org/10.1007/11919629_64

  • Granular material interactive manipulation: Touching sand with haptic feedback (Benes et al. 2006)

    Benes, B., Dorjgotov, E., Arns, L., & Bertoline, G. (2006). Granular material interactive manipulation: Touching sand with haptic feedback. Journal of WSCG, 295–304.

  • Tensor Product Surfaces as Rewriting Process (Kolingerová et al. 2006)

    Kolingerová, I., März, P., & Benes, B. (2006). Tensor Product Surfaces as Rewriting Process. Proceedings of the 22nd Spring Conference on Computer Graphics, 107–112. https://doi.org/10.1145/2602161.2602173

  • Physically-Based Hydraulic Erosion (Benes et al. 2006)

    Benes, B. (2006). Physically-Based Hydraulic Erosion. Proceedings of the 22nd Spring Conference on Computer Graphics, 17–22. https://doi.org/10.1145/2602161.2602163

2005

  • Build-by-number: Rearranging the real world to visualize novel architectural spaces (Bekins et al. 2005)

    Bekins, D., & Aliaga, D. G. (2005). Build-by-number: Rearranging the real world to visualize novel architectural spaces. VIS 05. IEEE Visualization, 2005., 143–150. https://doi.org/10.1109/VISUAL.2005.1532789

  • A spatial image hierarchy for compression in image-based-rendering (Aliaga et al. 2005)

    Aliaga, D. G., & Carlbom, I. (2005). A spatial image hierarchy for compression in image-based-rendering. IEEE International Conference on Image Processing 2005, 1, I–609. https://doi.org/10.1109/ICIP.2005.1529824

  • Constraint-based computer-aided design (Hoffmann et al. 2005)

    Hoffmann, C. M. (2005). Constraint-based computer-aided design.

  • Accuracy and semantics in shape-interrogation applications (Hoffmann et al. 2005)

    Hoffmann, C. M., & Stewart, N. F. (2005). Accuracy and semantics in shape-interrogation applications. Graphical Models, 67(5), 373–389. https://doi.org/10.1016/j.gmod.2005.01.001

  • High-Fidelity simulation of large-scale structures (Hoffmann et al. 2005)

    Hoffmann, C., Sameh, A., & Grama, A. (2005). High-Fidelity simulation of large-scale structures. International Conference on Computational Science, 664–671. https://doi.org/10.1007/11428848_86

  • Fidelity in visualizing large-scale simulations (Popescu et al. 2005)

    Popescu, V., & Hoffmann, C. (2005). Fidelity in visualizing large-scale simulations. Computer-Aided Design, 37(1), 99–107. https://doi.org/10.1016/j.cad.2004.05.005

  • Redundant-reader elimination in RFID systems (Carbunar et al. 2005)

    Carbunar, B., Ramanathan, M. K., Koyuturk, M., Hoffmann, C. M., & Grama, A. Y. (2005). Redundant-reader elimination in RFID systems. https://doi.org/10.1109/SAHCN.2005.1557073

  • A brief on constraint solving (Hoffmann et al. 2005)

    Hoffmann, C. M., & Joan-Arinyo, R. (2005). A brief on constraint solving. Computer-Aided Design and Applications, 2(5), 655–663. https://doi.org/10.1080/16864360.2005.10738330

  • The occlusion camera (Mei et al. 2005)

    Mei, C., Popescu, V., & Sacks, E. (2005). The occlusion camera. Computer Graphics Forum, 24(3), 335–342. https://doi.org/10.1111/j.1467-8659.2005.00858.x

  • ROBUST KINEMATIC DESIGN OF PLANAR ASSEMBLIES (JOSKOWICZ et al. 2005)

    JOSKOWICZ, L., & SACKS, E. (2005). ROBUST KINEMATIC DESIGN OF PLANAR ASSEMBLIES.

  • GI-COLLIDE: Collision Detection with Geometry Images (Benes et al. 2005)

    Benes, B., & Villanueva, N. G. (2005). GI-COLLIDE: Collision Detection with Geometry Images. Proceedings of the 21st Spring Conference on Computer Graphics, 95–102. https://doi.org/10.1145/1090122.1090139

  • POLizied E-Learning Using Contract Management (Espinosa et al. 2005)

    Espinosa, E. D., Noguez, J., Benes, B., & Bueno, A. (2005). POLizied E-Learning Using Contract Management. Comput. Educ., 45(1), 75–103. https://doi.org/10.1016/j.compedu.2004.04.012

  • Table Mountains by Virtual Erosion (Benes et al. 2005)

    Benes, B., & Arriaga, X. (2005). Table Mountains by Virtual Erosion. In P. Poulin & E. Galin (Eds.), Eurographics Workshop on Natural Phenomena. The Eurographics Association. https://doi.org/10.2312/NPH/NPH05/033-039

  • Boosting up architectural design education with virtual reality (Dvorak et al. 2005)

    Dvorak, J., Hamata, V., Skacilik, J., & Benes, B. (2005). Boosting up architectural design education with virtual reality. CEMVR, 5, 95–200.

  • Robin Hood’s Algorithm for Time-Critical Level of Detail (Hernández et al. 2005)

    Hernández, E., & Benes, B. (2005). Robin Hood’s Algorithm for Time-Critical Level of Detail. Computer Graphics and Applications (Graphi Con’2005), Fifteenth International Conference.

2004

  • CRC Handbook of Discrete and Computational Geometry, chapter Solid Modeling (Hoffmann et al. 2004)

    Hoffmann, C. M. (2004). CRC Handbook of Discrete and Computational Geometry, chapter Solid Modeling. CRC Press LLC, Boca Raton, FL.

  • Dynamic proximity calculations for situation awareness (Kim et al. 2004)

    Kim, Y. J., & Hoffmann, C. M. (2004). Dynamic proximity calculations for situation awareness. Naval Research Logistics (NRL), 51(2), 166–192. https://doi.org/10.1002/nav.10108

  • Perception of 3D spatial relations for 3D displays (Rosen et al. 2004)

    Rosen, P., Pizlo, Z., Hoffmann, C., & Popescu, V. S. (2004). Perception of 3D spatial relations for 3D displays. Stereoscopic Displays and Virtual Reality Systems XI, 5291, 9–16. https://doi.org/10.1117/12.525530

  • Modeling, simulation and visualization: the Pentagon on September 11th (Hoffmann et al. 2004)

    Hoffmann, C., Popescu, V., Kilic, S., & Sozen, M. (2004). Modeling, simulation and visualization: the Pentagon on September 11th. Computing in Science & Engineering, 6(1), 52–60. https://doi.org/10.1109/MCISE.2004.1255821

  • Solving spatial basic geometric constraint configurations with locus intersection (Gao et al. 2004)

    Gao, X.-S., Hoffmann, C. M., & Yang, W.-Q. (2004). Solving spatial basic geometric constraint configurations with locus intersection. Computer-Aided Design, 36(2), 111–122. https://doi.org/10.1016/S0010-4485(03)00056-3

  • Integrating modeling, simulation, and visualization (Hoffmann et al. 2004)

    Hoffmann, C., Popescu, V., Kilic, S., & Sozen, M. (2004). Integrating modeling, simulation, and visualization. Computers in Science & Engineering, 6(1), 52–60.

  • Depth Enhanced Panoramas. (Bahmutov et al. 2004)

    Bahmutov, G., Popescu, V., & Sacks, E. (2004). Depth Enhanced Panoramas. IEEE Visualization, 11. https://doi.org/10.2312/vvg.20051017

  • Interactive scene modeling from dense color and sparse depth (Popescu et al. 2004)

    Popescu, V., Sacks, E., & Bahmutov, G. (2004). Interactive scene modeling from dense color and sparse depth. In ACM SIGGRAPH 2004 Sketches (p. 126). https://doi.org/10.1145/1186223.1186381

  • Interactive Point-Based Modeling from Dense Color and Sparse Depth. (Popescu et al. 2004)

    Popescu, V., Sacks, E., & Bahmutov, G. (2004). Interactive Point-Based Modeling from Dense Color and Sparse Depth. SPBG, 69–76. https://doi.org/10.2312/SPBG/SPBG04/069-076

  • Challenges and advances in interactive modeling (Popescu et al. 2004)

    Popescu, V., Sacks, E., & Ganiji, A. (2004). Challenges and advances in interactive modeling. IS&T/SPIE 16th International Symposium Electronic Imaging: Science and Technology.

  • Virtual campeche: A Web based virtual three-dimensional tour (Zara et al. 2004)

    Zara, J., Benes, B., & Rodarte, R. R. (2004). Virtual campeche: A Web based virtual three-dimensional tour. Proceedings of the Fifth Mexican International Conference in Computer Science, 2004. ENC 2004., 133–140. https://doi.org/10.1109/ENC.2004.1342598

  • Simulating desert scenery (Benes et al. 2004)

    Benes, B., & Roa, T. (2004). Simulating desert scenery. Journal of WSCG.

  • Clustering in virtual plant ecosystems (Benes et al. 2004)

    Benes, B., & Guerrero, J. M. S. (2004). Clustering in virtual plant ecosystems. WSCG SHORT Communication Papers Proceedings.

  • Modernı́ počı́tačová grafika (Žára et al. 2004)

    Žára Jiřı́, Benes, B., Sochor Jiřı́, & Felkel, P. (2004). Modernı́ počı́tačová grafika. Computer press.

2003

  • Interactive image-based rendering using feature globalization (Aliaga et al. 2003)

    Aliaga, D. G., Yanovsky, D., Funkhouser, T., & Carlbom, I. (2003). Interactive image-based rendering using feature globalization. Proceedings of the 2003 Symposium on Interactive 3D Graphics, 163–170. https://doi.org/10.1145/641480.641511

  • Fiducial Planning for Error-Bounded Pose Estimation of a Panoramic Camera in Large Environments (Aliaga et al. 2003)

    Aliaga, D. G., & Carlbom, I. (2003). Fiducial Planning for Error-Bounded Pose Estimation of a Panoramic Camera in Large Environments. Special Issue of IEEE Robotics and Automation Magazine: Panoramic Robotics.

  • Compliant Motion Constraints (Hoffmann et al. 2003)

    Hoffmann, C. M., & Yang, W. (2003). Compliant Motion Constraints. In Computer Mathematics (pp. 1–16). World Scientific. https://doi.org/10.1142/9789812704436_0001

  • CADDAC: Multi-client collaborative shape design system with server-based geometry kernel (Ramani et al. 2003)

    Ramani, K., Agrawal, A., and, Babu, M., & Hoffmann, C. (2003). CADDAC: Multi-client collaborative shape design system with server-based geometry kernel. J. Comput. Inf. Sci. Eng., 3(2), 170–173. https://doi.org/10.1115/1.1582882

  • Enhanced battlefield visualization for situation awareness (Kim et al. 2003)

    Kim, Y. J., & Hoffmann, C. M. (2003). Enhanced battlefield visualization for situation awareness. Computers & Graphics, 27(6), 873–885. https://doi.org/10.1016/j.cag.2003.08.006

  • Producing high-quality visualizations of large-scale simulation (Popescu et al. 2003)

    Popescu, V., Hoffmann, C., Kilic, S., Sozen, M., & Meador, S. (2003). Producing high-quality visualizations of large-scale simulation. IEEE Visualization, 2003. VIS 2003., 575–580. https://doi.org/10.1109/VISUAL.2003.1250422

  • Automated quantification and reconstruction of collagen matrix from 3D confocal datasets (Wu et al. 2003)

    Wu, J., Rajwa, B., Filmer, D. L., Hoffmann, C. M., Yuan, B., Chiang, C., Sturgis, J., & Robinson, J. P. (2003). Automated quantification and reconstruction of collagen matrix from 3D confocal datasets. Journal of Microscopy, 210(2), 158–165. https://doi.org/10.1046/j.1365-2818.2003.01191.x

  • The modelcamera: a hand-held device for interactive modeling (Popescu et al. 2003)

    Popescu, V., Sacks, E., & Bahmutov, G. (2003). The modelcamera: a hand-held device for interactive modeling. Fourth International Conference on 3-D Digital Imaging and Modeling, 2003. 3DIM 2003. Proceedings., 285–292. https://doi.org/10.1109/IM.2003.1240261

  • Towards robust kinematic synthesis of mechanical systems (Sacks et al. 2003)

    Sacks, E., Joskowicz, L., Schultheiss, R., & Kyung, M. (2003). Towards robust kinematic synthesis of mechanical systems. In Geometric product specification and Verification: Integration of Functionality (pp. 135–144). Springer. https://doi.org/10.1007/978-94-017-1691-8_14

  • Kinematic analysis of spatial fixed-axis higher pairs using configuration spaces (Kim et al. 2003)

    Kim, K.-J., Sacks, E., & Joskowicz, L. (2003). Kinematic analysis of spatial fixed-axis higher pairs using configuration spaces. Computer-Aided Design, 35(3), 279–291. https://doi.org/10.1016/S0010-4485(01)00212-3

  • Parameter synthesis of higher kinematic pairs (Kyung et al. 2003)

    Kyung, M.-H., & Sacks, E. (2003). Parameter synthesis of higher kinematic pairs. Computer-Aided Design, 35(6), 567–575. https://doi.org/10.1016/S0010-4485(02)00079-9

  • Nonlinear kinematic tolerance analysis of planar mechanical systems (Kyung et al. 2003)

    Kyung, M.-H., & Sacks, E. (2003). Nonlinear kinematic tolerance analysis of planar mechanical systems. Computer-Aided Design, 35(10), 901–911. https://doi.org/10.1016/S0010-4485(02)00177-X

  • Path planning for planar articulated robots using configuration spaces and compliant motion (Sacks et al. 2003)

    Sacks, E. (2003). Path planning for planar articulated robots using configuration spaces and compliant motion. IEEE Transactions on Robotics and Automation, 19(3), 381–390. https://doi.org/10.1109/TRA.2003.810237Sa

  • Modeling virtual gardens by autonomous procedural agents (Benes et al. 2003)

    Benes, B., & Cordóba, J. A. (2003). Modeling virtual gardens by autonomous procedural agents. Proceedings of Theory and Practice of Computer Graphics, 2003., 58–65. https://doi.org/10.1109/TPCG.2003.1206931

  • Modeling virtual ecosystems with the proactive guidance of agents (Benes et al. 2003)

    Benes, B., & Espinosa, E. D. (2003). Modeling virtual ecosystems with the proactive guidance of agents. Computer Animation and Social Agents, 2003. 16th International Conference On, 126–131. https://doi.org/10.1109/CASA.2003.1199313

  • Interacting agents with memory in virtual ecosystems (Benes et al. 2003)

    Benes, B., Cordoba, J. A., & Soto, J. M. (2003). Interacting agents with memory in virtual ecosystems. Journal of WSCG.

2002

  • Sea of images (Aliaga et al. 2002)

    Aliaga, D. G., Funkhouser, T., Yanovsky, D., & Carlbom, I. (2002). Sea of images. IEEE Visualization, 2002. VIS 2002., 331–338. https://doi.org/10.1109/VISUAL.2002.1183792

  • Parametric Modelling, Handbook of CAGD (Hoffmann et al. 2002)

    Hoffmann, C., & Joan-Arinyo, R. (2002). Parametric Modelling, Handbook of CAGD. Elsevier.

  • Variable-radius circles of cluster merging in geometric constraints: I. translational clusters (Hoffmann et al. 2002)

    Hoffmann, C. M., & Chiang, C.-S. (2002). Variable-radius circles of cluster merging in geometric constraints: I. translational clusters. Computer-Aided Design, 34(11), 787–797. https://doi.org/10.1016/S0010-4485(01)00139-7

  • Variable-radius circles in cluster merging: II. Rotational clusters (Hoffmann et al. 2002)

    Hoffmann, C. M., & Chiang, C.-S. (2002). Variable-radius circles in cluster merging: II. Rotational clusters. Computer-Aided Design, 34(11), 799–805. https://doi.org/10.1016/S0010-4485(01)00140-3

  • Modeling ECM fiber formation: structure information extracted by analysis of 2D and 3D image sets (Wu et al. 2002)

    Wu, J., Voytik-Harbin, S. L., Filmer, D. L., Hoffman, C. M., Yuan, B., Chiang, C.-S., Sturgis, J., & Robinson, J. P. (2002). Modeling ECM fiber formation: structure information extracted by analysis of 2D and 3D image sets. Three-Dimensional and Multidimensional Microscopy: Image Acquisition and Processing IX, 4621, 52–56. https://doi.org/10.1117/12.467831

  • Experiments with nonholonomic manipulation (Srinivasa et al. 2002)

    Srinivasa, S. S., Baker, C. R., Sacks, E., Reshko, G. B., Mason, M. T., & Erdmann, M. A. (2002). Experiments with nonholonomic manipulation. Proceedings 2002 IEEE International Conference on Robotics and Automation (Cat. No. 02CH37292), 2, 2042–2047. https://doi.org/10.1109/ROBOT.2002.1014841

  • Redesign of a spatial gear pair using configuration spaces (Sacks et al. 2002)

    Sacks, E., Joskowicz, L., Schultheiss, R., & Hinze, U. (2002). Redesign of a spatial gear pair using configuration spaces. International Design Engineering Technical Conferences and Computers and Information in Engineering Conference, 36223, 737–743. https://doi.org/10.1115/DETC2002/DAC-34112

  • Visual simulation of hydraulic erosion (Benes et al. 2002)

    Benes, B., & Forsbach, R. (2002). Visual simulation of hydraulic erosion. Journal of WSCG.

  • A stable modeling of large plant ecosystems (Beneš et al. 2002)

    Beneš, B. (2002). A stable modeling of large plant ecosystems. Proceedings of the International Conference on Computer Vision and Graphics, 94–101.

  • Load Balancing in Parallel Implementation of Hydraulic Erosion Visual Simulations (Benes et al. 2002)

    Benes, B. (2002). Load Balancing in Parallel Implementation of Hydraulic Erosion Visual Simulations. Second IEEE International Symposium on Advanced Distributed Computing Systems.

  • Virtual Climbing Plants Competing for Space (Benes et al. 2002)

    Benes, B., & Millán, E. U. (2002). Virtual Climbing Plants Competing for Space. Computer Animation, 33. https://doi.org/10.1109/CA.2002.1017504

2001

  • Plenoptic stitching: a scalable method for reconstructing 3D interactive walk throughs (Aliaga et al. 2001)

    Aliaga, D. G., & Carlbom, I. (2001). Plenoptic stitching: a scalable method for reconstructing 3D interactive walk throughs. Proceedings of the 28th Annual Conference on Computer Graphics and Interactive Techniques, 443–450. https://doi.org/10.1145/383259.383311

  • Accurate catadioptric calibration for real-time pose estimation in room-size environments (Aliaga et al. 2001)

    Aliaga, D. G. (2001). Accurate catadioptric calibration for real-time pose estimation in room-size environments. Proceedings Eighth IEEE International Conference on Computer Vision. ICCV 2001, 1, 127–134. https://doi.org/10.1109/ICCV.2001.937508

  • Hybrid simplification: combining multi-resolution polygon and point rendering (Cohen et al. 2001)

    Cohen, J. D., Aliaga, D. G., & Zhang, W. (2001). Hybrid simplification: combining multi-resolution polygon and point rendering. Proceedings Visualization, 2001. VIS’01., 37–539. https://doi.org/10.1109/VISUAL.2001.964491

  • Decomposition plans for geometric constraint systems, part I: Performance measures for CAD (Hoffmann et al. 2001)

    Hoffmann, C. M., Lomonosov, A., & Sitharam, M. (2001). Decomposition plans for geometric constraint systems, part I: Performance measures for CAD. Journal of Symbolic Computation, 31(4), 367–408. https://doi.org/10.1006/jsco.2000.0402

  • Decomposition plans for geometric constraint problems, part II: new algorithms (Hoffmann et al. 2001)

    Hoffmann, C. M., Lomonosov, A., & Sitharam, M. (2001). Decomposition plans for geometric constraint problems, part II: new algorithms. Journal of Symbolic Computation, 31(4), 409–427. https://doi.org/10.1006/jsco.2000.0403

  • Robustness in Geometric Computations. (Hoffmann et al. 2001)

    Hoffmann, C. M. (2001). Robustness in Geometric Computations. J. Comput. Inf. Sci. Eng., 1(2), 143–155. https://doi.org/10.1115/1.1375815

  • Towards valid parametric CAD models (Hoffmann et al. 2001)

    Hoffmann, C. M., & Kim, K.-J. (2001). Towards valid parametric CAD models. Computer-Aided Design, 33(1), 81–90. https://doi.org/10.1016/S0010-4485(00)00073-7

  • The vacuum buffer (Popescu et al. 2001)

    Popescu, V., & Lastra, A. (2001). The vacuum buffer. Proceedings of the 2001 Symposium on Interactive 3D Graphics, 73–76. https://doi.org/10.1145/364338.364367

  • Computer-aided kinematic design of a torsional ratcheting actuator (Sacks et al. 2001)

    Sacks, E., & Barnes, S. M. (2001). Computer-aided kinematic design of a torsional ratcheting actuator. Proceedings of the Fourth International Conference on Modeling and Simulation of Microsystems.

  • Parallel Implementation of Terrain Erosion Applied to the Surface of Mars (Benes et al. 2001)

    Benes, B., & Forsbach, R. (2001). Parallel Implementation of Terrain Erosion Applied to the Surface of Mars. Proceedings of the 1st International Conference on Computer Graphics, Virtual Reality and Visualisation, 53–57. https://doi.org/10.1145/513867.513880

  • Layered data representation for visual simulation of terrain erosion (Benes et al. 2001)

    Benes, B., & Forsbach, R. (2001). Layered data representation for visual simulation of terrain erosion. Proceedings Spring Conference on Computer Graphics, 80–86. https://doi.org/10.1109/SCCG.2001.945341

  • Using particles for 3D texture sculpting (Benes et al. 2001)

    Benes, B., & Espinosa, E. (2001). Using particles for 3D texture sculpting. The Journal of Visualization and Computer Animation, 12(4), 191–201. https://doi.org/10.1002/vis.263

Pre-2001

  • Automatic image placement to provide a guaranteed frame rate (Aliaga et al. 1999)

    Aliaga, D. G., & Lastra, A. (1999). Automatic image placement to provide a guaranteed frame rate. Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 307–316. https://doi.org/10.1145/311535.311574

  • MMR: An interactive massive model rendering system using geometric and image-based acceleration (Aliaga et al. 1999)

    Aliaga, D., Cohen, J., Wilson, A., Baker, E., Zhang, H., Erikson, C., Hoff, K., Hudson, T., Stuerzlinger, W., Bastos, R., & others. (1999). MMR: An interactive massive model rendering system using geometric and image-based acceleration. Proceedings of the 1999 Symposium on Interactive 3D Graphics, 199–206. https://doi.org/10.1145/300523.300554

  • Efficient warping for architectural walkthroughs using layered depth images (Popescu et al. 1998)

    Popescu, V., Lastra, A., Aliaga, D., & de Oliveira Neto, M. (1998). Efficient warping for architectural walkthroughs using layered depth images. Proceedings Visualization’98 (Cat. No. 98CB36276), 211–215. https://doi.org/10.1109/VISUAL.1998.745305

  • 3d image warping in architectural walkthroughs (Rafferty et al. 1998)

    Rafferty, M. M., Aliaga, D. G., & Lastra, A. A. (1998). 3d image warping in architectural walkthroughs. Proceedings. IEEE 1998 Virtual Reality Annual International Symposium (Cat. No. 98CB36180), 228–233. https://doi.org/10.1109/VRAIS.1998.658500

  • Architectural walkthroughs using portal textures (Aliaga et al. 1997)

    Aliaga, D. G., & Lastra, A. A. (1997). Architectural walkthroughs using portal textures. Proceedings. Visualization’97 (Cat. No. 97CB36155), 355–362. https://doi.org/10.1109/VISUAL.1997.663903

  • Visualization of complex models using dynamic texture-based simplification (Aliaga et al. 1996)

    Aliaga, D. G. (1996). Visualization of complex models using dynamic texture-based simplification. Proceedings of Seventh Annual IEEE Visualization’96, 101–106. https://doi.org/10.1109/VISUAL.1996.567774

  • Virtual and real object collisions in a merged environment (Aliaga et al. 1994)

    Aliaga, D. G. (1994). Virtual and real object collisions in a merged environment. Virtual Reality Software and Technology, 287–298. https://doi.org/10.1142/9789814350938_0023

  • Prototyping of Graphing Tools by Direct GUI Composition—an Experience Report (Aliaga et al. 1993)

    Aliaga, D. G., & Schneider-Hufschmidt, M. (1993). Prototyping of Graphing Tools by Direct GUI Composition—an Experience Report. In Requirements Engineering’93: Prototyping (pp. 317–334). Springer. https://doi.org/10.1007/978-3-322-94703-1_21

  • An object-oriented framework for the integration of interactive animation techniques (Zeleznik et al. 1991)

    Zeleznik, R. C., Conner, D. B., Wloka, M. M., Aliaga, D. G., Huang, N. T., Hubbard, P. M., Knep, B., Kaufman, H., Hughes, J. F., & Van Dam, A. (1991). An object-oriented framework for the integration of interactive animation techniques. ACM SIGGRAPH Computer Graphics, 25(4), 105–112. https://doi.org/10.1145/127719.122730

  • Images for accelerating architectural walkthroughs (Rafferty et al. 1998)

    Rafferty, M. M., Aliaga, D. G., Popescu, V., & Lastra, A. A. (1998). Images for accelerating architectural walkthroughs. IEEE Computer Graphics and Applications, 18(6), 38–45. https://doi.org/10.1109/38.734978

  • Smooth transitions in texture-based simplification (Aliaga et al. 1998)

    Aliaga, D. G., & Lastra, A. A. (1998). Smooth transitions in texture-based simplification. Computers & Graphics, 22(1), 71–81. https://doi.org/10.1016/S0097-8493(97)00084-8

  • Virtual objects in the real world (Aliaga et al. 1997)

    Aliaga, D. G. (1997). Virtual objects in the real world. Communications of the ACM, 40(3), 49–54. https://doi.org/10.1145/245108.245120

  • Fundamental techniques for geometric and solid modeling (Hoffmann et al. 1991)

    Hoffmann, C. M., & VANĚČEK JR, G. E. O. R. G. E. (1991). Fundamental techniques for geometric and solid modeling. In Control and dynamic systems (Vol. 48, pp. 101–165). Elsevier. https://doi.org/10.1016/B978-0-12-012748-1.50009-4

  • On spatial constraint solving approaches (Hoffmann et al. 2000)

    Hoffmann, C. M., & Yuan, B. (2000). On spatial constraint solving approaches. International Workshop on Automated Deduction in Geometry, 1–15. https://doi.org/10.1007/3-540-45410-1_1

  • A systematic framework for solving geometric constraints analytically (Durand et al. 2000)

    Durand, C., & Hoffmann, C. M. (2000). A systematic framework for solving geometric constraints analytically. Journal of Symbolic Computation, 30(5), 493–519. https://doi.org/10.1006/jsco.2000.0392

  • Distributed maintenance of multiple product views (Hoffmann et al. 2000)

    Hoffmann, C. M., & Joan-Arinyo, R. (2000). Distributed maintenance of multiple product views. Computer-Aided Design, 32(7), 421–431. https://doi.org/10.1016/S0010-4485(00)00023-3

  • Geometric constraint solver (Bouma et al. 1995)

    Bouma, W., Fudos, I., Hoffmann, C., Cai, J., & Paige, R. (1995). Geometric constraint solver. Computer-Aided Design, 27(6), 487–501. https://doi.org/10.1016/0010-4485(94)00013-4

  • Geometric Contraints for CAGD (Hoffmann et al. 1994)

    Hoffmann, C. M., & Peters, J. (1994). Geometric Contraints for CAGD.

  • Geometric constraint solving in ℜ2 and ℜ3 (Hoffmann et al. 1995)

    Hoffmann, C. M., & Vermeer, P. J. (1995). Geometric constraint solving in ℜ2 and ℜ3. In Computing in Euclidean geometry (pp. 266–298). World Scientific. https://doi.org/10.1142/9789812831699_0008

  • A spatial constraint problem (Hoffmann et al. 1995)

    Hoffmann, C. M., & Vermeer, P. J. (1995). A spatial constraint problem. In Computational Kinematics’ 95 (pp. 83–92). Springer. https://doi.org/10.1007/978-94-011-0333-6_9

  • Correctness proof of a geometric constraint solver (Fudos et al. 1996)

    Fudos, I., & Hoffmann, C. M. (1996). Correctness proof of a geometric constraint solver. International Journal of Computational Geometry & Applications, 6(04), 405–420. https://doi.org/10.1142/S0218195996000253

  • Constraint-based parametric conics for CAD (Fudos et al. 1996)

    Fudos, I., & Hoffmann, C. M. (1996). Constraint-based parametric conics for CAD. Computer-Aided Design, 28(2), 91–100. https://doi.org/10.1016/0010-4485(95)00037-2

  • Symbolic constraints in constructive geometric constraint solving (Hoffmann et al. 1997)

    Hoffmann, C. M., & Joan-Arinyo, R. (1997). Symbolic constraints in constructive geometric constraint solving. Journal of Symbolic Computation, 23(2-3), 287–299. https://doi.org/10.1006/jsco.1996.0089

  • A graph-constructive approach to solving systems of geometric constraints (Fudos et al. 1997)

    Fudos, I., & Hoffmann, C. M. (1997). A graph-constructive approach to solving systems of geometric constraints. ACM Transactions on Graphics (TOG), 16(2), 179–216. https://doi.org/10.1145/248210.248223

  • Finding solvable subsets of constraint graphs (Hoffmann et al. 1997)

    Hoffmann, C. M., Lomonosov, A., & Sitharam, M. (1997). Finding solvable subsets of constraint graphs. International Conference on Principles and Practice of Constraint Programming, 463–477. https://doi.org/10.1007/BFb0017460

  • Geometric constraint decomposition (Hoffmann et al. 1998)

    Hoffmann, C. M., Lomonosov, A., & Sitharam, M. (1998). Geometric constraint decomposition. In Geometric constraint solving and applications (pp. 170–195). Springer. https://doi.org/10.1007/978-3-642-58898-3_9

  • Variational constraints in 3D (Durand et al. 1999)

    Durand, C., & Hoffmann, C. M. (1999). Variational constraints in 3D. Proceedings Shape Modeling International’99. International Conference on Shape Modeling and Applications, 90–97. https://doi.org/10.1109/SMA.1999.749328

  • Planning Geometric constraint decomposition via optimal graph transformations (Hoffmann et al. 1999)

    Hoffmann, C. M., Lomonosov, A., & Sitharam, M. (1999). Planning Geometric constraint decomposition via optimal graph transformations. International Workshop on Applications of Graph Transformations with Industrial Relevance, 309–324. https://doi.org/10.1007/3-540-45104-8_25

  • Geometric ambiguities in boundary representations (Hoffmann et al. 1987)

    Hoffmann, C. M., & Hopcroft, J. E. (1987). Geometric ambiguities in boundary representations. Computer-Aided Design, 19(3), 141–147. https://doi.org/10.1016/0010-4485(87)90198-9

  • Robust set operations on polyhedral solids (Hoffmann et al. 1989)

    Hoffmann, C. M., Hopcroft, J. E., & Karasick, M. J. (1989). Robust set operations on polyhedral solids. IEEE Computer Graphics and Applications, 9(6), 50–59. https://doi.org/10.1109/38.41469

  • Modeling the DARPA Diesel Engine in ProEngineer (Hoffmann et al. 1992)

    Hoffmann, C. M. (1992). Modeling the DARPA Diesel Engine in ProEngineer.

  • How solid is solid modeling? (Hoffmann et al. 1996)

    Hoffmann, C. M. (1996). How solid is solid modeling? Workshop on Applied Computational Geometry, 1–8. https://doi.org/10.1007/BFb0014475

  • A framework for object modeling (Kumar et al. 1999)

    Kumar, V., Burns, D., Dutta, D., & Hoffmann, C. (1999). A framework for object modeling. Computer-Aided Design, 31(9), 541–556. https://doi.org/10.1016/S0010-4485(99)00051-2

  • A road map to solid modeling (Hoffmann et al. 1996)

    Hoffmann, C. M., & Rossignac, J. R. (1996). A road map to solid modeling. IEEE Transactions on Visualization and Computer Graphics, 2(1), 3–10. https://doi.org/10.1109/2945.489381

  • Towards implementing robust geometric computations (Hoffmann et al. 1988)

    Hoffmann, C. M., Hopcroft, J. E., & Karasick, M. S. (1988). Towards implementing robust geometric computations. Proceedings of the Fourth Annual Symposium on Computational Geometry, 106–117. https://doi.org/10.1145/73393.73405

  • The problems of accuracy and robustness in geometric computation (Hoffmann et al. 1989)

    Hoffmann, C. M. (1989). The problems of accuracy and robustness in geometric computation. Computer, 22(3), 31–39. https://doi.org/10.1109/2.16223

  • EREP An editable high-level representation for geometric design and analysis (Hoffmann et al. 1992)

    Hoffmann, C. M., & Juan, R. (1992). EREP An editable high-level representation for geometric design and analysis.

  • On the semantics of generative geometry representations (Hoffmann et al. 1993)

    Hoffmann, C. M. (1993). On the semantics of generative geometry representations.

  • Design compilation of feature-based and constraint-based CAD (Chen et al. 1995)

    Chen, X., & Hoffmann, C. M. (1995). Design compilation of feature-based and constraint-based CAD. Proceedings of the Third ACM Symposium on Solid Modeling and Applications, 13–19. https://doi.org/10.1145/218013.218021

  • Semantic Problems of Generative, Constraint-Based Design; in" Parametric and Variational Design", Hoschek, J. and Dankwort, W (Hoffmann et al. 1994)

    Hoffmann, C. (1994). Semantic Problems of Generative, Constraint-Based Design; in" Parametric and Variational Design", Hoschek, J. and Dankwort, W. Teubner Verlag.

  • Towards feature attachment (Chen et al. 1995)

    Chen, X., & Hoffmann, C. M. (1995). Towards feature attachment. Computer-Aided Design, 27(9), 695–702. https://doi.org/10.1016/0010-4485(94)00027-B

  • On editability of feature-based design (Chen et al. 1995)

    Chen, X., & Hoffmann, C. M. (1995). On editability of feature-based design. Computer-Aided Design, 27(12), 905–914. https://doi.org/10.1016/0010-4485(95)00013-5

  • Generic naming in generative, constraint-based design (Capoyleas et al. 1996)

    Capoyleas, V., Chen, X., & Hoffmann, C. M. (1996). Generic naming in generative, constraint-based design. Computer-Aided Design, 28(1), 17–26. https://doi.org/10.1016/0010-4485(95)00014-3

  • EREP project overview (Hoffmann et al. 1997)

    Hoffmann, C. M. (1997). EREP project overview. In CAD systems development (pp. 32–40). Springer. https://doi.org/10.1007/978-3-642-60718-9_3

  • On user-defined features (Hoffmann et al. 1998)

    Hoffmann, C. M., & Joan-Arinyo, R. (1998). On user-defined features. Computer-Aided Design, 30(5), 321–332. https://doi.org/10.1016/S0010-4485(97)00048-1

  • CAD and the product master model (Hoffman et al. 1998)

    Hoffman, C. M., & Joan-Arinyo, R. (1998). CAD and the product master model. Computer-Aided Design, 30(11), 905–918. https://doi.org/10.1016/S0010-4485(98)00047-5

  • Automatic surface generation in computer aided design (Hoffmann et al. 1985)

    Hoffmann, C., & Hopcroft, J. (1985). Automatic surface generation in computer aided design. The Visual Computer, 1(2), 92–100. https://doi.org/10.1007/BF01898351

  • Quadratic blending surfaces (Hoffmann et al. 1986)

    Hoffmann, C., & Hopcroft, J. (1986). Quadratic blending surfaces. Computer-Aided Design, 18(6), 301–306. https://doi.org/10.1016/0010-4485(86)90091-6Get

  • The potential method for blending surfaces and corners (Hoffmann et al. 1985)

    Hoffmann, C. M., & Hopcroft, J. E. (1985). The potential method for blending surfaces and corners. Cornell University.

  • The geometry of projective blending surfaces (Hoffmann et al. 1988)

    Hoffmann, C., & Hopcroft, J. (1988). The geometry of projective blending surfaces. Artificial Intelligence, 37(1-3), 357–376. https://doi.org/10.1016/0004-3702(88)90060-4

  • Algebraic curves (Hoffmann et al. 1988)

    Hoffmann, C. M. (1988). Algebraic curves. In Mathematical aspects of scientific software (pp. 101–122). Springer. https://doi.org/10.1007/978-1-4684-7074-1_5

  • Tracing surface intersections (Bajaj et al. 1988)

    Bajaj, C. L., Hoffmann, C. M., Lynch, R. E., & Hopcroft, J. E. H. (1988). Tracing surface intersections. Computer Aided Geometric Design, 5(4), 285–307. https://doi.org/10.1016/0167-8396(88)90010-6

  • On local implicit approximation and its applications (Chuang et al. 1989)

    Chuang, J.-H., & Hoffmann, C. M. (1989). On local implicit approximation and its applications. ACM Transactions on Graphics (TOG), 8(4), 298–324. https://doi.org/10.1145/77269.77272

  • On the geometry of Dupin cyclides (Chandru et al. 1989)

    Chandru, V., Dutta, D., & Hoffmann, C. M. (1989). On the geometry of Dupin cyclides. The Visual Computer, 5(5), 277–290. https://doi.org/10.1007/BF01914786

  • On Variable Radius Blending Using Dupin Cyclides (Chandru et al. 1989)

    Chandru, V., Dutta, D., & Hoffmann, C. M. (1989). On Variable Radius Blending Using Dupin Cyclides.

  • Curvature computations on surfaces in n -space (Chuang et al. 1992)

    Chuang, J.-H., & Hoffmann, C. M. (1992). Curvature computations on surfaces in n -space. ESAIM: Mathematical Modelling and Numerical Analysis-Modélisation Mathématique Et Analyse Numérique, 26(1), 95–112.

  • Implicit curves and surfaces in CAGD (Hoffmann et al. 1993)

    Hoffmann, C. M. (1993). Implicit curves and surfaces in CAGD. IEEE Computer Graphics and Applications, 13(1), 79–88. https://doi.org/10.1109/38.180121

  • Vertex blending: problems and solutions (Várady et al. 1998)

    Várady, T., & Hoffmann, C. M. (1998). Vertex blending: problems and solutions. Proceedings of the International Conference on Mathematical Methods for Curves and Surfaces II Lillehammer, 1997, 501–527.

  • A dimensionality paradigm for surface interrogations (Hoffmann et al. 1990)

    Hoffmann, C. M. (1990). A dimensionality paradigm for surface interrogations. Computer Aided Geometric Design, 7(6), 517–532. https://doi.org/10.1016/0167-8396(90)90013-H

  • Algebraic and numerical techniques for offsets and blends (Hoffmann et al. 1990)

    Hoffmann, C. M. (1990). Algebraic and numerical techniques for offsets and blends. In Computation of curves and surfaces (pp. 499–528). Springer. https://doi.org/10.1007/978-94-009-2017-0_15

  • Eliminating extraneous solutions in curve and surface operations (Hoffmann et al. 1991)

    Hoffmann, C. M., & Vermeer, P. J. (1991). Eliminating extraneous solutions in curve and surface operations. International Journal of Computational Geometry & Applications, 1(01), 47–66. https://doi.org/10.1142/S0218195991000050

  • How to compute offsets without self-intersection (Chiang et al. 1992)

    Chiang, C.-S., Hoffmann, C. M., & Lynch, R. E. (1992). How to compute offsets without self-intersection. Curves and Surfaces in Computer Vision and Graphics II, 1610, 76–87. https://doi.org/10.1117/12.135136

  • On Projections in Geometric Design (Hoffmann et al. 1992)

    Hoffmann, C. M. (1992). On Projections in Geometric Design.

  • A Geometric Investigation of the Skeleton of CSG Objects (Dutta et al. 1990)

    Dutta, D., & Hoffmann, C. M. (1990). A Geometric Investigation of the Skeleton of CSG Objects. MICHIGAN UNIV ANN ARBOR.

  • How to construct the skeleton of CSG objects (Hoffmann et al. 1990)

    Hoffmann, C. M. (1990). How to construct the skeleton of CSG objects.

  • Computer vision, descriptive geometry, and classical mechanics (Hoffmann et al. 1992)

    Hoffmann, C. M. (1992). Computer vision, descriptive geometry, and classical mechanics. In Computer graphics and mathematics (pp. 229–243). Springer. https://doi.org/10.1007/978-3-642-77586-4_15

  • On the skeleton of simple CSG objects (Dutta et al. 1993)

    Dutta, D., & Hoffmann, C. M. (1993). On the skeleton of simple CSG objects. https://doi.org/10.1115/1.2919330

  • Constrained Surface Computations and Applications in Geometric Modeling (Hoffmann et al. 1993)

    Hoffmann, C. M. (1993). Constrained Surface Computations and Applications in Geometric Modeling. Workshop on Computational Geometry, World Scientific Publishing Co, 175–200.

  • Validity determination for MAT surface representation (Hoffmann et al. 1996)

    Hoffmann, C. M., & Vermeer, P. J. (1996). Validity determination for MAT surface representation. Proceedings of the 6th IMA Conference on the Mathematics of Surfaces (IMA-94), Volume VI of Mathematics of Surfaces.

  • Geometric approaches to mesh generation (Hoffmann et al. 1995)

    Hoffmann, C. M. (1995). Geometric approaches to mesh generation. In Modeling, Mesh generation, and adaptive numerical methods for partial differential equations (pp. 31–51). Springer. https://doi.org/10.1007/978-1-4612-4248-2_3

  • Simulation of physical systems from geometric models (Hoffmann et al. 1987)

    Hoffmann, C., & Hopcroft, J. (1987). Simulation of physical systems from geometric models. IEEE Journal on Robotics and Automation, 3(3), 194–206. https://doi.org/10.1109/JRA.1987.1087099

  • Model generation and modification for dynamic systems from geometric data (Hoffmann et al. 1988)

    Hoffmann, C. M., & Hopcroft, J. E. (1988). Model generation and modification for dynamic systems from geometric data. In CAD based programming for sensory robots (pp. 481–492). Springer. https://doi.org/10.1007/978-3-642-83625-1_22

  • Some techniques for visualizing surfaces in four-dimensional space (Hoffmann et al. 1991)

    Hoffmann, C. M., & Zhou, J. (1991). Some techniques for visualizing surfaces in four-dimensional space. Computer-Aided Design, 23(1), 83–91. https://doi.org/10.1016/0010-4485(91)90083-9

  • Explicit Faber polynomials on circular sectors (Gatermann et al. 1992)

    Gatermann, K., Hoffmann, C., & Opfer, G. (1992). Explicit Faber polynomials on circular sectors. Mathematics of Computation, 58(197), 241–253. https://doi.org/10.1090/S0025-5718-1992-1106967-4

  • Making complex, multidimensional battlefield information intuitive (Emmerman et al. 1998)

    Emmerman, P. J., Walrath, J. D., & Winkler, R. P. (1998). Making complex, multidimensional battlefield information intuitive. 21st Army Science Conference, Norfolk, VA.

  • An interpreter generator using tree pattern matching (Hoffmann et al. 1979)

    Hoffmann, C. M., & O’Donnell, M. J. (1979). An interpreter generator using tree pattern matching. Proceedings of the 6th ACM SIGACT-SIGPLAN Symposium on Principles of Programming Languages, 169–179. https://doi.org/10.1145/567752.567768

  • Pattern matching in trees (Hoffmann et al. 1982)

    Hoffmann, C. M., & O’Donnell, M. J. (1982). Pattern matching in trees. Journal of the ACM (JACM), 29(1), 68–95. https://doi.org/10.1145/322290.322295

  • Programming with equations (Hoffmann et al. 1982)

    Hoffmann, C. M., & O’Donnell, M. J. (1982). Programming with equations. ACM Transactions on Programming Languages and Systems (TOPLAS), 4(1), 83–112. https://doi.org/10.1145/357153.357158

  • Implementation of an interpreter for abstract equations (Hoffmann et al. 1984)

    Hoffmann, C. M., & ODonnell, M. J. (1984). Implementation of an interpreter for abstract equations. Proceedings of the 11th ACM SIGACT-SIGPLAN Symposium on Principles of Programming Languages, 111–121. https://doi.org/10.1145/800017.800522

  • Testing isomorphism of cone graphs (Hoffmann et al. 1980)

    Hoffmann, C. M. (1980). Testing isomorphism of cone graphs. Proceedings of the Twelfth Annual ACM Symposium on Theory of Computing, 244–251. https://doi.org/10.1145/800141.804672

  • Subcomplete generalizations of graph isomorphism (Hoffmann et al. 1982)

    Hoffmann, C. M. (1982). Subcomplete generalizations of graph isomorphism. Journal of Computer and System Sciences, 25(3), 332–359. https://doi.org/10.1016/0022-0000(82)90015-0

  • Algorithms for factorizing and testing subsemigroups (Capocelli et al. 1985)

    Capocelli, R. M., & Hoffmann, C. M. (1985). Algorithms for factorizing and testing subsemigroups. In Combinatorial Algorithms on Words (pp. 59–81). Springer. https://doi.org/10.1007/978-3-642-82456-2_5

  • An O (n 3log n) deterministic and an O (n 3) Las Vegs isomorphism test for trivalent graphs (Galil et al. 1987)

    Galil, Z., Hoffmann, C. M., Luks, E. M., Schnorr, C. P., & Weber, A. (1987). An O (n 3log n) deterministic and an O (n 3) Las Vegs isomorphism test for trivalent graphs. Journal of the ACM (JACM), 34(3), 513–531. https://doi.org/10.1145/28869.28870

  • Design and correctness of a compiler for a non-procedural language (Hoffmann et al. 1978)

    Hoffmann, C. M. (1978). Design and correctness of a compiler for a non-procedural language. Acta Informatica, 9(3), 217–241. https://doi.org/10.1007/BF00288883

  • Semantic properties of Lucid’s compute clause and its compilation (Hoffmann et al. 1980)

    Hoffmann, C. M. (1980). Semantic properties of Lucid’s compute clause and its compilation. Acta Informatica, 13(1), 9–20. https://doi.org/10.1007/BF00288532

  • Capturing, processing, and rendering real-world scenes (Nyland et al. 2000)

    Nyland, L. S., Lastra, A. A., McAllister, D. K., Popescu, V., Mccue, C., & Fuchs, H. (2000). Capturing, processing, and rendering real-world scenes. Videometrics and Optical Methods for 3D Shape Measurement, 4309, 107–116. https://doi.org/10.1117/12.410894

  • Sort-first parallelism for image-based rendering (Popescu et al. 2000)

    Popescu, V., Lastra, A., & Eyles, J. (2000). Sort-first parallelism for image-based rendering. Proceedings of Eurographics Workshop on Parallel Graphics and Visualization, Girona, Spain.

  • The WarpEngine: An architecture for the post-polygonal age (Popescu et al. 2000)

    Popescu, V., Eyles, J., Lastra, A., Steinhurst, J., England, N., & Nyland, L. (2000). The WarpEngine: An architecture for the post-polygonal age. Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 433–442. https://doi.org/10.1145/344779.344979

  • Interactive exploration of acquired 3D data (Nyland et al. 2000)

    Nyland, L. S., McAllister, D. K., Popescu, V., McCue, C., & Lastra, A. A. (2000). Interactive exploration of acquired 3D data. 28th AIPR Workshop: 3D Visualization for Data Exploration and Decision Making, 3905, 46–57. https://doi.org/10.1117/12.384883

  • The impact of dense range data on computer graphics (Nyland et al. 1999)

    Nyland, L., McAllister, D., Popescu, V., McCue, C., Lastra, A., Rademacher, P., Oliveira, M., Bishop, G., Meenakshisundaram, G., Cutts, M., & others. (1999). The impact of dense range data on computer graphics. Proceedings IEEE Workshop on Multi-View Modeling and Analysis of Visual Scenes (MVIEW’99), 3–10. https://doi.org/10.1109/MVIEW.1999.781077

  • Real-time rendering of real world environments (McAllister et al. 1999)

    McAllister, D. K., Nyland, L., Popescu, V., Lastra, A., & McCue, C. (1999). Real-time rendering of real world environments. Eurographics Workshop on Rendering Techniques, 145–160. https://doi.org/10.1007/978-3-7091-6809-7_14

  • Visual Model of Plant Development with Respect to Influence of Light (Benes et al. 1997)

    Benes, B. (1997). Visual Model of Plant Development with Respect to Influence of Light. In D. Thalmann & M. van de Panne (Eds.), Computer Animation and Simulation ’97 (pp. 125–136). Springer Vienna. https://doi.org/10.1007/978-3-7091-6874-5_9

  • An efficient estimation of light in simulation of plant development (Benes et al. 1996)

    Benes, B. (1996). An efficient estimation of light in simulation of plant development. In R. Boulic & G. Hégron (Eds.), Computer Animation and Simulation ’96 (pp. 153–165). Springer Vienna. https://doi.org/10.1007/978-3-7091-7486-9_11

  • Skylight approximation for simulation of plant development (Benes et al. 1998)

    Benes, B. (1998). Skylight approximation for simulation of plant development. Proceedings. 1998 IEEE Conference on Information Visualization. An International Conference on Computer Visualization and Graphics (Cat. No. 98TB100246), 146–150. https://doi.org/10.1109/IV.1998.694212